Remote
About Worlds.org:
We are a remote-first studio and R&D group on the frontier of game design and development. Our team thrives on innovation, creating unparalleled tools and immersive multiplayer experiences. Using the robust and advanced Unreal Engine 5, we aim to redefine the boundaries of gaming.
Role:
As a Level Designer, you'll be responsible for creating engaging and dynamic maps that enhance the player's experience, fostering thrilling combat mechanics, and making significant contributions to our upcoming titles. Your role will heavily involve rapid prototyping and building blockout levels to enable quick testing and iterative design. Reporting to our lead game designer, this position is pivotal in not just making maps but will also have a voice in shaping the design, mechanics, and overall player experience.
Responsibilities:
Required Skills and Qualifications:
Compensation
- Industry-leading compensation + equity package
- Accelerated promotion and senior leadership opportunities
What We Offer:
Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
Infrastructure for the future of game development
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