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Concept Artist

ABOUT US

At Longdue, we make narrative-first, psychologically deep RPGs.

Our focus is real depth— in our characters, environments, and the stories we tell. We’re here to challenge your choices, your morality—everything you think you know. We’re here to make games where decisions matter and have consequences. We're building on the legacy of foundational story-driven RPGs and joining the modern classics as we step into the future.

Our goal is simple: be a trusted name in the greater RPG canon. We’re Longdue, and we’re here to leave our mark.

THE ROLE

We’re looking for a Concept Artist to help define the artistic vision of Longdue’s first narrative-driven RPG. Reporting to the Art Director, you’ll collaborate with the creative team to craft compelling characters, environments, and props that bring our world to life.

This is a hands-on role where your designs will guide the production of assets for the game, ensuring they align with the studio’s vision of immersive storytelling and psychological depth.

RESPONSIBILITIES

  • Collaborate with the Art Director: Work closely to ensure the visual direction aligns with the game’s narrative and artistic goals.
  • Create Concept Art: Develop character, environment, and prop concepts that define the visual identity of the game.
  • Capture Mood and Emotion: Produce mood boards, key art, and sketches that reflect the psychological depth and atmosphere of our RPG.
  • Support World-Building: Translate the game’s themes into vivid visuals that enhance storytelling and player immersion.
  • Iterate and Refine Designs: Explore multiple ideas and incorporate feedback to improve the quality and impact of your work.
  • Work Across Disciplines: Partner with other teams to ensure concepts are effectively translated into in-game assets.
  • Contribute to Team Discussions: Participate in creative meetings, offering ideas and insights to push the artistic vision further.

We’re seeking a talented artist who’s passionate about crafting unforgettable visuals for narrative-driven games.

  • Experience in Concept Art: Proven experience creating concept art in the gaming or entertainment industry, preferably for RPGs or narrative-heavy titles.
  • Versatile Portfolio: A strong portfolio showcasing designs for characters, environments, and props, with a focus on storytelling and emotional depth.
  • Artistic Adaptability: Flexibility to create concepts that could support either 2D or 3D production pipelines.
  • Creative Problem-Solving: Ability to translate abstract ideas into concrete visual designs.
  • Technical Proficiency: Familiarity with industry-standard digital painting tools (e.g., Photoshop, Procreate).
  • Collaboration Skills: Comfortable working in a team, sharing and receiving feedback, and iterating on ideas.
  • Passion for Storytelling: A strong appreciation for narrative-driven games and the role art plays in creating immersive experiences.

WHY JOIN US

Creative Freedom: We foster an environment where your unique voice and vision can shape a groundbreaking RPG.

Thought-Provoking Project: Help create a game that challenges conventions, offers a deep philosophical experience, and invites players to explore not only a mysterious world but also the depths of the human psyche.

Flexible Working: We are a remote-first studio, offering you the freedom to work from wherever inspiration strikes.

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What You Should Know About Concept Artist, Longdue Games

At Longdue, we’re on a mission to create narrative-first, immersive RPGs that make you question your choices and dive deep into rich storytelling. We're excited to announce that we are looking for a talented Concept Artist to join our creative team and help shape the artistic vision for our upcoming RPG. In this role, you’ll work closely with our Art Director to create stunning character, environment, and prop designs that enhance the psychological depth of our narratives. Your art will not only serve as a guiding light for asset production, but it’ll also breathe life into the stories we aim to tell. You will be tasked with producing mood boards and sketches that capture the essence of our game’s atmosphere and themes, making sure every visual element engages players at a deeper level. This position offers you a unique opportunity to collaborate across disciplines, participate in creative discussions, and refine your designs based on feedback. We're looking for someone with a versatile portfolio showcasing experience in concept art, especially in RPGs or narrative-driven titles. If you’re proficient in tools like Photoshop or Procreate and are passionate about storytelling through art, then this is where you can flex your creative muscles. At Longdue, you’ll enjoy creative freedom in a remote-first environment and contribute to a project that’s not only groundbreaking but also thought-provoking. We can’t wait to see how you’ll help shape the future of RPGs with us!

Frequently Asked Questions (FAQs) for Concept Artist Role at Longdue Games
What does a Concept Artist do at Longdue?

As a Concept Artist at Longdue, you will play a critical role in defining the artistic vision of our first narrative-driven RPG. Your responsibilities will include creating compelling character, environment, and prop concepts, collaborating closely with the Art Director to ensure visual coherence with the game's narrative, and capturing the mood and emotion through concept art. Your work will directly influence gameplay by deepening player immersion and enhancing storytelling.

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What skills are required for the Concept Artist position at Longdue?

To excel as a Concept Artist at Longdue, candidates should possess experience in creating concept art within the gaming industry, particularly for RPGs or narrative-heavy titles. A versatile portfolio showcasing designs focused on storytelling is essential. Additionally, proficiency in digital painting tools, artistic adaptability, and creative problem-solving capabilities are crucial for this role. Strong collaboration skills and a passion for narrative-driven games are highly valued.

