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Graphics Software Engineer

Captions is the leading video AI company, building the future of video creation. Over 10 million creators and businesses have used Captions to create videos for social media, marketing, sales, and more. We're on a mission to serve the next billion.

We are a rapidly growing team of ambitious, experienced, and devoted engineers, researchers, designers, marketers, and operators based in NYC. You'll join an early team and have an outsized impact on the product and the company's culture.

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Index Ventures (Series C lead), Kleiner Perkins (Series B lead), Sequoia Capital (Series A and Seed co-lead), Andreessen Horowitz (Series A and Seed co-lead), Uncommon Projects, Kevin Systrom, Mike Krieger, Lenny Rachitsky, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, and more.

Check out our latest financing milestone and some other coverage:

The Information: 50 Most Promising Startups

Fast Company: Next Big Things in Tech

The New York Times: When A.I. Bridged a Language Gap, They Fell in Love

Business Insider: 34 most promising AI startups

Time: The Best Inventions of 2024

** Please note that all of our roles will require you to be in-person at our NYC HQ (located in Union Square) **

About the Role

We are seeking a Graphics Software Engineer to join our team and contribute to the cutting-edge development of our consumer facing web-platform. You’ll be at the forefront of real-time graphics innovation, building products that change the way creators and businesses create video content, all while pushing the boundaries of what’s possible in the browser.

Responsibilities

  • Develop and optimize high-performance graphics engines for our AI powered content creation studio.

  • Leverage modern browser technologies, including WebAssembly, WebCodecs, and Rust, to deliver dynamic, browser-based video creation and editing tools.

  • Solve complex visual and technical challenges by writing efficient, maintainable, and scalable JavaScript/TypeScript code.

  • Utilize 2D and 3D graphics libraries (e.g., WebGL, Three.js) to create advanced graphics tools.

  • Participate in architectural and technical decision-making to meet product and design requirements.

  • Contribute to a culture of clean, high-quality code and simple, elegant solutions to complex problems.

Preferred Qualifications

  • Experience with JavaScript/TypeScript development, including modern frameworks like React.js or similar.

  • Proficiency in Rust and real-time graphics development experience with 3D/2D graphics libraries such as WebGL, Three.js, or Canvas.

  • Strong computer science fundamentals, problem-solving skills, and the ability to deliver simple, effective solutions to complex challenges.

  • Excellent communication skills, with a history of collaborating effectively with cross-functional teams, including design and product.

Benefits:

  • Comprehensive medical, dental, and vision plans

  • 401K with employer match

  • Commuter Benefits

  • Catered lunch multiple days per week

  • Dinner stipend every night if you're working late and want a bite!

  • Doordash DashPass subscription

  • Health & Wellness Perks (Talkspace, Kindbody, One Medical subscription, HealthAdvocate, Teladoc)

  • Multiple team offsites per year with team events every month

  • Generous PTO policy and flexible WFH days

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.

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SENIORITY LEVEL REQUIREMENT
TEAM SIZE
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EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
November 24, 2024

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What You Should Know About Graphics Software Engineer, Captions

Captions, an innovative leader in the video AI space, is looking for a talented Graphics Software Engineer to join our team in the heart of New York City. At Captions, we believe in empowering creators and businesses with cutting-edge tools that revolutionize video production. As a member of our dynamic team, you'll be able to contribute significantly to our consumer-facing web platform, directly influencing how millions of users create and interact with video content. You'll have the opportunity to dive into amazing projects, working with the latest browser technologies like WebAssembly and WebCodecs, while utilizing robust graphics libraries such as WebGL and Three.js. This role offers the chance to take on complex visual challenges and develop high-performance graphics engines to support our AI-powered content creation studio. Our thriving culture encourages clean and elegant coding, fostering collaboration across talented engineers, designers, and product teams. At Captions, you won't just be filling a position; you'll be shaping the future of video creation for the next billion people. With competitive benefits, including flexible WFH days and catered meals, there’s no better place to unleash your creative potential. If you're ready to make a significant impact in a rapidly growing company, we’d love to meet you.

Frequently Asked Questions (FAQs) for Graphics Software Engineer Role at Captions
What qualifications do I need to apply for the Graphics Software Engineer position at Captions?

To apply for the Graphics Software Engineer role at Captions, candidates should have experience in JavaScript/TypeScript development, particularly with modern frameworks such as React.js. Additionally, proficiency in Rust and a solid understanding of real-time graphics using libraries like WebGL and Three.js is essential. A strong foundation in computer science fundamentals and problem-solving skills is also important for tackling complex challenges in this position.

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What will I be doing as a Graphics Software Engineer at Captions?

