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Creative Director, Copy - SVP of ConcentricLife, Part of Accenture Song

Netflix is one of the world's leading entertainment services, with 283 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time. About Night School Studio: We’re a group of developers, artists, and storytellers that make games full of wonder, danger, and humor. Everyone at our studio, whether an industry vet or new voice impacts each game through collaborative feedback, mutual respect, and creative empowerment. If you want to make games leave a meaningful impact on players: we want to hear from you.We’re looking for new teammates who deeply care about the work they do, the stories they tell, and the people they create with. As part of the Netflix team, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.Design at Night School: Designers and Game Directors invent new ways to play with interactive stories. Our studio’s goal is to create world-class narrative games. The building blocks of our games are the storytelling mechanics – design leadership defines what they are, and how they all fit together.Role Overview: We’re looking for a strong leader to help us forge Night School’s upcoming design vision, and manage our design team. As Studio Design Director, you will manage, mentor and inspire a team of Designers and Game Directors, drive macro and micro game design vision, and collaborate with world class storytellers, artists, and developers to let audiences interact with narrative in brand new ways.You will oversee the vision and experiential direction for multiple games from the concept phase, through production, launch, and beyond. The right candidate will bring industry-leading craft expertise and attention to detail to generate the design vision for games that are high quality, emotionally resonant and iconic.Responsibilities:• Hire, manage, and mentor a team of Designers and Game Directors to do their best work, fulfilling the creative and business objectives of each project• Develop, champion, improve and iterate on the core design vision for our studio's narrative games with your team of talented Designers and Game Directors• Oversee and be accountable for your team’s development of core game features from initial concept, through spec and prototype, to full implementation, along with your team• Collaborate with studio leadership (Art, Writing, Audio, Editorial, PD) to develop structure, plans, and process to realize the vision for the game• Deeply understanding, and then synthesizing all the unique advantages and opportunities that will be provided by the Netflix ecosystem and Games platform into a cohesive vision for massively successful games• Focus your team on rapid prototyping to quickly iterate to "find the fun", and make bold decisions to move the team forward• Collaborate with teammates by providing and receiving creative/team feedback, improving others’ creative contributions, and providing clear creative goals• Identify opportunities for improvement of process, and develop plans for targeted outsourcing of Design work not being handled in-houseSkills and Experience• At least 10 years of game design experience, including experience as a Design Director, Creative Director or comparable design leadership role• Exceptional people leadership skills• Can balance innovation with what is tried and true to develop a game that can appeal to 10’s or 100’s of millions of players around the world• Proven track record of delivering clear and consistent creative and managerial feedback that elevates other team members’ workAbout You:• Loves overseeing a team of Designers and Directors, coaching and empowering them to be better in their discipline• Not afraid to make tough decisions• Passionate about the intersection of player agency and immersive, broadly appealing storytelling• Thrives as a member of a cross-functional multidisciplinary team• Communicates with authenticity, intention, and curiosity• Gets excited by learning new skills, dashing to pitch in, even if this means flexing beyond this role’s core responsibilities if it can help us winGenerally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $210,000 - $320,000.Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more detail about our Benefits here.Netflix has a unique culture and environment. Learn more here.Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
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What You Should Know About Creative Director, Copy - SVP of ConcentricLife, Part of Accenture Song, Accenture

As the Creative Director, Copy at ConcentricLife, part of Accenture Song, you will be leading a talented team of designers and storytellers at Night School Studio in New York, NY. Here, we create engaging games packed with narrative depth and immersive experiences. Your main goal will be to steer the design vision of our upcoming titles, engaging audiences in novel ways while overseeing the development from concept to launch and beyond. In this role, your expertise in game design will empower your team to push the boundaries of storytelling mechanics. By hiring and mentoring a robust team of Designers and Game Directors, you’ll foster an environment of collaboration and innovation. With over a decade of experience, you'll bring invaluable knowledge to ensure our games resonate emotionally with players. You’ll work closely with various departments to sculpt a cohesive vision that leverages the unique opportunities provided by the Netflix ecosystem. If you are a passionate leader who thrives on making tough decisions and actively contributes to creative feedback, ConcentricLife is the perfect place for you to grow and make a significant impact. Join us in creating unforgettable gaming experiences that touch on the intersection of player agency and immersive storytelling.

