Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy
Jobs / Job page
UI/UX Artist - Hole.io image - Rise Careers
Job details

UI/UX Artist - Hole.io

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.


This position is Barcelona-based or fully remote within CET +/-2h.


Team


Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.


Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.


Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking our best hits to a new level.


You will be joining one of our Live Studios, working on Hole.io.


Role


We are looking for a highly skilled UI/UX Artist to elevate the user interface of Hole.io. You must have strong 2D art skills, a refined sense of visual polish, and a proven ability to define and implement a complete UI vision working closely with the Art Director. This role requires hands-on experience in Unity, from designing UI elements in Figma to setting up and integrating them in-engine. You will collaborate closely with the Art Director, Game Designers, and Developers to craft interfaces that are both visually compelling and functionally intuitive.


You will be responsible for building and maintaining a consistent UI style across the game and ensuring your designs enhance gameplay clarity and player satisfaction. Your role also includes creating the UI Style Bible and component libraries in figma, ensuring that design systems are scalable and cohesive.


  • Establish a high quality, scalable UI, from early concepts to final implementation.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
  • Setup, integrate, and animate UI scenes in Unity.
  • Collaborate with the Art Director to ensure consistency with the game's visual tone.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Ensure technical feasibility and performance of UI assets on mobile devices.
  • Iterate quickly based on team feedback and live user data.


Profile
  • Proven experience as a UI/UX Artist on shipped mobile games.
  • Strong proficiency in Figma with experience building and maintaining component libraries.
  • Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
  • Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
  • Demonstrated ability to build and follow a consistent UI visual language.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.


Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside


Voodoo Glassdoor Company Review
4.3 Glassdoor star iconGlassdoor star iconGlassdoor star iconGlassdoor star icon Glassdoor star icon
Voodoo DE&I Review
No rating Glassdoor star iconGlassdoor star iconGlassdoor star iconGlassdoor star iconGlassdoor star icon
CEO of Voodoo
Voodoo CEO photo
Alexandre Yazdi
Approve of CEO
What You Should Know About UI/UX Artist - Hole.io, Voodoo

Are you a creative soul with a knack for designing intuitive user experiences? If so, you might be the perfect fit for the UI/UX Artist position at Voodoo, a leader in mobile game publishing located in vibrant Barcelona (or you can work remotely within CET +/-2h). At Voodoo, we believe in crafting mobile games that entertain millions, and we’re on the lookout for a talented UI/UX Artist to elevate our popular game, Hole.io. In this role, you’ll collaborate closely with an innovative team, bringing your strong 2D art skills and refined visual polish to the forefront. As a UI/UX Artist, you will define a comprehensive UI vision and ensure that our user interfaces are not just aesthetically pleasing but also engaging and user-friendly. Your day-to-day will involve hands-on experience in Unity, designing UI elements in Figma, and maintaining a consistent UI style that enhances gameplay. You’ll create a UI Style Bible, ensuring that all components are scalable and cohesive, while also animating UI scenes and working with game designers to ensure accessibility. If you have experience on shipped mobile games, a collaborative spirit, and a passion for gaming, this is your chance to shine in one of the industry-leading teams in a dynamic work environment!

Frequently Asked Questions (FAQs) for UI/UX Artist - Hole.io Role at Voodoo
What are the key responsibilities of a UI/UX Artist at Voodoo?

As a UI/UX Artist at Voodoo, your primary responsibilities include designing high-quality 2D assets for Hole.io, setting up and integrating UI elements in Unity, and maintaining a UI Style Bible with scalable component libraries. You'll collaborate closely with the Art Director and various teams to ensure that the visual tone aligns with the game's narrative while enhancing player engagement.

Join Rise to see the full answer
What qualifications are needed for the UI/UX Artist position at Voodoo?

To qualify for the UI/UX Artist role at Voodoo, candidates should have proven experience in mobile game development, strong proficiency in Figma, and solid Unity skills. A keen eye for 2D design, composition, and visual hierarchy is crucial, along with demonstrated ability to build a consistent visual language across the user interface.

Join Rise to see the full answer
How does the UI/UX Artist contribute to user engagement for Hole.io at Voodoo?

The UI/UX Artist plays a vital role in enhancing user engagement for Hole.io by creating visually compelling interfaces that are also functionally intuitive. By integrating user feedback and data, the artist ensures that the design meets gameplay needs and accessibility goals, ultimately fostering a more satisfying gaming experience.

Join Rise to see the full answer
What tools do I need to be proficient in for the UI/UX Artist role at Voodoo?

