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3D Artist

Company Overview

Red 6 is an innovative Augmented Reality (AR) technology startup leading the way in synthetic air combat training. Our primary technology, supporting our ATARS product, enables pilots to simulate the cognitive challenges of flying while accessing realistic, scalable training in dynamic outdoor environments.

Job Summary

As a 3D Artist Red 6, you will take a critical role in developing 3D assets for next-generation AR/VR and mixed reality systems. You will be responsible for the creation of realistic 3D models and environments within a military setting or theme. The creation of skeletal rigging as well as the animation of aircraft and land-based vehicles. 

To achieve that mission, you will be involved in developing 3D assets and real-time 3D visualization models as well as promotional rendered materials. 

You will also create stylized visual effects using particles, animation, sprites, textures, 3D models, and shaders in the Unreal game engine providing a rich visual canvas for our software and hardware products. 

Key Responsibilities 

  • Proficiency using Autodesk 3DS Max, Maya, Blender, or similar 3D package. 

  • The ability to demonstrate, realistic modeling, texture creation, surface shaders, and materials 

  • 3D model creation experience for virtual simulations/game assets 

  • Advanced skills with hard-surface 3D modeling 

  • UVW unwrapping and texturing skills 

  • PBR texturing and rendering, within Unreal preferred 

  • Texture optimization 

  • Proficiency using Adobe Photoshop and Substance Painter 

  • The ability to rig aircraft, ground-based vehicles, and scenic props 

  • Animation and skeletal weight painting 

  • Ability to collaborate and communicate with other team members 

  • Exceptional attention to detail 

  • Attention to specifications of target hardware platforms 

  • The ability to take direction and feedback from team leads and managers 

  • Good written and communication skills 

  • Skills in documenting and creating asset pipeline guides 

  • Demonstrate a strong portfolio of commercial work and examples of your skills 

Experience, Skills, and Required Qualifications   

  • Bachelor's Degree in 3D game design or related field is preferred 

  • 4+ years of professional experience within a high-performance video game or AR/VR application or setting, preferably within the Unreal game engine environment 

  • 4+ years' experience shipping completed products within games or other 3D interactive products 

  • 4+ years' experience working as a 3D Artist 

  • Similar associate degree or Technical Certificate is also acceptable 

  • The ability to provide optimized geometry for low end target platforms, retaining visual quality and design aesthetics 

  • The ability to create material and optimized surface shaders 

  • The ability to debug and fix issues within the asset creation and export pipeline 

  • Experience with rigging and animation 

  • Experience with virtual reality hardware (Rift, VIVE, Gear VR, etc.) 

  • Experience with Jira, Perforce, and Confluence or similar bug/task tracking and version control software 

  • This position may require security clearance. To obtain clearance, employees must show proof of US Citizenship.  

Benefits

  • Healthcare, Dental, and Vision (100% coverage for Employees)

  • Paid time off, including vacation, sick, paid holidays, and parental leave

  • Short and Long-Term Disability

  • Flexible Spending Account (FSA)

  • 401(k) Retirement Plan

  • Voluntary Worksite Benefits (Accident, Critical Illness, and Hospital Indemnity)

Note

Red 6 reserves the right to change its current benefits program at any time, in a manner that is consistent with applicable federal and state regulations.

This job description is not a contract and confers no contractual rights, privileges, or benefits on any applicant or potential applicant. Red 6 has the right to change any and all terms of this job description, including, but not limited to, job responsibilities, qualifications, and benefits. Nothing in this job description constitutes an offer or guarantee of employment.

Red Six Aerospace, Inc, is an Equal Opportunity Employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law.

California: https://www.caljobs.ca.gov/vosnet/Default.aspx

Colorado: https://www.connectingcolorado.com/

Florida: https://www.employflorida.com/vosnet/Default.aspx

Under the California Consumer Privacy Act (“CCPA”), Red 6 Aerospace, Inc. operating company you are applying to work for (hereinafter, “we”, “our”, or “us”) may collect personal information and use it for certain business purposes as described below in this Job Applicant and Employee Privacy Notice. We are required to disclose the following information to California “consumers” regarding our collection of their personal information. Under the CCPA, “consumers” means California residents, including job applicants, employees, or contractors of a business.  

Average salary estimate

$90000 / YEARLY (est.)
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$80000K
$100000K

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What You Should Know About 3D Artist, Red 6

At Red 6, located in the beautiful city of Orlando, we’re on the cutting edge of Augmented Reality (AR) technology, revolutionizing synthetic air combat training. As a 3D Artist with us, you'll play a pivotal role in creating stunning 3D assets that bring our AR, VR, and mixed reality systems to life! Your responsibilities will include crafting realistic 3D models and environments that fit a military setting and developing visually stunning animations for aircraft and ground vehicles. Your creative input will be essential in producing real-time 3D visualization models, along with promotional materials that showcase our innovative ATARS product. If you’re proficient in software like Autodesk 3DS Max, Maya, or Blender and love the idea of making immersive simulations, this opportunity is perfect for you! You’ll collaborate with talented team members and ensure every detail pops, making training more engaging for our pilots. Plus, with benefits like healthcare, etc., we ensure that you’re well looked after while you craft your masterpieces. Join us in transforming the way air combat training is experienced, as together we push the boundaries of what’s possible in the AR space!

