Cloud Chamber is looking for a detail-oriented Senior Materials Artist to create high-quality materials for game environments. You will work closely with a skilled team to develop visually stunning textures.
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Skills
5+ years as Texture or Environment Artist
Knowledge of texturing software, preferably Substance Designer and Painter
Ability to create materials in varied styles
Familiarity with shader networks and procedural texturing
Responsibilities
Create visually stunning textures and materials for physically-based rendering.
Work closely with Lead Artists and Art Directors.
Collaborate with 3D artists and designers.
Help maintain and organize the material library.
Mentor other materials artists.
Benefits
Medical, dental, vision, and life insurance
14 paid holidays per year
Minimum of 15 days vacation leave per year
10 sick days per year
401(K) plan participation
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