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Our Human Interface Devices (HID) Software team at Apple develops high-performance drivers, frameworks, and tools that support innovative sensing technologies across Apple products, including Multi-touch and other input systems! We collaborate closely with cross-functional teams, including Algorithms, Firmware, Design, and UI, to ensure an optimal user experience. Our team is offering a phenomenal opportunity to work on innovative technology while collaborating with some of the brightest minds in the industry while also providing a clear path for career advancement into leadership!
Will you help us design the next generation of revolutionary Apple Products?
Description
As a System Software Engineer within our team, you will be responsible for maintaining and developing system software for iOS, macOS, tvOS, and watchOS; focusing on drivers, frameworks, and software stacks for future sensing technologies. All of this is in collaboration with multi-disciplinary teams to integrate hardware and software, ensuring top-tier performance. In addition to your engineering contributions, you will mentor engineers, helping them grow their technical expertise. There is also a path to take on leadership responsibilities, including guiding a team and influencing the direction of future product development.
Minimum Qualifications
BS in Computer Science or a related field, and 5 years of experience in system software engineering, with a strong focus on C/C++ and object-oriented programming
Experience in driver and framework development, with a focus on writing native code for driver development
Comfortable working across both higher-level software design and lower-level systems development
Preferred Qualifications
10 years of industry experience, with a consistent track record of shipping system software to customer or production environments
Experience defining communication protocols and implementing transport drivers, such as USB, Bluetooth, and SPI
Familiarity with the USB HID specification and experience working on sensing technologies (e.g., multi-touch) and user-facing input systems
Proficiency in profiling code in both kernel and userspace
Experience implementing customer-facing features, with an emphasis on user experience
Familiarity with IOKit, Objective-C, and other Apple-specific technologies such as iOS/OS X
Strong verbal and written communication skills, with the ability to present complex technical topics clearly to both technical and non-technical audiences
Experience leading projects from conception to completion
Interest in taking on a leadership role and guiding a team of engineers as the company grows