To create an intelligent humanoid in the 3D world, the first step is to track real human motions in physical simulation. Although human motion capture and generation have been extensively studied in the past, it is still unclear how to let a humanoid track human motions precisely, while keeping the body balance at various terrains. Our goal is to explore this direction, and develop an effective cross-embodiment body and hand motion tracking algorithm in physical simulation.
YOUR TASKS:
Creating a workflow to transfer motions from SMPL-X to humanoids (e.g. Unitree G1) in simulation.
Developing an algorithm to perform cross-embodiment motion tracking.
Evaluating the performance of the tracking algorithm.
Combining generating motion models (e.g. diffusion models) to the tracking algorithm.
YOUR PROFILE:
Knowledge of PyTorch, deep learning, neural networks, C++.
Knowledge of good software development practice, e.g. git, documentation.
Knowledge of reinforcement learning and robot physical simulation.
Knowledge of SMPL, SMPL-X, or character animation.
At least one paper in CVPR/ICCV/ECCV/IROS/ICRA or equivalent.
WE OFFER:
Research experiences both in academia and industry.
Possibility of paper publication.
6-months working contract.
Flexible remote work with global availability
Our values
Diversity isn’t just a statement at Meshcapade, it sits at the core of the company.
We believe in the diversity of thought because we appreciate that this makes us stronger. Therefore, we encourage applications from everyone who can offer their unique experience to our collective achievements.
Are you ready to dive into the exciting world of humanoid robotics? Join Meshcapade as a PhD Intern, where your innovative ideas and technical skills will be put to the test in a remote setting. In this role, you'll focus on creating an intelligent humanoid in a 3D environment. Your primary task will be developing an algorithm for cross-embodiment body and hand motion tracking, which is essential for ensuring that our humanoids can mimic real human motions effectively and maintain balance across diverse terrains. You'll create workflows to transfer motions from SMPL-X models to our humanoids, like the Unitree G1 simulation, evaluate your algorithms' performance, and even integrate diffusion models to enhance motion generation. If you have a solid background in PyTorch, deep learning, and C++, along with a passion for robotic simulation, then this internship is for you. Your contributions will not only aid in our current projects but also pave the way for research publications that showcase your hard work. At Meshcapade, we value diversity and the unique perspectives it brings. You’ll enjoy a flexible work environment while collaborating with a talented team that is eager to learn and innovate. If you have published research in top-tier conferences and are excited about the future of humanoid robotics, we would love to see your application. Come and be part of a team that values your individuality and expertise!
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