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Lead Concept Artist (Remote)

Remote


About Worlds.org:


We are a remote-first studio and R&D group on the frontier of game design and development. Our team thrives on innovation, creating unparalleled tools and immersive multiplayer experiences. Using the robust and advanced Unreal Engine 5, we aim to redefine the boundaries of gaming.

The Role: We're on the lookout for an inspired Lead Concept Artist who can channel their creative genius into the visual realization of our ambitious first-person shooter game. This pivotal role will sculpt the design vision not only for our current project but also lay the foundation for future titles.


Key Responsibilities:


  • Define and drive the artistic vision for our games, translating ideas into breathtaking visuals.
  • Collaborate with the creative and technical teams to ensure consistency and quality of the game's aesthetics.
  • Lead and mentor a team of concept artists, fostering a culture of creativity and growth.
  • Contribute to the conceptualization of game trailers, integrating compelling visuals that resonate with our target audience.
  • Adapt to changes and provide solutions to visual challenges, ensuring the highest quality output.


Qualifications:


  • Portfolio: A compelling portfolio that speaks volumes of your ability, showcasing a mix of environments, characters, and objects. It should also highlight your contributions to video game trailers or cinematics.
  • Skillset: Mastery in industry-standard design tools and software. Familiarity with Unreal Engine 5 is a plus.
  • Remote Work: Proven capability to deliver in a fully remote environment, exhibiting self-motivation and discipline.
  • Communication: Strong communication skills, facilitating seamless collaboration across teams.
  • Leadership: Demonstrable experience in leading and nurturing creative teams.


Compensation


- Industry-leading compensation + equity package

- Accelerated promotion and senior leadership opportunities


What We Offer:


  • Global Opportunity: Open to candidates worldwide.
  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.
  • Remote-First Culture: Benefit from a flexible work environment that values results over hours clocked in.


Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.


Infrastructure for the future of game development

30 jobs
BADGES
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FUNDING
TEAM SIZE
DATE POSTED
October 26, 2023

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