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Senior Character Artist (Star Wars FPS)

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

In collaboration with Lucasfilm, the Star Wars FPS Team is developing a new AAA FPS in the Star Wars galaxy. Inspired by classic titles like Dark Forces and Jedi Knight: Dark Forces 2, our story-driven single player game is being developed from the ground up leveraging the power of Unreal Engine 5. We’re combining this inspiration and technology with Respawn’s pedigree for making best-in-class shooters to deliver a brand new experience our players will love.

We are seeking a Senior Character Artist with the passion and know-how to help drive the creation of the galaxy’s most diverse characters and creatures. As the Senior Character Artist on our Star Wars FPS team, you will be working daily to bring a diverse range of characters, creatures, and aliens to life. The ideal candidate has a broad skill set in character art and is eager to be challenged by the wide variety of character related work that Star Wars has to offer.

What you’ll do…

  • Work closely with the Lead Character Artist to create high quality character assets, all the way from block-out to textured in-engine.
  • Help establish process, pipeline, and best practices for the rest of the team.
  • Be a champion for delivering high quality assets that conform to technical and optimization standards.

Ideally, you will have…

  • Shipped at least one AAA quality game as a character artist.
  • Expert knowledge of modern AAA character art tools and software packages.
  • Experience with creatures and other non-humanoid characters.
  • A strong understanding of anatomy, proportion, silhouette, color theory, and other artistic fundamentals.
  • A solid understanding of rigging, skinning, LOD creation, budgets, and other technical requirements of building optimized content.
  • A desire to be a part of a highly collaborative team, working closely with other departments to iterate.
  • An appetite for giving and receiving constructive feedback from anybody on the team, regardless of position.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):
º $113,300 - $171,700
  • New York (depending on location e.g. Manhattan vs. Buffalo):
º $111,500 - $171,700
  • Jersey City, NJ:
º $126,700 - $171,700
  • Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $111,500 - $144,000
  • Washington (depending on location e.g. Seattle vs. Spokane):
º $111,500 - $157,300

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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CEO of Electronic Arts
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Electronic Arts (EA) is a global leader in digital interactive entertainment, known for developing and delivering high-quality games, content, and online services for internet-connected consoles, mobile devices, and personal computers.

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CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Take Risks
Casual Dress Code
Collaboration over Competition
BENEFITS & PERKS
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Conferences Stipend
Education Stipend
Learning & Development
Bias Training
Performance Bonus
Equity
Paid Time-Off
Maternity Leave
FUNDING
TEAM SIZE
DATE POSTED
April 14, 2023

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Casual Dress Code
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Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
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Conferences Stipend
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Bias Training
Performance Bonus
Equity
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Maternity Leave