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What is Longdue's approach to artistic vision in RPGs?

At Longdue, we prioritize narrative depth and psychological engagement in our games. Our artistic vision fosters creativity and innovation. Concept Artists are encouraged to push boundaries and explore diverse visual styles that align with deep storytelling and immersive world-building. We believe that visuals should serve not just as background, but as vital components that enhance narrative experiences for players.

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What does the work environment look like for a Concept Artist at Longdue?

Longdue offers a remote-first workspace, allowing you the freedom to work from wherever you feel inspired. We promote an inclusive and collaborative atmosphere, encouraging creative discussions that ignite innovation. You will be part of a passionate team dedicated to redefining the RPG experience, and your input will be valued in every stage of the art process.

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Can a Concept Artist at Longdue work on both 2D and 3D designs?

Yes! Concept Artists at Longdue have the flexibility to create designs that support both 2D and 3D production pipelines. This versatility allows you to explore and expand your artistic capabilities, while also ensuring that your designs can effectively translate across different formats within our game development process.

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How important is storytelling to a Concept Artist working at Longdue?

Storytelling is an integral part of the Concept Artist's role at Longdue. We believe that visuals should enhance the narrative and create an emotional connection with players. As a Concept Artist, you will craft visuals that effectively communicate themes and enhance the gaming experience, ensuring that every artistic decision aligns with the story we tell.

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What opportunities for growth exist for a Concept Artist at Longdue?

As a Concept Artist at Longdue, you'll have numerous opportunities for professional growth. You will be encouraged to expand your artistic skills, explore new techniques, and engage in cross-disciplinary collaborations. Our open environment promotes continuous learning and feedback, enabling you to evolve your craft while contributing to groundbreaking RPGs.

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Common Interview Questions for Concept Artist
Can you describe your concept art process?

When answering this question, clearly outline your workflow, from initial brainstorming to finalizing designs. Discuss how you gather inspirations, create mood boards, sketch concepts, incorporate feedback, and collaborate with team members to ensure the final art aligns with the game’s vision. Providing real examples from past projects can strengthen your answer.

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How do you ensure that your designs align with the narrative of a game?

To effectively align your designs with a game's narrative, emphasize the importance of collaboration with other team members, especially the narrative and art directors. Discuss how you analyze scripts and character arcs to create visuals that resonate with the story's themes and emotional beats. Share specific examples where your artwork has enhanced storytelling.

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What tools and software do you prefer for creating concept art?

Be prepared to discuss your proficiency in industry-standard tools like Photoshop and Procreate. Highlight any other software you're familiar with, and explain how each tool contributes to your portfolio. If possible, demonstrate your versatility by mentioning experiences using both traditional and digital methods of creation.

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What role does feedback play in your creative process?

Discuss how you view feedback as an essential part of design development. Explain your approach to receiving and implementing feedback, emphasizing openness to constructive criticism. Providing examples of how feedback has improved your designs can illustrate your ability to adapt and enhance your work.

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Can you showcase a project where your art made a significant impact on the game's development?

When asked this, share a specific project from your portfolio that exemplifies your capability as a Concept Artist. Focus on how your designs influenced the final outcome, whether in character development or world-building. Highlight any metrics or positive responses received from the end users to underscore your impact.

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How do you prioritize tasks when managing multiple design requests?

Explain your time management strategies, including how you assess project urgency and importance. Sharing specific tools or systems you use for organization can demonstrate your ability to handle multiple projects without sacrificing quality. Highlight your communication skills and how you keep stakeholders updated.

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What inspires you as an artist, especially in gaming?

In your response, discuss personal inspirations, such as other artists, games, or art movements that influence your creativity. Be specific about how these inspirations motivate you to create deeper narrative experiences in your artwork and drive your passion for the gaming industry.

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Describe a time when you faced an artistic challenge and how you overcame it.

Prepare a situation where you encountered an artistic obstacle, such as meeting tight deadlines or managing creative differences. Outline the actions you took to resolve the issue, emphasizing your problem-solving skills, teamwork, and perseverance. Highlighting the outcome showcases your capability to navigate challenges effectively.

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How do you keep up with the latest trends and techniques in concept art?

Share your commitment to continual learning by discussing resources you utilize, such as workshops, online courses, or industry publications. Discuss any communities or networks you participate in and emphasize the importance of staying updated to refine your craft and remain competitive in the industry.

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Why are you passionate about narrative-driven games?

Reflect on your experiences with narrative-driven games and how they have shaped your artistic journey. Share specific examples of games that have inspired you and discuss how they integrate storytelling and art. Highlight your enthusiasm for creating embeddings that resonate with players on emotional levels.

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EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
November 29, 2024

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