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Devops Engineer

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, Poppy Playtime was the #2 most searched term on YouTube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on TikTok.

Candidate should be familiar with variety of build pipelines, tools (i.e. Jenkins, Steamwork API, Steam Core) and platforms (Perforce, Digital Ocean Droplets and Storage).

Responsibilities: 

  • Administrate our cloud infrastructure.  Suggest improvements to the current setup.
  • Provide technical guidance and educate team members on best practices in operations.
  • Monitor metrics, provide observability to our infrastructure components and perform security audits.
  • Define how to automate processes as well as deployment tasks. Own the deployment process to both internal and production environments.
  • Set up CI/CD pipelines and educate the development teams to enforce a DevOps transformation.
  • Implement and refine IT related best-practices across the studio
  • Update the DevOps processes for environment management including infrastructure, platform, and application lifecycle.
  • Maintain and optimize source control repositories
  • Optimize and maintain build pipelines, particularly around Unreal Engine 5
  • Develop and document administration standards and procedures for internal and first-line support operations.
  • Periodically offer round-the-clock third-line support of the production environments, as part of a rotating on-call duty.
  • Support studio development actions
  • Assist with and maintain transition to remote work environment

Skills:

  • 2+ years’ experience as DevOps or equivalent.
  • Strong experience with Linux-based infrastructures and Digital Ocean
  • Knowledge of Infrastructure as Code best practices and tooling like Terraform.
  • Docker and Kubernetes knowledge is a must.
  • Experience with infrastructure automation.
  • Experience with operations in a microservices architecture.
  • Experience with CI/CD tools, such as Jenkins.
  • Knowledge of Perforce.
  • Be a team player: we use agile development methods, where the team members are in permanent contact. Open mind and good communication skills are a must.
  • Attention to detail, meticulous and organized working habits. Ability to multi-task and to adapt easily to change.
  • Should be open for on-call duty.
  • Knowledge of SteamAPI, Unreal 4/5. 
  • Knowledge of Configuration as Code best practices.
  • Knowledge of other Cloud providers like GCP or Azure is a plus.
  • Knowledge of Python is a plus.
  • Passion for games and some knowledge of the games industry.
  • Bachelor's degree in Computer Science, Math, or related field. Master’s degree in any of these disciplines is a plus.
  • Fluency in written and spoken English.

 

#LI-Remote

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
DATE POSTED
February 17, 2024

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