The Education team at Unity is committed to the principle that the world is a better place with more successful creators in it, and works to support learners and educators in upskilling and reskilling to careers in real-time 3D roles!
The Product Manager for Education on the Unity Education team will manage development for one or more learning products in the team's portfolio. Reporting to the head of product for education, they will drive the ideation, discovery, definition, design, development, launch, and operation of products for the education market! They will work cross-functionally with UX design, instructional design, project management, engineering, product marketing, and product operations to execute a roadmap for bold but scalable solutions meeting learner and educator needs.
As a product manager responsible for products and features within an integrated ecosystem of educational products, they will work with the head of product and with the other product managers on the team to determine results and set priorities.
Unity (NYSE: U) is the world's leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world's most powerful digital content is created. Specifically, Unity's platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
In the fourth quarter of 2022, more than 70% of the top 1000 mobile games were made with Unity as derived from a blended number of the top 1000 games in the Google Play Store and Apple App Store. In 2022, Made with Unity Applications had more than 4 billion downloads per month. For more information, please visit www.unity.com.
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Gross pay salary
Unity is the leading platform for creating and operating real-time 3D content, used by game developers, artists, architects, and more to build and monetize interactive 2D and 3D content across various devices.
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