Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy
Jobs / Job page
Senior Hard Surface Artist image - Rise Careers
Job details

Senior Hard Surface Artist

Cloud Chamber is looking for a Senior Hard Surface Artist to deliver AAA visuals for the next installment of the BioShock franchise, collaborating closely with the Art team.

Skills

  • Strong proficiency in 3D modeling software.
  • Experience with Unreal Engine 4/5.
  • Strong understanding of real-world architecture.
  • Ability to concept ideas based on traditional art.

Responsibilities

  • Create highly detailed hard-surface assets including weapons and props.
  • Collaborate with Art Leads and team members for consistency in design.
  • Establish benchmarks for modeling and texturing.
  • Receive and apply feedback to improve art quality.

Education

  • Degree in Art or a related field preferred.

Benefits

  • Collaborative and inclusive work environment.
  • Opportunities for professional development and training.
  • Hybrid work model to support work-life balance.
To read the complete job description, please click on the ‘Apply’ button
2K Glassdoor Company Review
3.8 Glassdoor star iconGlassdoor star iconGlassdoor star icon Glassdoor star icon Glassdoor star icon
2K DE&I Review
No rating Glassdoor star iconGlassdoor star iconGlassdoor star iconGlassdoor star iconGlassdoor star icon
CEO of 2K
2K CEO photo
David Ismailer
Approve of CEO

Average salary estimate

$90000 / YEARLY (est.)
min
max
$80000K
$100000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior Hard Surface Artist, 2K

Are you a passionate Senior Hard Surface Artist eager to make a mark in the gaming world? At Cloud Chamber, we're excited to invite you to join our fantastic team in Montréal, Quebec, Canada, as we set out to craft the next thrilling chapter of the BioShock franchise. As a Senior Hard Surface Artist, you'll collaborate with a dedicated group of creative individuals including Art Leads and Environment Artists to produce stunning AAA-quality assets that elevate the game's visual storytelling. Your role will involve designing intricate hard-surface 3D models, particularly focusing on weapons and various architectural and environmental elements. You'll be encouraged to blend your artistic skills and innovative thinking to enhance our game's décor while striving for excellence under the guidance of our Art Manager. Here, your expertise will not only shine as you create exemplary models and textures, but you'll also help develop our weapon modeling and texturing pipeline. Your ability to incorporate feedback positively will play a vital role in achieving our shared artistic vision. By joining Cloud Chamber, you're becoming part of a team that thrives on diversity, open communication, and a balanced approach to work and life. If you're driven by a love for amazing storytelling through visuals and want to contribute your artistry to a project as iconic as BioShock, we can't wait to meet you.

Frequently Asked Questions (FAQs) for Senior Hard Surface Artist Role at 2K
What are the key responsibilities of a Senior Hard Surface Artist at Cloud Chamber?

As a Senior Hard Surface Artist at Cloud Chamber, your primary responsibilities will include collaborating with Art Leads and other team members to create high-quality hard-surface assets, focusing on weapons and interactive props. You'll generate 3D models based on concept art or photo references while ensuring the visual style aligns with the game's aesthetic. Additionally, you will establish a weapon modeling and texturing pipeline and work diligently to implement feedback to enhance our game's environments and assets.

Join Rise to see the full answer
What qualifications do I need to work as a Senior Hard Surface Artist for Cloud Chamber?

To be considered for the Senior Hard Surface Artist position at Cloud Chamber, you should have a minimum of 5 years of experience creating high-quality 3D assets for AAA games, with at least one shipped title to your name. You need to be proficient in software such as 3ds Max, Maya, Blender, and Photoshop, as well as Z-Brush and Substance Painter. A solid foundation in traditional art and a deep understanding of real-world object and architecture construction are also highly desirable.

Join Rise to see the full answer
How does Cloud Chamber foster creativity within the Senior Hard Surface Artist role?

Cloud Chamber encourages creativity by fostering an open communication environment where team members can share ideas and feedback freely. As a Senior Hard Surface Artist, you'll have the autonomy to conceptualize hard-surface designs, collaborate closely with fellow Artists, and participate in establishing aesthetic benchmarks for asset creation. This collaborative spirit ensures that your artistic contributions are both valued and integrated seamlessly into the game’s design.

Join Rise to see the full answer
What software skills are essential for the Senior Hard Surface Artist position at Cloud Chamber?

Essential software skills for the Senior Hard Surface Artist role at Cloud Chamber include proficiency in industry-standard tools such as 3ds Max, Maya, Blender, Photoshop, Z-Brush, and Substance Painter. Familiarity with Unreal Engine 4 or 5 is also highly desired since you will be creating assets that will be integrated into the game environment. Strong technical skills paired with a keen artistic eye will be vital for success in this role.

