Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy
Jobs / Job page
Animation TD (Mid Level) image - Rise Careers
Job details

Animation TD (Mid Level)

Luma is seeking a skilled Mid Level Animation TD.


An Animation Technical Director (Animation TD) in the VFX industry plays a vital and multifaceted role that bridges the gap between the artistic and technical sides of animation production. They focus on streamlining workflows, resolving technical challenges, and ensuring smooth integration of tools and assets, all while enabling the animation team to focus on their creative work.


NOTE: All positions are Work remotely from Home role in BC. Candidates must be located within British Columbia, and have the legal right to work in Canada to be considered only.


You Can
  • Provide real-time support for animators to address workflow or software-related challenges.
  • Provide support for rigging, character dynamics, and deformation systems.
  • Work with rigging, simulation, and lighting teams to ensure consistent asset delivery and functionality.
  • Communicate effectively with the Animation Director, animators, and other departments to address technical needs and deliver solutions.
  • Troubleshoot and fix issues related to animation, rigs, or asset integration before they impact deadlines.
  • Ensure seamless integration of animation assets into the broader production workflow.
  • Develop rigging and deformation solutions to support character and creature animation.
  • Identify and resolve technical issues in the animation process.


You Have
  •  5+ years in a technical role within the VFX, animation, or gaming industry.
  • Hands-on experience with animation workflows and production pipelines.
  • Solid knowledge of Maya
  • Familiarity with rigging, character dynamics, procedural animation, and deformation techniques.
  • Strong problem-solving abilities and attention to detail.
  • Excellent communication and teamwork skills to collaborate across departments.
  • Ability to work in a fast-paced environment and meet deadlines.


Pluses


$104,000 - $124,800 a year


Come as you are.  Luma is a committed equal opportunity employer. 

Average salary estimate

$114400 / YEARLY (est.)
min
max
$104000K
$124800K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Animation TD (Mid Level), Luma Pictures

Luma is excited to announce an opening for a Mid Level Animation TD in beautiful Vancouver, Canada. If you're passionate about animation and eager to bridge the artistic and technical realms of the VFX industry, this may be the opportunity for you! In this vital role, you'll be entrusted with streamlining workflows and resolving those pesky technical challenges that can arise during production. You'll act as a supportive force for our talented animators, providing real-time assistance and helping them overcome software or workflow hurdles. Collaboration is key as you work closely with rigging, simulation, and lighting teams to ensure that assets are delivered consistently and function as intended. The Animation Director and other departments will lean on your communication skills as you navigate technical needs and deliver effective solutions, while also troubleshooting issues to prevent them from affecting project deadlines. Your experience in animation workflows and production pipelines, ideally with over five years in a technical role, will be invaluable here. With a strong background in Maya and familiarity with rigging and character dynamics, you'd be perfectly suited to develop and implement innovative rigging and deformation solutions. Plus, the ability to adapt in a fast-paced environment makes you a great fit for our creative team. At Luma, we believe in equality and welcome all applicants. Join us and embrace an opportunity to shine in the world of animation!

Frequently Asked Questions (FAQs) for Animation TD (Mid Level) Role at Luma Pictures
What does an Animation TD do at Luma?

An Animation TD at Luma focuses on bridging the artistic and technical gaps in animation production, streamlining workflows, troubleshooting issues, and providing vital support to animators to ensure that their creative processes run smoothly.

Join Rise to see the full answer
What qualifications do I need to become a Mid Level Animation TD at Luma?

To qualify for the Mid Level Animation TD position at Luma, you should have at least 5 years of experience in a technical role within the VFX, animation, or gaming industry, along with a solid understanding of animation workflows, production pipelines, and expertise in Maya.

Join Rise to see the full answer
Is remote work available for the Animation TD position at Luma?

Yes! The Mid Level Animation TD role at Luma is a work-from-home position, allowing candidates to work remotely within British Columbia—perfect for those who enjoy a flexible workplace while contributing to exciting VFX projects.

Join Rise to see the full answer
What type of tools does an Animation TD use at Luma?

As a Mid Level Animation TD at Luma, you will utilize various tools and software, primarily focusing on Maya for animation workflows, rigging, character dynamics, and deformation systems to ensure seamless asset integration.

