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Technical Designer II - Level/Gameplay Implementation (UE5)

Technical Designer II - Level/Gameplay Implementation (UE5)

Department: Design

Employment Type: Full Time

Location: Eugene, OR

Compensation: $89,000 - $105,000 / year



Description

Pipeworks Studios is looking for a skilled Technical Designer II to join the team on a high-profile AAA espionage-action project built in Unreal Engine 5. In this role, you'll work closely with the Level Design team to support final gameplay delivery, ensuring that scripted sequences, gameplay logic, and interactive elements function as intended in polished environments. 

You’ll act as a technical bridge between design and engineering—prototyping gameplay behaviors, implementing content, debugging scripts, and helping designers bring their vision to life within the constraints of the engine. This is an ideal role for a technical-minded designer who thrives on collaboration, problem-solving, and pushing the quality of moment-to-moment gameplay. 

Our studio is based in Eugene, Oregon, with the flexibility of full remote work. Join a world-class team delivering tightly crafted, cinematic gameplay experiences. 



Key Responsibilities

Day-to-Day: 
  • Support the Level Design team in delivering final gameplay, including scripting, logic implementation, and technical setup. 
  • Work in Unreal Engine 5 using Blueprints and other tools to implement mission flow, encounters, and scripted moments. 
  • Debug gameplay issues.
  • Collaborate closely with engineers, designers, and QA to ensure stability, performance, and quality of gameplay sequences. 
  • Help define and improve workflows and tools used by the design team. 
  • Communicate technical constraints and implementation strategies clearly across departments. 


Skills, Knowledge and Expertise

Must-Have: 
  • Strong proficiency with Unreal Engine 4 or 5, especially Blueprint scripting and gameplay systems integration. 
  • Experience implementing or supporting gameplay logic for missions, combat encounters, AI behaviors, or interactive events. 
  • Solid understanding of scripting fundamentals, debugging workflows, and runtime behavior. 
  • Excellent communication and cross-functional collaboration skills. 
  • Comfortable adapting to technical constraints and iterative design changes. 
  • Familiarity with C++ and scripting extensions in Unreal. 
  • Familiarity with version control systems (e.g., Perforce), bug tracking tools (e.g., Jira), and collaborative documentation (e.g., Confluence). 

Nice-to-Have: 
  • Experience supporting espionage-action, first-person, or narrative-heavy titles. 
  • A passion for delivering cinematic, tightly tuned gameplay moments. 

Education & Experience 
  • 4–7 years of relevant experience in game design or technical design roles.
  • At least one shipped AA or AAA title in a technical implementation capacity. 
  • Comfortable working with remote and distributed teams.


Benefits

Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter how they prefer to work: remote, in office, or hybrid.

Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 20 Paid Company Holidays
  • Relocation Assistance
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity, and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Demographic Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications.

Average salary estimate

$97000 / YEARLY (est.)
min
max
$89000K
$105000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

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Since the beginning, Pipeworks Studios has quietly released hit after hit with some of the greatest publishing partners in entertainment. We take pride in our design innovation, our engineering excellence, our artistic craft, our production values...

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Full-time, hybrid
DATE POSTED
June 4, 2025

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