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Senior Live Ops Designer

About Sumo Digital, Nottingham

 

Since 2016, Sumo Nottingham has been known for crafting inclusive, innovative action and racing titles for console and PC. Bringing together industry veterans with the best new talent in the industry, the studio delivered Team Sonic Racing in 2019 and is now working on a diverse and exciting mix of new projects.

 

The studio’s vision is to create AAA games with innovation, character and accessibility at their very core – strengths that have seen them named as one of the ‘Best Places to Work’ in the Best Companies regional table for the East Midlands.


Day in the life of a Senior Live Ops Designer:


As part of the design team on a brand-new horror title, you will own the design of game systems with a focus on ensuring all systems support the live ops goals for the title. To achieve this, you will also build and maintain a picture of how all game systems fit together to achieve the intended experience, providing feedback to ensure everything works together as intended.


In this role, you will collaborate with other Designers and other departments, and take direction from the Project Design Director and Lead Product Manager on creative and live ops goals for the game. You will act as an evangelist the live ops experience and game design more broadly to the rest of the team.

 

Day to day, you will provide clear, concise documentation outlining vision and specification for features, seek out feedback to refine your work, and ensure they align with other systems and features in the game. You will also provide Designers with feedback on other game systems to ensure they support the overall long-term live ops plan for the project.

 

Once designs are approved, you will act as owner for their implementation, overseeing a sub-team working on the feature and providing guidance and feedback to ensure their delivery to meet time and quality goals. You may also be required to mentor more junior Designers.


Please note, you will need to be UK based for this role (onsite, hybrid or remote basis offered within the UK).



What you need to do this job:


• Experience working on at least one live ops/GAAS title.

• A strong grasp of game design principles and in particular game design within live ops.

• It will be a bonus if you've got experience working on one or more multiplayer games or experience working on PC/Console titles.

• A passion for the horror genre would be ideal.


The Interview Process:


At Sumo Nottingham, we want a holistic and engaging interview process that allows us to get to know you, your skills and your potential. For the Senior Live Ops Designer role, we have a 3 stage interview process:


1st Stage: Here we will talk with you about your experience and skills, our expectations in the role and ask some competency based questions. There will, of course, be opportunities for you to ask questions!


2nd Stage: This is a great chance for you to meet some more of the team here at Sumo Nottingham and will be more of a culture based interview.


3rd Stage: This will be your final interview and will be a great chance to ask any questions regarding the role, project and team. This interview will be a mixture of competency and culture!


What’s in it for you?

 

Sumo understands the importance of having control over your benefits. That's why we offer a flexible, personalised benefits package designed to meet your unique needs, no matter where you are in your career. 

 

My Money: Annual bonus, flexible benefits allowance (to purchase add-on benefits marked*), salary sacrifice pension, employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, cars, bicycles and much more!

 

My Lifestyle: Flexible working, 21 free choice days holiday, bank holidays, birthday off, a duvet day raising to 4 with service, Christmas shutdown (Christmas Eve to New Year), options to buy or sell +5/-5 days annual leave*.

 

My Health and Wellbeing: Dental insurance, income protection, life assurance, BUPA private healthcare*, leading EAP programs (Remote GP, Mental Health and Physio appointments), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.

 

My Development: Structured Personal Development tool, regular appraisals, annual salary reviews, access to Udemy learning platform, 5 learning days per annum (1 can be used as a volunteer day), award-winning L&D team and yearly attendance to the Sumo Developers Conference (link to video).

 

Extra Perks: A variety of in-studio perks, regular care packages, regular studio days out (family welcome), studio-led social activities (game jams, yoga, life drawing and more), sabbaticals (at 10 years service) and an annual gaming subscription.

 

*These benefits are part of our flexible benefits options and are opt-in selections.


Inclusion and Belonging at Sumo Digital:


We are dedicated to growing a sustainable business that provides security to our people while delivering a first-class experience to our partners and players.


As a people business, the success of our people is the success of our company. We prioritise taking care of them with a focus on supporting them, nurturing their talent and providing a healthy, friendly, enriching, creative and safe environment in which to work.


Sumo's employee diversity group, PRISM, exists to promote diversity, inclusion, equity, equality & wellbeing across the company and plays a key role in Sumo's ongoing goal of fostering environments where all employees feel safe, welcome & represented.


Our charitable and community initiatives provide support for meaningful causes that matter to our employees, clients and partners.


We continue to work to improve diversity in our recruitment and promotion processes, and to actively encourage people from marginalised groups to consider a career in the games industry.

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What You Should Know About Senior Live Ops Designer, SUMO Group

At Sumo Nottingham, we’re on the lookout for a creative and dedicated Senior Live Ops Designer to join our talented team. Since opening our doors in 2016, we've been passionate about crafting inclusive and innovative gaming experiences. As a Senior Live Ops Designer, you’ll play a pivotal role in shaping the design of our upcoming horror title, focusing on game systems that support our live ops goals. Your unique vision and design expertise will help us ensure a seamless and inspiring gaming experience. You’ll collaborate with a fantastic group of Designers and receive guidance from the Project Design Director and Lead Product Manager. Your day-to-day will involve creating clear documentation to outline your design visions, seeking feedback, and lending a hand in the implementation process. This is an exciting opportunity to mentor junior designers while nurturing your skills in a supportive environment. At Sumo Nottingham, we believe in flexibility and understand the importance of work-life balance, offering opportunities for onsite, hybrid, or remote work across the UK. If you have experience with live ops titles and a love for the horror genre, we would love to see how you can contribute to our vibrant community. Join us in crafting extraordinary games with character, innovation, and accessibility at the heart of it all!

