**THIS ROLE CAN BE REMOTE HYBRID WITH 2-3X PER YEAR IN THE ORLANDO OFFICE OR HYBRID IN ORLANDO WITH 3-4 DAYS PER WEEK IN OFFICE**
EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.
All of EA’s Football Experiences including Madden NFL are developed at EA’s Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.
CREATIVE DIRECTOR NEW FOOTBALL EXPERIENCES
This Creative Director role is a leadership role that will be central in defining the future of a new Football Experience from concept to launch to delivering engaging experiences for our players on a daily, weekly, and Seasonal beat cadence. This position reports to an Executive Producer in the Football Organization.
Your Responsibilities
- Define the vision for a new football experience and live service centered around football fandom and connection to the sport.
- You will contribute to the development of a multi-year innovative feature strategy that leads to player engagement and growth.
- Shape the future of EA Sports’ American Football Experiences by bringing new ways to play and connect to our fans.
- Mentor and grow designers across the Madden NFL team.
- Unlock the potential and productivity of all designers: coaching rather than solving; assessing people's potential and developmental needs; recognizing and supporting opportunities for learning and career growth.
- Work closely with your Line Producer, Franchise Development Director, and Technical Director to build and execute a plan for innovative growth in existing and new experiences and live services across the game.
- You will foster a diverse and inclusive environment that attracts talent and creates a culture where everyone can excel.
- Set clear goals and success measures for yourself and our team.
- Demonstrate swift and sound data-driven decision-making with a broader business context and develop others to do the same.
- Build relationships across our broader business.
Your Qualifications
- A passion for interactive entertainment and creating fun and engaging experiences.
- 10+ years of experience leading a large, game development-focused organization (Console, PC or Mobile).
- 5+ Years leading game live services with an understanding of the relation between game content, experiences, and economies.
- Examples of innovative, successful game experience and live service game design.
- Direct people management experience and proven ability to lead a large design organization.
- You have a background that reflects success in addressing challenges across product organization, business, and people spheres.
- AAA game experience preferred.
For more information, please connect with the recruiter directly via LinkedIn.
Darrel Stern | LinkedIn
About EA
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people.
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento):
º $131,600 - $213,300
- New York (depending on location e.g. Manhattan vs. Buffalo):
º $131,600 - $213,300
º $154,800 - $213,300
- Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,600 - $179,600
- Washington (depending on location e.g. Seattle vs. Spokane):
º $131,600 - $195,200
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.