Frequently Asked Questions (FAQs) for 3D Artist Role at Red 6
What qualifications do I need to become a 3D Artist at Red 6?

To apply for the 3D Artist position at Red 6, you'll need a Bachelor's Degree in 3D game design or a related field, along with at least 4 years of professional experience in the AR/VR or gaming industry. Having a strong portfolio that showcases your skills in realistic modeling, animation, and texturing will also significantly enhance your application.

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What software skills are required for the 3D Artist role at Red 6?

As a 3D Artist at Red 6, you should be proficient in using software packages like Autodesk 3DS Max, Maya, or Blender. Additionally, experience with Adobe Photoshop, Substance Painter, and Unreal Engine is highly desirable for creating stunning visual effects and detailed 3D models.

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What does a typical day look like for a 3D Artist at Red 6?

A typical day for a 3D Artist at Red 6 involves collaborating with team members, creating and refining 3D assets, rigging models, and developing animations. You'll also focus on optimizing textures and materials while ensuring that your designs fit within the specifications of our target hardware platforms.

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Is previous experience in the military simulation industry necessary for the 3D Artist position at Red 6?

While prior experience in the military simulation industry is not strictly necessary, having a background in creating realistic military-themed 3D assets will certainly be beneficial. We value a passion for gaming and a strong understanding of the AR/VR field.

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What opportunities for career growth exist for 3D Artists at Red 6?

Red 6 is committed to the professional growth of our team members. As a 3D Artist, you will have opportunities to expand your skills in AR technology, take on leadership roles, and contribute to innovative projects. Our collaborative environment also encourages mentorship and knowledge sharing.

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Are there any specific projects a 3D Artist at Red 6 would be involved in?

Absolutely! As a 3D Artist at Red 6, you will work on projects that involve developing interactive training experiences for pilots. This includes creating 3D models and animations for aircraft, vehicles, and environments that are realistic and visually captivating.

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What kind of benefits can I expect as a 3D Artist at Red 6?

At Red 6, we offer a comprehensive benefits package that includes 100% coverage for healthcare, dental, and vision for employees, generous paid time off, short and long-term disability, and a 401(k) retirement plan. We value our employees and want to ensure they are well taken care of!

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Common Interview Questions for 3D Artist
Can you describe your experience with 3D modeling software?

When answering this question, highlight your expertise with software like Autodesk 3DS Max, Maya, or Blender. Share specific projects where you've created assets, your approach to the modeling process, and how you optimize your models for performance.

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How do you ensure the quality of textures and materials you create?

Discuss your process for texture creation, including your techniques in UV unwrapping, PBR texturing, and how you incorporate feedback to enhance the visual quality of your maps. Mention any tools you use, like Substance Painter, to facilitate high-quality output.

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What methods do you use for rigging and animating 3D models?

Explain your approach to rigging, the types of rigs you’ve worked with, and your experience in weight painting for smooth animations. Provide examples of specific animations you've created and how they enhance gameplay or training scenarios.

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How do you stay up-to-date with industry trends and techniques in 3D art?

Share your strategies for keeping current, such as subscribing to industry publications, following influential artists on social media, participating in online forums, and attending workshops or conferences in the AR/VR space.

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Describe your experience working in collaborative teams on 3D projects.

Touch on your communication skills, how you integrate feedback from colleagues, and describe a project where teamwork was vital to the success of the final product. Highlight any tools you’ve used for project management, like Jira or Confluence.

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How do you optimize 3D assets for low-end hardware?

Discuss your understanding of LOD (Level of Detail) techniques, geometry optimization, and how you maintain visual fidelity while ensuring that performance benchmarks are met on low-end hardware specifications.

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Can you provide an example of a challenging 3D asset you created and how you overcame obstacles?

When answering, recount a specific instance and the steps you took to address and solve the issues you faced, whether they were technical challenges, time constraints, or resource limitations.

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What role does feedback play in your asset creation process?

Emphasize the importance of constructive feedback in refining your work. Share how you approach receiving feedback, implementing changes, and improving your assets based on team and client requirements.

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How do you document your asset creation process?

Detail the methods you use to create documentation, such as asset pipeline guides. Explain your approach to maintaining clear and detailed notes that can help future team members understand your process and replicate it.

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Why are you interested in working for Red 6 as a 3D Artist?

Share your enthusiasm for Red 6’s innovative work in the AR field and express your desire to contribute your skills to impactful projects. Mention specific elements of our company culture or values that resonate with you.

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R By Red 6
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EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
November 28, 2024

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