Frequently Asked Questions (FAQs) for Senior Live Ops Designer Role at SUMO Group
What skills are required for the Senior Live Ops Designer role at Sumo Nottingham?

To be a successful Senior Live Ops Designer at Sumo Nottingham, you're expected to have experience working on at least one live ops or GaaS title, a solid grasp of game design principles, and a specific focus on live ops mechanics. Experience with multiplayer and PC/console games is highly beneficial, and a passion for the horror genre is a huge plus!

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How does the application process look for the Senior Live Ops Designer position at Sumo Nottingham?

The application process for the Senior Live Ops Designer role at Sumo Nottingham consists of three stages: an initial discussion about your skills and experiences, a culture-based interview with team members, and a final interview that examines both competency and cultural fit. This structure ensures that we get to know you as a whole person, not just a resume.

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What does a typical day look like for a Senior Live Ops Designer at Sumo Nottingham?

A typical day for a Senior Live Ops Designer at Sumo Nottingham involves owning the design of game systems relevant to the title while collaborating with various departments. You'll provide clear documentation regarding your designs, seek feedback from peers, and oversee implementation processes to achieve quality goals.

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What kind of projects is Sumo Nottingham currently working on for the Senior Live Ops Designer role?

Sumo Nottingham is currently developing a brand-new horror title, where the Senior Live Ops Designer will be instrumental in crafting systems that will enhance the live ops experience. This position will allow you to contribute to innovative and engaging gameplay, making your mark on a unique project.

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What benefits do Senior Live Ops Designers receive at Sumo Nottingham?

Senior Live Ops Designers at Sumo Nottingham enjoy a flexible and personalized benefits package tailored to meet their needs. This includes a competitive salary, annual bonuses, flexible working arrangements, health and well-being benefits, professional development opportunities, and perks that enhance work-life balance.

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How can I prepare for the Senior Live Ops Designer interview at Sumo Nottingham?

To prepare for the Senior Live Ops Designer interview at Sumo Nottingham, research the company’s projects, particularly in live ops gaming. Be ready to discuss your related experience, provide examples of your creative process, and articulate your passion for the horror genre. Don't forget to think about questions you'd like to ask the team!

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What opportunities for growth exist for a Senior Live Ops Designer at Sumo Nottingham?

As a Senior Live Ops Designer at Sumo Nottingham, you can expect numerous opportunities for professional growth. This includes mentoring junior designers, participating in meaningful training programs, and access to resources like the Udemy learning platform. Regular appraisals and development tools ensure you stay on a path of continuous improvement.

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Common Interview Questions for Senior Live Ops Designer
Can you describe your experience with live ops titles?

In answering this question, share specific examples of live ops titles you've worked on, detailing your contributions and the impact they had on the gameplay experience. Highlight any challenges you faced and how you overcame them to reinforce your expertise.

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How do you approach designing game systems that support live operations?

Discuss your process for designing game systems by focusing on player engagement and retention strategies. Explain how you gather feedback and align your designs with the overall game vision to create cohesive and enjoyable live experiences.

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What is your understanding of game design principles, particularly in live operations?

Showcase your understanding by discussing key design principles such as player experience, balancing, and continuous testing. Emphasize how these principles apply specifically to live ops situations and the importance of iteration in system design.

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How do you ensure collaboration with other departments while working on live ops systems?

Explain your strategies for maintaining open lines of communication and collaboration. Highlight organizational tools and regular check-ins that promote teamwork and ensure that design visions are aligned across disciplines.

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How would you mentor a junior designer in the context of live ops games?

In your answer, describe your mentorship style and how you approach guiding junior designers. Focus on creating an accessible learning environment and sharing specific resources or experiences that can enhance their understanding of live ops game design.

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What role does user feedback play in live ops game design for you?

Articulate the importance of user testing and feedback in your design process. Discuss how you incorporate player insights into improving systems and features, ultimately enhancing the live ops experience.

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What are common pitfalls to avoid when designing systems for live ops?

Identify potential pitfalls such as lack of scalability, overlooking user engagement, and neglecting to iterate based on player feedback. Offer strategies for avoiding these challenges to ensure a successful live operations strategy.

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How do you evaluate the success of live ops features post-launch?

Explain how you utilize metrics and player feedback to assess the success of live ops features. Discuss the importance of continuous updates and adjustments based on this evaluation for maintaining player engagement and satisfaction.

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What tools do you use in your live ops design workflow?

Share the specific tools and software you use to design, document, and collaborate on live ops features. Emphasize your familiarity with industry-standard tools and how they enhance your workflow and communication.

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Why do you have a passion for horror games, and how does that influence your design?

Talk about your personal connection to horror games and how that passion informs your design approach. Highlight any specific elements of horror gameplay that you find intriguing and how they can enhance player engagement within a live ops framework.

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Full-time, hybrid
DATE POSTED
November 28, 2024

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