For the UI/UX Artist position at Voodoo, proficiency in Figma for designing UI elements and strong Unity skills for implementing and troubleshooting UI setups in-engine are essential. Experience with creating component libraries and animating UI scenes is also crucial for success in this role.

Join Rise to see the full answer
Is remote work allowed for the UI/UX Artist position at Voodoo?

Yes, Voodoo offers flexibility in work arrangements! The UI/UX Artist position is based in Barcelona but also allows for fully remote work within CET +/-2 hours, making it an ideal opportunity for passionate individuals looking to join a global team.

Join Rise to see the full answer
Common Interview Questions for UI/UX Artist - Hole.io
Can you describe your experience with Figma in UI design?

In answering this, highlight specific projects where you utilized Figma to create prototypes or component libraries. Describe how you approached design challenges and ensured consistency across UI elements, as this demonstrates your proficiency.

Join Rise to see the full answer
How do you collaborate with remote teams on game projects?

Share examples of effective communication strategies you've used, such as regular check-ins, collaborative tools, and feedback cycles. Emphasize the importance of staying aligned on goals and deadlines to maintain high-quality output.

Join Rise to see the full answer
What is your process for iterating on UI designs based on user feedback?

Discuss how you gather user data and feedback, and how you analyze it to inform your design iterations. Providing real-life examples of when you successfully improved a project's UI based on user feedback would strengthen your answer.

Join Rise to see the full answer
Give us an example of a UI challenge you faced in a past project.

Describe a specific challenge, your approach to solving it, the tools you used, and the outcome. This shows your problem-solving skills and resilience in navigating design obstacles.

Join Rise to see the full answer
How do you ensure a consistent visual style throughout a game?

Explain the methods you employ, such as creating a comprehensive UI Style Bible. Discuss how you maintain visual hierarchy, composition, and unity across all UI elements to provide a seamless user experience.

Join Rise to see the full answer
What techniques do you use to create engaging HUDs and menus?

Talk about your design philosophy—balancing aesthetics with functionality. Mention specific design principles you adhere to and how they enhance the player's interaction with the game.

Join Rise to see the full answer
How do you handle tight deadlines without sacrificing quality?

Discuss your time management strategies and how you prioritize tasks. You might highlight your experience in agile environments and how you maintain quality through efficient processes.

Join Rise to see the full answer
How do you approach designing for accessibility in games?

Share your understanding of accessibility principles and how you implement them in UI designs. Mention specific features you did in the past that cater to diverse player needs.

Join Rise to see the full answer
What inspires your UI/UX design work?

Talk about various influences from other games, art, or design trends. Personal experiences and passions can also be compelling, showing your creativity and connection to your work.

Join Rise to see the full answer
What do you find most rewarding about being a UI/UX Artist?

Share what aspects of the role inspire you the most, whether it's the satisfaction of seeing users enjoy your designs or the continuous learning environment within a collaborative team. This showcases your enthusiasm for the position.

Join Rise to see the full answer
Similar Jobs
Photo of the Rise User

BeReal is on the hunt for a talented Offline Growth Manager to drive user growth through strategic offline initiatives in Chicago.

Photo of the Rise User
Posted 10 days ago

Voodoo is looking for a creative Senior 2D Artist to support their innovative game projects, particularly focusing on Cup Heroes.

Photo of the Rise User
Posted 7 days ago

BillingPlatform is seeking a dynamic Lead UX Designer to propel user-centered design in their award-winning SaaS platform.

Photo of the Rise User
Posted 2 days ago

As a Senior Manager of UX Design at Palo Alto Networks, you will lead a talented team in delivering innovative user experiences that enhance cybersecurity solutions.

Photo of the Rise User

Join NBCUniversal as a Design Intern to gain valuable experience in the entertainment industry while creating compelling visual content.

CRB Hybrid State Line, SC, USA
Posted 7 days ago

CRB is looking for a Senior Architect with extensive experience in architecture to lead projects in a collaborative environment.

Photo of the Rise User

Seeking diverse talent for a lively Spring and Summer photography campaign centered on ready-to-drink cocktails.

Photo of the Rise User
RIOS Remote Los Angeles, California, United States
Posted 10 days ago

RIOS is looking for a talented Designer II to contribute to innovative interior design projects in a hybrid role based in Los Angeles.

You will join an organic structure where you will take ownership of your role and contribute actively with new ideas of new projects in a creative and stimulating working environment. You will be part of a small and high performing team, and you w...

133 jobs
MATCH
Calculating your matching score...
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
April 14, 2025

Subscribe to Rise newsletter

Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!