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Graphics Hardware Engineer - job 2 of 2

Job Details:

Job Description: 

Experienced on power optimization and attainment of high-performance designs. Develops power test plans, tracking and analyzing designs for power optimizations, workload analysis, end to end power budget studies. Understand RTL, power flows, good with scripting, automation. Knowledge of Graphics processors, understanding of AI/HPC workloads, Gaming workloads. Experience in computer architecture and microarchitecture. Participates in the definition of architecture and microarchitecture features of the block being designed. Applies various strategies, tools, and methods to do perf at power analysis. Strong team player, leadership skills and problem-solving skills.

Qualifications:

Minimum Qualifications:
- Bachelors/Masters degree in Engineering or related field with 6+ years of experience in computer architecture.
- Knowledge in 3D Graphics, AI/HPC domains
- Knowledge in power and performance analysis and optimizations
- Skills in RTL, microarchitecture, architecture
- End to end ASIC flow
- Required programming skills in Python or Perl or Tcl, SystemVerilog or Verilog,


Preferred Qualifications:
- Masters degree in Engineering with minimum of 8+ years of experience in computer architecture.
- Work experience in 3D Graphics, AI/HPC domains or high-performance data path designs
- Develop power test plans, tracking and analyzing designs for power optimizations, workload analysis, end to end power budget studies.
-Experience on power optimization and attainment of high-performance designs.
- Knowledge of power tools and flows, with hands on experience
- Experience is Emulation based power analysis and optimizations

          

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location: 

US, California, San Diego

Additional Locations:

US, California, Santa Clara

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.  Find more information about all of our Amazing Benefits here:

https://jobs.intel.com/en/benefits

Annual Salary Range for jobs which could be performed in the US:

$161,230.00-$227,620.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

Average salary estimate

$194425 / YEARLY (est.)
min
max
$161230K
$227620K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Graphics Hardware Engineer, Intel

Are you ready to take your career to the next level as a Graphics Hardware Engineer at Intel in sunny San Diego, California? We're on the lookout for a talented individual who is experienced in power optimization and passionate about crafting high-performance designs. In this exciting role, you'll develop power test plans and conduct in-depth analyses to achieve optimal workload performance. An understanding of RTL, power flows, and scripting is essential, as well as knowledge of graphics processors and familiarity with AI and HPC workloads. Your expertise in computer architecture and microarchitecture will be crucial as you help define architecture features for innovative blocks we're designing. Collaboration is key here, and your leadership and problem-solving skills will have a significant impact on our team's success. With a solid foundation of 6+ years of experience in computer architecture and skills in programming languages like Python, Perl, or SystemVerilog, you'll thrive in driving our projects forward. If you're eager to be part of a dynamic team focused on delivering groundbreaking computing experiences, we'd love to see how you can contribute your skills and be part of our mission to enrich the lives of people worldwide.

Frequently Asked Questions (FAQs) for Graphics Hardware Engineer Role at Intel
What are the primary responsibilities of a Graphics Hardware Engineer at Intel?

As a Graphics Hardware Engineer at Intel, you will be responsible for developing power test plans, tracking design optimizations, and conducting detailed workload analyses. This involves ensuring high-performance designs while focusing on power efficiency. Your role will require a solid understanding of RTL, power flows, and scripting, as well as knowledge of graphics processors and AI/HPC workloads.

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What qualifications do I need to apply for the Graphics Hardware Engineer position at Intel?

To qualify for the Graphics Hardware Engineer position at Intel, candidates should hold a Bachelor's or Master's degree in Engineering or a related field and have at least 6 years of experience in computer architecture. Familiarity with 3D graphics, AI/HPC domains, and programming skills in languages such as Python or SystemVerilog are essential for success in this role.

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What skills are essential for success as a Graphics Hardware Engineer at Intel?

