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Senior Pipeline Developer (Maya)

Maya 파이프라인 개발자는 파이프라인 리드와 협업하여 OpenUSD를 기반으로, Modeling, Rigging, Animation, Tracking/Matchmove를 아우르는 Maya 파이프라인을 구축합니다. 자신의 프로덕션 경험을 바탕으로 다양한 기술 수준의 사용자들이 빠르게 채택할수 있는 직관적인 워크플로우를 생성하며, 극도로 큰 규모와 복잡한 씬에서도 효율적으로 작동할 수 있도록 설계합니다.


담당업무
  • Maya 파이프라인 워크플로우 영역에서 생기는 복잡한 문제 해결
  • 유지, 보수가 쉽고 검증된 높은 퀄리티의  Python 코드 작성
  • 아티스트와 소통하여 비 효율적인 부분을 파악하고 요구사항을 수집
  • 기술 보고서와 사용자 문서 작성에 참여


자격
  • 최신 Maya를 지속으로 배우고 탐구하려는 의지
  • 8년 이상의 Python을 사용한 Maya 파이프라인 코드작성 경력
  • 뛰어난 문서 작성 및 커뮤니케이션 능력
  • 기능성을 유지하면서도 직관적이고 아티스트 친화적인 워크플로우를 설계할수 있는 역량
  • 객체 지향 프로그래밍 패턴에 대한 이해
  • Git 와 단위 테스트에 익숙하신 분
  • 복잡한 시스템의 내부 구조에 대한 탐구와 이해에 열정이 있으신 분
  • FX아티스트로서 프로덕션에서 Maya 사용 경험이 있는 분 우대 
  • OpenUSD를 사용한 Maya 파이프라인 구축 실무 경험 우대
  • PDG/TOPs 경험 우대
  • C++ 프로그래밍 경험 우대



The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity. 


Key Responsibilities
  • Solve complex problems in the domain of Maya pipeline workflows
  • Write high quality Python code that is easy to maintain and is well-tested 
  • Communicate with artists to identify areas of inefficiency and help gather their requirements
  • Contribute to technical briefs and user documentation


Qualifications
  • Passion for staying on top of latest features in Maya
  • 8+ years experience writing Maya pipeline code using python
  • Strong written and verbal communication skills
  • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
  • Understanding of object-oriented programming patterns
  • Comfortable with git and unit testing
  • Desire to probe and understand the inner workings of complex systems
  • Experience as an artist using Maya in production preferred
  • Experience writing a Maya pipeline using OpenUSD preferred
  • Experience programming in C++ preferred


About Us

Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.


We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.


Eyeline Studios

Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.


Powered by Netflix

Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.


Come as you are

We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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CEO of Scanline VFX
Scanline VFX CEO photo
Stephan Trojansky
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Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Established in 1989 in Munich, we became well-known for our ability ...

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Full-time, remote
DATE POSTED
November 9, 2024

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