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Senior Sound Designer

We are looking for a versatile and experienced Senior Sound Designer to support our audio team in creating and implementing high-quality sound effects and ambient audio for our game.

Skills

  • Sound design software proficiency
  • Audio middleware experience
  • Strong implementation skills
  • Collaboration skills

Responsibilities

  • Design and implement compelling sound effects for gameplay, environments, and cinematic moments.
  • Contribute to the creation of immersive ambient audio landscapes.
  • Collaborate with the audio team to refine and maintain the audio style and vision.
  • Work with designers and developers for seamless audio integration.
  • Troubleshoot and optimize audio assets for technical requirements.
  • Define and document audio pipelines and workflows.

Benefits

  • Paid time off
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k)
To read the complete job description, please click on the ‘Apply’ button

Average salary estimate

$130000 / YEARLY (est.)
min
max
$120000K
$140000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior Sound Designer, Absurd Ventures

If you're a passionate audio enthusiast, we have an exciting opportunity waiting for you at our studio in Santa Monica as a Senior Sound Designer! In this role, you'll play a vital part in shaping the audio landscape of our games, collaborating closely with designers, artists, and developers to create enchanting sound effects and immersive ambient audio. Your imaginative soundscapes will not only elevate the gameplay experience but also bring our game worlds to life during pre-production. With over five years of experience in sound design for video games and at least one successful title under your belt, you'll be well-versed in industry-standard sound design software and audio middleware like Wwise or FMOD. We cherish innovative thinkers who can adapt to the evolving needs of our projects while maintaining strong communication within the team. You'll be tasked with implementing gameplay sounds, creating ambient worlds, and troubleshooting audio assets to hit performance standards. Plus, if you've dabbled in early-stage game development or have a knack for creating otherworldly effects, you might just be the perfect fit. With competitive pay between $120,000 to $140,000 and a benefits package that includes medical coverage, paid time off, and more, there's no better place to further your sound design career than here in sunny Santa Monica!

Frequently Asked Questions (FAQs) for Senior Sound Designer Role at Absurd Ventures
What does a Senior Sound Designer do at our company in Santa Monica?

At our company in Santa Monica, a Senior Sound Designer is responsible for creating and implementing high-quality sound effects and immersive ambient audio that enhance the overall gaming experience. This role involves collaborating with various teams to ensure seamless integration of audio within gameplay mechanics and maintaining the audio vision for the project.

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What qualifications are needed for the Senior Sound Designer position in Santa Monica?

To qualify for the Senior Sound Designer position in Santa Monica, candidates should have at least 5 years of experience in sound design for video games, proficiency with sound design software, and strong implementation skills using audio middleware like Wwise or FMOD. A generalist mindset and strong collaboration skills are also essential.

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What are the benefits of working as a Senior Sound Designer in Santa Monica?

Working as a Senior Sound Designer in Santa Monica comes with a competitive salary range of $120,000 to $140,000 annually, as well as a comprehensive benefits package that includes paid time off, parental leave, medical and dental insurance, and even the opportunity for bonus and equity, creating a great work-life balance.

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What tools and software should a Senior Sound Designer be proficient in?

A Senior Sound Designer is expected to be proficient in sound design software such as Pro Tools, Reaper, or Ableton Live, as well as have strong implementation skills with audio middleware like Wwise or FMOD. Familiarity with game engines such as Unreal Engine or Unity is a significant plus.

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Is experience in game development necessary for the Senior Sound Designer role in Santa Monica?

Yes, having prior experience in game development, particularly with at least one shipped title, is crucial for the Senior Sound Designer role in Santa Monica. This experience provides valuable insights into the collaborative process of integrating audio within game design.

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Common Interview Questions for Senior Sound Designer
Can you describe your sound design process for game development?

When answering this, outline your approach from concept to implementation. Discuss how you gather inspiration, create prototypes, and work with teams. Highlight any specific projects where your sound design made a significant impact.

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What tools do you typically use for sound design?

Mention the sound design software and middleware you are proficient in, such as Pro Tools, Wwise, or FMOD. Share examples of projects where you effectively utilized these tools to enhance sound quality.

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How do you ensure your audio integrates well with gameplay mechanics?

Discuss your strategies for collaborating with developers and designers to ensure the audio complements gameplay, such as iteration, testing, and incorporating feedback from playtests.

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Can you give an example of a challenging sound design problem you've solved?

Prepare a detailed example of a complex issue you faced, the steps you took to resolve it, and the positive outcome. This demonstrates your problem-solving skills and technical expertise.

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What is your experience with ambient audio and sound effects?

Elaborate on your experience by talking about projects where you created immersive ambient sounds or impactful sound effects, emphasizing how these contributed to the game's atmosphere.

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How do you handle feedback on your sound designs?

Explain how you approach feedback constructively, actively listening to suggestions from team members and adapting your work to align with the overall vision while maintaining your artistic integrity.

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What is your familiarity with procedural audio techniques?

If you have experience, describe specific procedural audio techniques or tools you’ve used. If not, express your eagerness to learn and explore these innovative methods in your sound design practice.

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How do you manage your time and prioritize tasks in a project?

Outline your time management strategies, such as setting milestones, using task tracking tools, and adapting plans based on project needs while ensuring quality output within deadlines.

Join Rise to see the full answer
What do you think is the role of sound in enhancing player immersion?

Convey your understanding of how sound design impacts player experience, such as creating emotional connections and elevating the storytelling aspect of games through audio.

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What excites you about working in sound design for video games?

Share your passion for sound design and video games, discussing any personal projects or inspirations that fuel your creativity, and how you look forward to contributing to the company’s success.

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storytelling. philanthropy. ultraviolence. absurd ventures is a media company creating new ip across all platforms and for all formats. absurd ventures is building narrative worlds, creating characters, and writing stories for a variety of genres...

6 jobs
MATCH
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
SALARY RANGE
$120,000/yr - $140,000/yr
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
February 18, 2025

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