Successful candidates for the Graphics Hardware Engineer role at Intel will possess strong skills in power and performance analysis, RTL, microarchitecture, and ASIC flow. Proficiency in scripting languages and a good grasp of graphics processor architecture will also be vital, along with problem-solving abilities and a collaborative spirit.

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What does the work environment look like for a Graphics Hardware Engineer at Intel?

Working as a Graphics Hardware Engineer at Intel in San Diego, you'll enjoy a hybrid work model that allows for a blend of on-site and off-site work. The environment promotes collaboration and innovation, focusing on delivering the best PC products and experiences while supporting employees with a comprehensive compensation and benefits package.

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What growth opportunities does Intel offer for Graphics Hardware Engineers?

At Intel, Graphics Hardware Engineers have numerous opportunities for professional growth. The company invests heavily in training and development, enabling employees to enhance their skills in cutting-edge technologies. Additionally, Intel's focus on innovation provides a platform for engineers to contribute their ideas and advance their careers.

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Common Interview Questions for Graphics Hardware Engineer
Can you describe your experience with power optimization in graphics hardware?

When answering this question, discuss specific projects where you've implemented power optimization techniques. Be sure to highlight your strategies, the tools you used, and the outcomes. Showing a clear understanding of power efficiency metrics and how they impact hardware performance can illustrate your expertise.

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What programming languages are you proficient in that relate to the Graphics Hardware Engineer role?

Mention the programming languages you are skilled in, particularly Python, Perl, and SystemVerilog, if applicable. Provide examples of projects where you used these languages for scripting or automating tasks in hardware design to demonstrate practical application of your skills.

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How do you approach workload analysis for graphics processors?

To effectively answer this question, describe your methodology for workload analysis, including identifying workloads, conducting performance testing, and analyzing power consumption. Sharing a specific instance where you improved performance through your analysis will strengthen your response.

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What challenges have you faced in developing high-performance designs, and how did you overcome them?

Discuss a specific challenge you faced in previous projects related to high-performance designs and detail the solutions you implemented. Focus on the problem-solving strategy you employed and the tools or techniques that helped you achieve success.

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Can you explain RTL and its importance in hardware engineering?

When addressing this question, provide a concise explanation of Register Transfer Level (RTL) and how it relates to hardware design and verification. Highlight your experience working with RTL in the context of graphics hardware engineering to showcase your knowledge and relevance.

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What experience do you have with 3D graphics and AI/HPC domains?

Share your specific experience with 3D graphics and how you have applied this knowledge in your previous roles. Discuss any AI or HPC projects you've contributed to, emphasizing your understanding of their unique requirements and applications.

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Describe a time when you had to work collaboratively in a team setting?

Highlight a project where teamwork was crucial and discuss your role in that collaboration. Emphasize your communication skills, how you contributed to the team's success, and your ability to navigate challenges diplomatically.

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What tools and methodologies do you use for power and performance analysis?

Mention specific tools and methodologies you are familiar with for power and performance analysis, such as simulations, profiling, or benchmarking tools. Explain how you've utilized these tools in past projects to optimize designs.

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How do you stay updated with the latest trends in graphics hardware engineering?

Discuss your methods for keeping up with industry trends, such as following relevant journals, participating in professional forums, or enrolling in continued education courses. Highlight your commitment to lifelong learning in the field.

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What are the most critical aspects of microarchitecture that impact performance?

Identify key microarchitectural features that affect performance, such as caching, pipeline design, or instruction set architecture. Provide insights into how you've applied this knowledge in past experiences to enhance performance in designs.

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MATCH
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BADGES
Badge ChangemakerBadge Diversity ChampionBadge Flexible CultureBadge Global CitizenBadge Work&Life Balance
CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Growth & Learning
Transparent & Candid
Customer-Centric
BENEFITS & PERKS
Snacks
Onsite Gym
Family Coverage (Insurance)
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Learning & Development
Paid Time-Off
401K Matching
Maternity Leave
Paternity Leave
FUNDING
DEPARTMENTS
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
April 8, 2025

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