Join Rise to see the full answer
What kind of projects will a Senior Hard Surface Artist work on at Cloud Chamber?

As a Senior Hard Surface Artist at Cloud Chamber, you will primarily work on AAA titles, specifically focusing on the next installment of the BioShock franchise. You'll be creating hard-surface models for weapons, interactive props, and various environmental elements, contributing significantly to the game's visual experience while helping establish the pipeline for art production and ensuring that the quality meets the high standards set by the team.

Join Rise to see the full answer
Common Interview Questions for Senior Hard Surface Artist
Can you describe your experience with hard surface modeling in AAA games?

In your response, highlight specific projects where you contributed to hard surface modeling. Discuss the tools you used, any collaboration with other departments, and how you ensured that your work matched the artistic vision of the game.

Join Rise to see the full answer
What is your process for creating 3D models based on concept art?

Outline the steps you take, from analyzing the concept art to modeling and texturing the final product. Mention how you incorporate feedback and iterate on your designs to achieve a polished look.

Join Rise to see the full answer
How do you handle constructive criticism regarding your models?

Share examples of how you've received and applied feedback in past projects. Emphasize your positive attitude and willingness to improve, which reflects well in a collaborative working environment.

Join Rise to see the full answer
What techniques do you use to ensure realism in your hard surface assets?

Discuss techniques such as proper texturing, attention to detail in proportions, and applying real-world references to enhance the realism of your hard surface models. Provide instances where these techniques helped in your past work.

Join Rise to see the full answer
Can you explain your familiarity with Unreal Engine?

Talk about your experience using Unreal Engine for asset integration. Mention specific features or processes you've utilized, such as importing models, setting up materials, and ensuring performance optimization.

Join Rise to see the full answer
What is your approach to teamwork and collaboration in a game development environment?

Share your philosophy on teamwork, emphasizing communication, active listening, and helping others. Reflect on how working together with Art Leads and other artists can lead to better overall game quality.

Join Rise to see the full answer
How do you stay updated with the latest trends and techniques in 3D modeling?

Discuss your commitment to continuous learning by following industry blogs, attending workshops, and participating in online communities. Mention any specific courses or resources that have helped you improve your craft.

Join Rise to see the full answer
Describe a challenging project you've worked on and how you overcame difficulties.

Provide a detailed example of a project where you faced significant challenges. Discuss how you approached the issue, the steps you took to resolve it, and the final outcome, showcasing your problem-solving skills.

Join Rise to see the full answer
What inspires you when working on hard surface art?

Talk about your sources of inspiration, whether it's other games, real-world objects, or artistic styles. Explain how this inspiration fuels creativity in your own projects and influences your design choices.

Join Rise to see the full answer
Why are you interested in working on the BioShock franchise?

Express your passion for the BioShock franchise, mentioning specific elements of the series that resonate with you. Highlight how your skills and experiences align with the artistic vision of the franchise and how you would contribute to its legacy.

Join Rise to see the full answer
Similar Jobs
Photo of the Rise User
2K Hybrid Novato, California, United States
Posted 7 hours ago
Photo of the Rise User
2K Remote Foothill Ranch, California, United States
Posted 7 hours ago
Photo of the Rise User
System Initiative Remote No location specified
Posted 5 hours ago
WerQ AI Remote No location specified
Posted 3 days ago
Photo of the Rise User
Posted 6 days ago
Social Impact Driven
Empathetic
Collaboration over Competition
Growth & Learning
Transparent & Candid
Customer-Centric
Photo of the Rise User
Parallel Domain Remote Vancouver, British Columbia, Canada
Posted 3 days ago
Photo of the Rise User
Notion Labs On-Site San Francisco, CA, USA
Posted 2 days ago
Inclusive & Diverse
Transparent & Candid
Mission Driven
Collaboration over Competition
Empathetic
Social Impact Driven
Rise from Within
Work/Life Harmony
Maternity Leave
Paternity Leave
Family Coverage (Insurance)
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Paid Time-Off
N1 Hybrid New York City
Posted 3 days ago
Photo of the Rise User
Kraken Remote No location specified
Posted 12 days ago
Photo of the Rise User By 2K

2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms an...

189 jobs
MATCH
Calculating your matching score...
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
SALARY RANGE
$80,000/yr - $100,000/yr
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
January 7, 2025

Subscribe to Rise newsletter

Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!