If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.
If you're a motivated and passionate individual looking to make your mark in the gaming world, The New York Times has an exciting opportunity for you as a Producer II for Games. Located in New York or available to work remotely, you'll be joining a dynamic team focused on bringing top-tier gaming experiences to life, including popular games like Wordle and Spelling Bee. In this role, you'll collaborate with Product, Design, Engineering, and Editorial teams to oversee projects from inception to launch. Your knack for rallying cross-functional teams will be essential in maintaining a healthy, communicative culture as you navigate the thrill of game development. Managing complex programs for our subscription games portfolio means you’ll need to be versed in agile development practices, anticipating challenges before they arise. You will have the pivotal duty of ensuring project scopes and deadlines are defined while prioritizing a culture of collaboration and inclusiveness. As a part of The New York Times organization, you’ll not only contribute to groundbreaking app features that resonate with players worldwide but also champion the vital mission of independent journalism. If you’re excited about shaping innovative gaming experiences and possess at least four years of mobile development production expertise, your next adventure awaits!
The New York Times is powered by the idea that independent, deeply reported journalism fuels a healthy and engaged society.
96 jobsSubscribe to Rise newsletter