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Senior Game Engine Developer

About Pocket Worlds:

Welcome to Pocket Worlds! Our mission is to connect the world through shared experiences, and our work shapes the future of social virtual worlds.

Here’s why we’re one of the most exciting places to continue your career:

  • Featured as one of the most innovative companies in the world by Fast Company.

  • Silicon Valley startup culture, with serial startup founders out of Y Combinator.

  • An elite team of seasoned veterans from some of the best companies in the world.

  • Tackling a mission at a world-changing scale—solving big problems, not local wins.

  • Profitable business with strong foundations and a dedicated, established user base.

About the Role:

We are seeking a Senior Game Engine Programmer to help shape the future of Highrise by building and optimizing our custom game engine systems in Unity. You'll work closely with artists, designers, and other engineers to extend and refine the core engine that powers our virtual world—enhancing avatar systems, improving rendering performance, and supporting scalable features that serve millions of users.

This role is ideal for someone who thrives in a fast-moving, high-ownership environment and is passionate about building high-performance systems that bring immersive, social experiences to life.

The success of this role will be measured by the performance, flexibility, and innovation you bring to Highrise's game engine and overall platform experience.

What You’ll Do:

  • Own key systems within our Unity-based engine, with a focus on rendering, avatars, animation, and performance optimization.

  • Collaborate cross-functionally with our content, design, and backend teams to deliver engine improvements that directly impact user experience.

  • Improve engine scalability and efficiency to support our growing global player base.

  • Dive deep into Unity’s render pipelines (URP/HDRP/custom) to extend and adapt them to our needs.

  • Build systems that enable richer avatar customization, visuals, and performance across devices.

  • Champion technical excellence through code quality, performance, and architectural decisions.

  • Work autonomously and take full ownership of features—from design and prototyping to implementation and maintenance.

Our Current Tech Stack:

  • Unity (URP), C#

  • Custom in-house tooling and content pipelines

  • Backend in Python and Go, hosted on AWS

  • Event-driven architecture, Microservices

  • MongoDB, Redis, Kubernetes (kOps), Terraform

  • WebSocket Secure (WSS), REST, FlatBuffers

Requirements:

  • 8+ years of experience in game development, with at least 4 years focused on game engine programming.

  • Deep experience building and optimizing systems in Unity, including extensive use of C#.

  • Strong understanding of render pipelines (URP, HDRP, or custom solutions).

  • Experience working on or building avatar systems (rigging, animation, customization).

  • Proven track record of technical leadership, ownership, and delivering scalable engine features.

  • Passion for virtual worlds, UGC, and empowering creative communities.

  • Comfortable working in a high-velocity, startup environment.

  • You have a shipped at least one successful game on mobile, desktop, or console.

Bonus Points:

  • Experience developing or modifying Unity's SRP (Scriptable Render Pipeline).

  • Experience with shader programming (HLSL/Shader Graph).

  • Experience working on MMO or social games at scale.

  • Familiarity with ECS (Entity Component System) architecture.

  • Contributions to open-source tools or personal engine/game projects.

  • Experience with tools development or asset pipelines in Unity.

  • Exposure to backend game server architecture or multiplayer systems.

Why work with us:

  • Impact from Day One – You’ll have real responsibility and ownership.

  • Join a Small, Elite Team – Work closely with top talent in a high-impact environment.

  • Fast-Paced & Fun – We’re building something exciting, and every day is different.

  • Great People – Work with ambitious, talented individuals who move fast and innovate.

Benefits (Full-Time Employees):

  • Competitive Compensation

  • Meaningful equity - we’re here to do amazing work, and we share in our wins together.

  • Equipment allowance - choose what you need to work at your best.

  • Healthcare, 401k (US only)

  • Unlimited PTO.

  • Education/Training stipend - we've set aside a budget for every employee to continue to learn and grow their skills.


Any communications from Pocket Worlds will only come from an @pocketworlds.com or @everskies.com domain. If you receive any communications, offers, etc. from any other domain, it is likely a scam.

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CEO of Pocket Worlds
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Anton Bernstein
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Average salary estimate

$125000 / YEARLY (est.)
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$100000K
$150000K

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What You Should Know About Senior Game Engine Developer, Pocket Worlds

Welcome to Pocket Worlds! We’re on the lookout for a talented Senior Game Engine Developer to join our thriving team in Austin. At Pocket Worlds, our mission is to connect people through immersive shared experiences in social virtual environments. As a Senior Game Engine Programmer, you'll play a pivotal role in shaping the future of our popular platform, Highrise. You’ll dive deep into building and optimizing our custom game engine systems in Unity, collaborating with a diverse team of artists, designers, and engineers. Your focus will be on developing advanced avatar systems, enhancing rendering performance, and enabling scalable features to engage millions of users globally. If you're passionate about crafting high-performance systems that create rich, immersive experiences, this role is made for you. You’ll take charge of critical components within our Unity-based framework, thrusting our vision forward while ensuring performance, flexibility, and innovation. With a blend of technical acumen and creative flair, you’ll not just contribute but lead in elevating our game engine to new heights. So if you thrive in a fast-paced, tech-savvy environment that fosters creativity and rewarding collaboration, consider joining our elite team at Pocket Worlds where we’re not just building games; we’re building worlds!

