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Lawyer

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

For more information, please visit: www.peoplecanfly.com.

Job Description

We are looking for an intellectual property & generalist Lawyer who will assist and support other members of the Legal Team (specifically our Intellectual Property group), in providing practical and comprehensive advice to People Can Fly group members (both Polish and those located in other jurisdictions such as UK, Ireland, US and Canada) on a range of legal and business matters related to internal organization and daily functioning of the Group, including: copyright advice, marketing advice, software compliance advice and IT contracts review, as well as general contract advice, corporate matters, administration and offices, privacy and data processing.

Depending on the matters’ complexity, you will work independently or under the supervision of more senior members of our Legal Team and you will ultimately report to the IP Counsel.

You should bring open mind, solid basic legal knowledge and a strong work ethic. You should have the ability to cooperate with team members, to work with various teams across the organization as well as to operate independently. You should like learning and developing, think logically and, occasionally, work well under pressure. Also, you should have good written, oral communication, and organizational skills.

We need a communicative, reliable and responsible person with attention to detail, ready to work hard on various legal topics, who understand deadlines. We don't expect you to know and understand everything right away, but we do expect you to want to learn it and develop your skills soon. Your tasks can range from large fancy projects to everyday and routine tasks, and we expect you to treat each project with the same going-forward approach.

What You’ll Do

  • Draft and review a range of legal documents, mostly from the intellectual property and IT area, such as commercial terms and contracts, creative services, licensing and talent agreements, internal procedures and policies, ongoing correspondence etc., in more complex matters under the supervision of more senior team members.
  • Analyze business and legal conditions and the associated risks.
  • Verify the compliance of legal documentation with applicable laws, as well as internal policies, procedures and templates.
  • Prepare research on selected issues related to the gamedev industry and its participants. Prepare legal analyses and research for the needs of ongoing projects.
  • Support other members of the Legal Team in connection with ongoing projects and tasks. Cooperate with members of other teams to identify, analyze and deliver required legal support for the organization. Participate in internal team meetings as well as meetings with external contractors, as needed.
  • Other projects and duties as assigned.

Qualifications

  • Law master degree and the status of the attorney-at-law trainee at least.
  • 4+ yrs of intellectual property, general corporate and business law (preferably in the international law firm or in-house).
  • Working knowledge of copyright and intellectual property issues.
  • Working knowledge of civil and corporate laws.
  • Legal drafting skills.
  • Advanced English (both verbal and written).
  • Experience in the video game and technology industry as well as being a gamer yourself will be an advantage.

Additional Information

What we offer

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

Established in 2002, People Can Fly, is one of the best AAA game development studios in Poland. PCF operates in Warsaw, Rzeszów, ód, New York, Newcastle and Montreal. PCF made its mark on the shooter genre and is known for titles such as Painkille...

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Full-time, remote
DATE POSTED
November 6, 2024

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