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WHAT MAKES US EPIC?At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.ARTWhat We DoPush your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.What You'll DoEpic Games is searching for a Lead Animator to join our team working on Fortnite. A successful candidate should have a great understanding of the fundamentals of animation and how they relate to game animation and the ability to implement animations in the Unreal Engine. Proficiency in animation blueprints is a plus.In this role, you will• Lead a growing team of animators, helping mentor and drive the style and feel of Fortnite’s animation• Take animation from initial concept through implementation in Unreal Engine• Create character specific animations in Maya using our in-house rigs and tools• Work closely with the individual Epic Art Leads, and artists on the team, to ensure downstream depts have all the information they need when launched• Ensure animation assets are delivered and shipped successfully and on time• Be a point of contact for bug support, triage, and resolution of animation assetsWhat We're Looking For• You have an animation reel showing key-framed character and creature animations• Strong experience with Maya and gameplay systems• Good instincts for realistic and stylized motions• Strong communication and leadership skills• Familiarity with the Unreal Engine 4 art pipeline• Related skills, such as modeling, skinning, rigging• Experience working with mocap data• Experience having shipped at least one titleThis role is open to multiple locations in North America (including CA & WA).Pay Transparency InformationThe expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).California Base Pay Range$162,866—$238,869 USDWashington Base Pay Range$155,463—$228,012 USDAbout UsEpic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.