Frequently Asked Questions (FAQs) for Creative Director, Copy - SVP of ConcentricLife, Part of Accenture Song Role at Accenture
What are the primary responsibilities of the Creative Director, Copy at ConcentricLife?

The Creative Director, Copy at ConcentricLife is responsible for overseeing and mentoring a team of Designers and Game Directors, defining the design vision for upcoming titles, and ensuring high-quality game features from implementation to launch. This role involves significant collaboration with various departments to develop a cohesive project vision and requires strong leadership skills to inspire and manage your team effectively.

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What qualifications are required for the Creative Director, Copy position at ConcentricLife?

To qualify for the Creative Director, Copy position at ConcentricLife, candidates must have at least 10 years of game design experience, with previous leadership roles such as Design Director or Creative Director. Strong people management skills, a proven ability to provide constructive feedback, and a passion for innovative storytelling in games is essential for success in this role.

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How does the Creative Director, Copy contribute to game development at ConcentricLife?

The Creative Director, Copy contributes to game development by driving the overall design vision and overseeing the team’s process from initial concept to full implementation. They collaborate with studio leadership to align production with creative goals, ensuring that every game embodies a unique narrative experience that resonates with players.

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What kind of company culture can one expect at ConcentricLife, part of Accenture Song?

ConcentricLife fosters a culture of creativity, collaboration, and respect, where diverse voices are welcomed and valued. This environment encourages innovation and empowerment, allowing team members to contribute meaningfully to projects. The studio emphasizes integrity and excellence in their work culture, creating an inclusive place for all employees.

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What career growth opportunities exist for the Creative Director, Copy at ConcentricLife?

As the Creative Director, Copy at ConcentricLife, there is ample opportunity for personal and professional growth. You will be able to mentor a talented team while continuously learning from cross-functional collaborations. The role invites you to explore innovative storytelling techniques and develop groundbreaking games that can leave a lasting impact on the industry.

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Common Interview Questions for Creative Director, Copy - SVP of ConcentricLife, Part of Accenture Song
Can you describe your experience with leading a creative team in game development?

In your response, emphasize the structure you implemented to guide your team’s creative processes, touch upon specific projects where your leadership directly influenced outcomes, and highlight your strategies for fostering an inclusive and collaborative environment.

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How do you balance innovation with established practices in game design?

Clearly demonstrate your approach to maintaining a balance between trying new directions and sticking to tried-and-true methods. Provide examples where your decisions led to a successful outcome by leveraging both innovation and robust design principles.

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What methodologies do you use for encouraging team collaboration?

Detail specific methodologies or tools that have worked effectively for you, such as Agile development practices, design sprints, or creative workshops, to enhance team collaboration and ensure that all voices contribute to the final product.

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How do you provide constructive feedback to your design team?

Share your framework for giving feedback, emphasizing the importance of being specific, clear, and actionable, and include an example of how your approach led to a tangible improvement in your team’s work.

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What is your process for developing a coherent design vision for a game?

Outline your strategic approach to synthesizing various ideas into a cohesive vision, mentioning research, creative brainstorming sessions, and iterative prototyping as part of your process in developing a game from concept to execution.

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Can you give an example of a tough decision you made in a previous role?

Narrate a situation where you faced a significant challenge that required a tough decision, the process you went through to arrive at that decision, and the ultimate impact it had on the project and team.

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How would you approach integrating user feedback into the design process?

Discuss your method for gathering and evaluating user feedback, emphasizing the importance of user testing, analytics, and how you would involve the team in discussing and integrating this feedback constructively.

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What strategies do you implement for rapid prototyping?

Explain your approach to rapid prototyping, including the tools and techniques you employ to iterate quickly on game features or concepts, and share specific examples of how rapid prototyping has guided design decisions in the past.

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What do you believe is the most important aspect of narrative design in games?

Here, articulate your philosophy on narrative design, emphasizing player agency, emotional engagement, and how narrative threads can shape gameplay, supported by examples from your previous work that highlights your insights.

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How do you envision the future of storytelling in games?

Share your vision for storytelling within the gaming industry, discussing emerging trends, technologies, or concepts that you believe will influence narrative development and player experiences, and how you intend to incorporate these into your design vision at ConcentricLife.

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Our 743,000 people deliver on the promise of technology and human ingenuity every day, serving clients in more than 120 countries. We embrace the power of change to create value and shared success for our clients, people, shareholders, partners an...

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Full-time, on-site
DATE POSTED
December 18, 2024

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