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Graphic Designer

About the Role

As a Graphic Designer at Supabase, you’ll play a crucial role in shaping our visual storytelling across a variety of mediums, including decks, printed materials, YouTube content, and conference assets. Working closely with Marketing, DevRel, Success and Enterprise teams, you’ll bring our ideas to life with compelling visuals that engage our developer community and amplify our brand at conferences, events, swag, and beyond.

Your work will have a direct impact on how developers perceive and engage with Supabase, helping to create a cohesive and powerful brand presence across all touch points. You’ll push creative boundaries and set high standards for visual communication that resonates with our audience.

You’ll have opportunities to lead, propose, and execute projects across various formats, from polished presentations to impactful print designs. Your contributions will help tell Supabase’s story in a way that is consistent and memorable.

We Need:

  • Design Expertise: Proficiency in design tools like Figma, Adobe Creative Suite (like InDesign, Illustrator, Photoshop), and presentation tools (like Google Slides, Keynote, PowerPoint — maybe Figma Slides?).

  • Creative Storyteller: Ability to craft cohesive and engaging visual narratives for presentations, printed materials, and digital assets.

  • Multi-Channel Design Experience: Comfort designing across various formats, including print, video, and social media.

  • Collaboration and Communication: Excellent communication skills, with experience working with cross-functional teams, including Marketing, Sales, Product, and Events.

  • Brand Consistency: Strong understanding of branding principles, ensuring all materials adhere to Supabase’s visual identity and messaging.

  • Attention to Detail: High standards for design quality and consistency across all formats and channels.

  • Print enthusiast: You know what 300gsm vs 100gsm feels like.

What We Don’t Need:

  • Lone Wolves: If you prefer to work independently without regular collaboration, this role isn’t for you.

  • Resistance to Feedback: Comfort with iterating based on feedback, data, and testing is key.

  • Narrow Focus: Comfort with a variety of projects and adaptability to work across digital, print, and video is essential.

  • Feature-Only Mindset: We prioritize cohesive storytelling and visual impact over isolated, unconnected designs.

  • Low Initiative: We’re looking for proactive, resourceful designers who bring ideas to the table.

  • “Redo Everything” Approach: Focus on incremental improvements rather than overhauling everything at once.

  • Inflexibility: This role requires adaptability to changing requirements and team dynamics.

We offer:

  • 100% remote work from anywhere in the world. No location-based adjustment to your salary.

  • Autonomous work. We work collaboratively on projects, but you set your own pace.

  • Health, Vision and Dental benefits. Supabase covers 100% of the cost for employees and 80% for dependants.

  • Generous Tech Allowance for any office setup you need.

  • Annual Education Allowance.

  • Annually run off-sites.

About the team

  • We're a startup. It's unstructured.

  • Collectively founded more than 30 startups.

  • Globally distributed team with more than 30 different nationalities.

  • We deeply believe in the efficacy of collaborative open source. We support existing communities and tools, rather than building "yet another xx".

  • We "dogfood" everything. If you use it in your project, we use it in Supabase.

Process

  • The entire process is fully remote and all communication will happen over email or via video chat.

  • Once you've submitted your application, the team will review your submission and may reach out for a short screening interview over a video call.

  • If you pass the screen you will be invited to up to four follow-up interviews.

  • The calls:

    • usually take between 20-45 minutes each depending on the interviewer.

    • most of the time, are all 1:1.

    • will be with the founders, a member of either the growth or engineering team (depending on the role) and usually one other person from your immediate team or function.

  • Once the interviews are over, the team will meet to discuss several roles and candidates and may:

    • ask one or two follow-up questions over email or a quick call.

    • go directly to making an offer.

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Full-time, remote
DATE POSTED
November 2, 2024

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