Vegetation Artist - Ridgeline Games
Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.
Remote Work Option: Yes
Location: Seattle
Requisition Type: RFT
Role Overview: We are looking for an experienced Vegetation artist with a passion for creating realistic high-quality foliage. You will help to bring our next-gen vegetation library to life using a variety of photorealistic techniques and working with our level artists to create immersive and authentic worlds.
You have experience with production techniques and dealing with budgets while also ensuring high-quality execution. You have expertise in vegetation creation programs such as Speedtree, excellent PBR material knowledge and a good eye for organic shape language.
Reporting to the Lead Vegetation artist, you are familiar with using reference photography and concept art as your inspiration.
Responsibilities:
Qualifications:
Next Steps
The following are required as part of the application process:
Benefits
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that values creativity and individuality.
US COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts (EA) is a global leader in digital interactive entertainment, known for developing and delivering high-quality games, content, and online services for internet-connected consoles, mobile devices, and personal computers.
46 jobsSubscribe to Rise newsletter