About Gravity Sketch
Our team is on a mission to revolutionise the way we bring ideas to life and fundamentally change the way 3D design is done today. We help design teams to create and communicate 3D ideas in the quickest and most intuitive way possible. We've developed the first end-to-end 3D design platform that allows teams to carry out work from the early phases of the design process all the way through to hand-off for productionisation. The tools we have developed are changing the way companies across automotive, industrial design, and entertainment industries carry out their day-to-day work. The platform is helping teams deliver more creative outputs, foster better collaboration, and compress products' time to market resulting in a much more sustainable product development process. The platform offers VR, tablet, and web-based applications allowing users to bring the tools seamlessly into their workflow. Cross-discipline teams at companies such as Ford Motor Company and Adidas depend on the platform to collaborate and deliver world-class products both physical and digital. Being highly skilled in the use of Gravity Sketch is important for new hires in industry leaders such as Adidas/Yeezy, sitting alongside tools like Adobe's Photoshop.
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Our Team & Culture
We're a lean but ambitious team of ~75 spread across the globe (UK, Europe & North America). We may be geographically spread out, but we're tied by our mission to radically change how teams communicate ideas spatially and expressively from anywhere.
Our focus is on output and getting the work done, not counting the hours you work. We appreciate that everyone has their own optimum setup, and so provide flexibility in terms of when and where you get work done.
Impact, ownership and being part of our team on a mission are at the heart of our culture. We encourage everyone to experiment, bring new ideas to the table, and challenge one another in order to arrive at the best solutions for our users. Trust is another fundamental, which is echoed through autonomy of our work. We rely on each other to be resourceful, make decisions quickly, give honest feedback, ask for help, or do whatever needs to be done in order to make a positive impact on the team, users, or business.
We are all learning as we build this business and find that with each new addition to the team our ambition grows. We look for teammates that wish to grow with us on the journey; we value individuals with a curiosity to learn and eagerness to take initiative, following through on the work we initiate. Innovation day takes place every month, creating space to focus on an innovative passion project (something that would be cool for users).
We work hard, and know how to have fun too; with company trips, socials, sports, gaming sessions and more. We welcome you to share your hobbies with the team so we can all try something new!
The Role
The Enterprise Customer Success Manager role is instrumental in the long-term success of our customers and therefore our business. You will be working closely with the Head of Customer Success throughout our customer's journey post-sales to ensure that they're obtaining full value from Gravity Sketch.
As the first Enterprise CSM at Gravity Sketch, your contributions to helping us build a foundation for the CSM motion provides you with the opportunity to have a significant impact beyond the traditional scope of a CSM role.
What you will do:
Requirements
Please note: this role will be required to travel to both North America and Europe when it is safe to do so post COVID.
What we offer
We are committed to equality of opportunity for all employees. Applications from individuals are encouraged regardless of age, gender, sexual orientation, background, and nationality.
To deliver the most intuitive platform for 3D creation and collaboration.
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