Frequently Asked Questions (FAQs) for Senior Game Engine Developer Role at Pocket Worlds
What are the primary responsibilities of a Senior Game Engine Developer at Pocket Worlds?

As a Senior Game Engine Developer at Pocket Worlds, your key responsibilities include owning and optimizing critical systems within our Unity engine, particularly focusing on rendering, avatars, and performance. You will collaborate cross-functionally to implement engine improvements that significantly enhance user experience, dive deep into Unity’s render pipelines, and champion technical excellence throughout your work while taking full ownership of features from design to implementation.

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What qualifications are required for the Senior Game Engine Developer position at Pocket Worlds?

To excel as a Senior Game Engine Developer at Pocket Worlds, you should have a minimum of 8 years of experience in game development, with at least 4 years dedicated to game engine programming. Extensive proficiency in Unity and C#, along with a solid understanding of render pipelines like URP or HDRP, is essential. Experience in developing avatar systems and a proven track record of delivering scalable engine features are also key qualifications for this role.

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How does Pocket Worlds foster a collaborative environment for its Senior Game Engine Developers?

Pocket Worlds fosters collaboration by encouraging Senior Game Engine Developers to work closely with artists, designers, and backend teams. This teamwork is crucial in ensuring that engine improvements align with creative visions and user experiences. We provide an elite and diverse team atmosphere where innovation is celebrated, and contributions from all departments play a significant role in the overall success of Highrise.

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What kind of projects will a Senior Game Engine Developer at Pocket Worlds work on?

As a Senior Game Engine Developer at Pocket Worlds, you will work on innovative projects that enhance the Highrise platform. This includes building and optimizing the engine infrastructure, focusing on avatar customization, rendering efficiency, and scalable features to accommodate an ever-growing global player base, all aimed at creating compelling social experiences within our virtual worlds.

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What benefits can a Senior Game Engine Developer expect while working at Pocket Worlds?

As a Senior Game Engine Developer at Pocket Worlds, you can expect a competitive salary, equity options, an equipment allowance, as well as healthcare and 401k benefits for US employees. We also offer unlimited PTO and an education stipend designed to support your continual learning and professional growth within the gaming industry.

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Common Interview Questions for Senior Game Engine Developer
Can you describe your experience with Unity and how it applies to game engine development?

When answering this question, emphasize your extensive experience with Unity, particularly focusing on projects where you've utilized C# for game engine programming. Highlight specific optimizations you've implemented and how they improved performance, discussing any notable challenges faced and how you overcame them in the development process.

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What are your strategies for optimizing rendering performance in a game engine?

To effectively address this question, discuss specific optimization techniques you've used in past projects, such as implementing efficient render pipelines, utilizing occlusion culling, or optimizing shaders. Provide examples of how these strategies improved frame rates or overall rendering quality in your previous work.

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How do you handle feedback during the development process?

Explain your approach to feedback by emphasizing the importance of collaboration and communication. Describe how you seek feedback from team members across disciplines, incorporate their suggestions into your work, and how this iterative process leads to a stronger product. Sharing anecdotes of positive outcomes stemming from feedback will solidify your answer.

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Describe your experience with avatar systems and their customization.

Highlight specific projects where you've worked on avatar systems, discussing aspects like rigging, animation, and customization options. Explain the methodologies you employed to create flexible systems that boost user engagement and satisfaction, showcasing your understanding of how avatars enhance virtual environments.

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What role does technical leadership play in your projects?

Discuss how you view technical leadership as a critical part of your function. Illustrate instances where you've led projects, mentored junior developers, and influenced the architectural decisions of the game engine. Emphasize that your leadership style fosters an environment of innovation and excellence.

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What do you consider when designing scalable engine features?

Explain your considerations in designing scalable engine features, focusing on performance metrics, user growth projections, and architectural flexibility. Discuss how you ensure that features can handle increased demand without compromising user experience, perhaps referencing past experiences to back your statement.

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How do you stay updated with trends and technologies in game development?

Articulate your dedication to continuous learning, mentioning specific resources such as online courses, industry journals, or community forums that you actively engage with. Discuss any relevant projects or contributions you've made to open source or personal game projects that illustrate your proactive nature.

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Describe a challenge you faced in a past project and how you overcame it.

Use this opportunity to narrate a particular challenge succinctly while highlighting your problem-solving skills. Describe your approach, the steps you took, and the outcome, ensuring relevance to game development and showcasing your resilience and ability to innovate under pressure.

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How do you integrate feedback from artists and designers into your engineering work?

Answer by discussing the collaborative process you use to translate artistic vision into engineering realities. Provide examples of how you facilitate communication with non-engineering team members, incorporating their artistic feedback into technical specifications and ensuring their needs are met in final solutions.

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What excites you about the future of game development within social virtual worlds?

Express your enthusiasm for exploring untapped potential in social virtual worlds, explaining how technology can amplify user interaction and creativity. Mention specific advancements or trends you're excited about and relate them to your passion for immersive experiences that empower communities.

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DATE POSTED
April 11, 2025

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