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Expert Vehicle Artist

Founded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 ''Game of the Year'' awards and 100 ''Editor's Choice'' awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare... Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles. A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with. Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter. Your Mission Infinity Ward's vehicle art team is looking for a new member to join the team. We're seeking a talented hard surface artist who has both the art and technical skills to create and maintain vehicles in a first-person shooter. Candidate can range junior to senior artist. Duties and Responsibilities: • Creation of vehicles, gear and props derived from both scan data as well as concept art and reference photos • Basic rigid skinning using internal tools to set up a vehicle in game • Maintain and update assets to a high efficiency standard that fit within a budget • Collaborate with the vehicle lead artist and teammates for both the art and technical side of vehicle development • Collaborate with designers, concept artists and animators • Receive feedback and modify work based on direction • Provide feedback to improve the tools • Follow schedules and meet deadlines Qualifications: • Experience creating photorealistic vehicles for games • Proactive and work well in team environment and have excellent communication skills • 3+ years of experience working within game development • Ability to learn new tools effectively • Experience using Substance Painter, Blender, 3DMax, Maya, or 3D art package of your choice Pluses: • Ability to build collaborative relationships and resolve conflicts • Technical knowledge of rigging principles • Understanding of engine limitations and requirements • Plasticity, Fusion360, Zbrush, Marvelous Designer and other 3D software is a benefit • Experience using scan data Candidates will need to submit the following with their application: • Online portfolio • Resume Subject to eligibility requirements, the Company offers comprehensive benefits including: • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; • 401(k) with Company match, tuition reimbursement, charitable donation matching; • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/. In the US, the standard base pay range for this role is $97,200.00 - $179,900.00 Annual. These values reflect the expected base pay range of new hires across all US locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Note: Posting is subject to change so please refer to career site for latest availability (SBJ-G337
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Video game maker Activision Blizzard is a firm believer that action speaks louder than words. The video game publisher is best known for title franchises such as World of Warcraft, Guitar Hero, "Tony Hawk," and "Call of Duty". It also makes games ...

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Full-time, on-site
DATE POSTED
June 9, 2024

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