As a Graphics Software Engineer at Captions, you will work on developing and optimizing high-performance graphics engines for our innovative AI-powered content creation platform. You'll leverage modern technologies and take on complex challenges to create dynamic video creation and editing tools, pushing the boundaries of what's achievable in the browser.

Join Rise to see the full answer
What is the company culture like at Captions for a Graphics Software Engineer?

The culture at Captions is vibrant and inclusive, emphasizing collaboration across diverse teams. As a Graphics Software Engineer, you will be encouraged to write clean, high-quality code and contribute to architectural decisions that influence the product's development. Our empowered work environment focuses on both creative solutions and personal growth, allowing you to thrive alongside skilled professionals.

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Can I work remotely as a Graphics Software Engineer at Captions?

While Captions offers flexible WFH days, all roles, including the Graphics Software Engineer position, require in-person attendance at our NYC headquarters. This setup allows for seamless collaboration and fosters our strong team culture, enhancing the creative and productive atmosphere we nurture every day.

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What benefits does Captions offer for Graphics Software Engineers?

Captions offers a comprehensive benefits package for Graphics Software Engineers, including medical, dental, and vision plans, a 401(k) with employer match, commuter benefits, and opportunities for team bonding through monthly events and offsites. Additionally, employees enjoy catered lunches, a dinner stipend for late work, and various health and wellness perks.

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How does Captions support ongoing professional development for Graphics Software Engineers?

At Captions, we believe in continuous learning and professional growth. As a Graphics Software Engineer, you'll receive ample opportunities for skill enhancement through mentorship from experienced counterparts, collaborations on cutting-edge projects, and a culture that values innovation. We regularly encourage team members to attend workshops and conferences, fostering a commitment to staying ahead in the fast-evolving tech environment.

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What technologies should I be familiar with for the Graphics Software Engineer role at Captions?

As a Graphics Software Engineer at Captions, familiarity with modern browser technologies is crucial. You should be skilled in JavaScript/TypeScript, comfortable with frameworks like React.js, and proficient in Rust. Experience with 2D and 3D graphics libraries, such as WebGL and Three.js, will be essential for delivering advanced graphics tools in our AI-powered content platform.

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Common Interview Questions for Graphics Software Engineer
What experience do you have with browser technologies relevant to the Graphics Software Engineer position?

In your answer, elaborate on your experience with WebAssembly, WebCodecs, and any modern frameworks you’ve worked with. Discuss specific projects where you successfully utilized these technologies to create or enhance graphics applications.

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Can you describe a challenging project where you optimized performance in graphics rendering?

When answering, detail the specific challenges you faced, the optimization strategies you implemented, and the impact your improvements had on the project. Quantify results wherever possible to highlight your contributions.

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How do you stay updated with the latest developments in graphics programming?

Highlight your proactive approach to learning, such as following industry thought leaders, participating in online forums, or attending workshops and conferences. Mention specific resources where you gain insights, ensuring your commitment to staying at the forefront of technology.

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What strategies do you use for debugging complex graphics software issues?

Explain your systematic approach to debugging, including employing debugging tools, writing unit tests, and any other methodologies you rely on. Sharing a concrete example where you resolved a challenging bug will demonstrate your hands-on experience.

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Describe your experience with 2D and 3D graphics libraries.

Discuss specific libraries you've worked with, such as WebGL or Three.js. Explain how you applied these libraries in previous projects and the outcomes, showcasing your hands-on experience and knowledge of graphics programming.

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How would you approach collaborating with designers and product teams?

Illustrate your communication skills and any previous collaboration experiences. Explain how you value different perspectives and integrate ideas from non-technical teams into your work to achieve holistic product solutions.

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Share an experience where you implemented a new technology in a project. What was the process?

Provide a detailed narrative about the technology you chose, the reasons behind your choice, and the steps you took for successful implementation. Focus on how this improved the project and the lessons learned from the experience.

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How do you prioritize multiple tasks or projects within tight deadlines?

Describe your time management strategies, highlighting tools or methods you use to prioritize tasks. Incorporate a real-life example of how you successfully navigated tight deadlines in previous roles.

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What kind of work environment do you thrive in as a Graphics Software Engineer?

Reflect on aspects of work environments you find motivating, such as collaborative atmospheres, opportunities for creativity, or structured processes. Link your preferences to how they align with Captions' team culture and values.

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Why are you interested in the Graphics Software Engineer role at Captions?

Express your enthusiasm for the innovative work Captions is doing in the video AI industry. Connect your background, skills, and career aspirations to the values and goals of the company, demonstrating your alignment with Captions' mission.

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