Join Rise to see the full answer
How does Luma support team collaboration in animation projects?

Luma emphasizes strong communication and teamwork among departments, making it easier for Animation TDs, animators, and other teams to address technical needs and deliver solutions effectively, fostering a collaborative creative environment.

Join Rise to see the full answer
What is the salary range for a Mid Level Animation TD at Luma?

The salary range for the Mid Level Animation TD position at Luma is between $104,000 and $124,800 per year, reflecting the important responsibilities and technical expertise required for the role.

Join Rise to see the full answer
What are the main responsibilities of an Animation TD at Luma?

Main responsibilities include supporting animators in workflow and software challenges, troubleshooting animation and rigging issues, developing rigging solutions, and ensuring the seamless integration of animation assets into the overall production workflow.

Join Rise to see the full answer
Common Interview Questions for Animation TD (Mid Level)
Can you describe your experience with Maya and how it relates to animation production?

When asked about your experience with Maya, share specific projects or tasks you've undertaken that illustrate your proficiency in the software, particularly in rigging, dynamics, and how you’ve utilized it to enhance animation production.

Join Rise to see the full answer
How do you approach troubleshooting technical issues in animation?

Discuss your methodical approach to troubleshooting, including how you identify the problem, research solutions, and implement fixes. Provide examples from past experiences where your intervention helped an animation team meet deadlines.

Join Rise to see the full answer
What techniques do you use to streamline workflows in animation projects?

Talk about your knowledge of various animation workflows and your ability to optimize processes. Share concrete examples of how you’ve improved efficiency in previous roles and the tools or methodologies you prefer to implement.

Join Rise to see the full answer
How do you ensure effective communication with animators and other departments?

Emphasize the importance of clear communication; discuss your techniques for keeping lines of dialogue open among cross-functional teams, like regular check-ins, updates, or collaborative tools to track progress.

Join Rise to see the full answer
Can you give an example of a time when you resolved a significant animation issue?

Provide a detailed account of a specific challenge you faced in a previous role, outlining how you approached the problem, the steps you took to resolve it, and the positive outcome for the project.

Join Rise to see the full answer
What do you consider the most challenging aspect of working as an Animation TD?

Discuss the complexities of balancing creativity and technical constraints, managing the needs of multiple departments, and how you navigate these challenges through strong collaboration and problem-solving skills.

Join Rise to see the full answer
How do you stay updated on the latest technologies and techniques in animation?

Share your commitment to continuous learning, mentioning sources like online courses, industry conferences, or communities which you engage with to ensure you're knowledgeable about the latest in animation technology.

Join Rise to see the full answer
What do you believe is key to a successful animation pipeline?

Highlight vital aspects such as integration among teams, clear communication, and capturing feedback efficiently to ensure a smooth animation pipeline, which directly impacts the quality of the final product.

Join Rise to see the full answer
How do you handle tight deadlines while ensuring quality work?

Talk about your organizational skills, prioritization methods, and any tools you use to manage time effectively, ensuring that while you meet deadlines, quality is never compromised.

Join Rise to see the full answer
What is your experience with rigging and deformation techniques?

Share your experience in rigging and deformation, including specific techniques you excel at, how you apply them to enhance character movement, and examples of projects where you’ve implemented these skills successfully.

Join Rise to see the full answer
Similar Jobs
Photo of the Rise User
Posted 9 days ago
Customer-Centric
Mission Driven
Social Impact Driven
Rapid Growth
Passion for Exploration
Dare to be Different
Diversity of Opinions
Reward & Recognition
Photo of the Rise User
Showpo Remote Manila, National Capital Region, Philippines
Posted 3 days ago
Photo of the Rise User
Inclusive & Diverse
Collaboration over Competition
Growth & Learning
Mission Driven
Transparent & Candid
Photo of the Rise User
Posted 13 days ago
Photo of the Rise User
Posted yesterday
Photo of the Rise User
Posted 6 days ago

Luma, formed in 2002 is a creative movie studio with offices in California and Australia.

1 jobs
MATCH
Calculating your matching score...
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
November 24, 2024

Subscribe to Rise newsletter

Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!