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Software Engineer - Unity

Please note that this is a hybrid position with a mixture of in-office and home-based working.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK;(and soon to be Brighton!), we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

We are looking for a talented Unity Engineer to join our growing team. As a Unity Engineer, you will play a crucial role in the development of new and existing games, bringing creative ideas to life with your expertise in Unity and C#. You will collaborate with a team of passionate developers, designers, and artists to create engaging and high-quality gaming experiences.

What You'll Do:

  • Develop Systems and Game Features: Use Unity and C# to bring game features and their underlying systems to life.

  • Identify and Resolve Issues: Maintain game stability and performance by troubleshooting and fixing bugs.

  • Collaborate: Work within a cross functional team to plan and deliver work for an exciting game title.

  • Code Reviews: Help maintain high standards across the codebase and champion best practices.

  • Contribute to Process Improvements: Enhance development processes and tools continuously by proactively addressing issues and suggesting improvements.

What We Value:

  • Technical Skills: Proficiency in C# and proven experience with Unity, including an understanding of game architecture, optimisation, and performance.

  • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.

  • Problem-Solving: Strong analytical and problem-solving skills, with a proactive approach to identifying and addressing technical challenges.

  • Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players.

  • Interest in Learning: Eagerness to learn about other technologies and practices to stay current and versatile.

What You May Also Have:

  • Console Experience: Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus.

  • Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.

  • Multiplayer Game Development: Understanding of network programming and multiplayer game development.

  • Unit Testing Skills: Experience writing unit tests to ensure code reliability and robustness.

What We Can Offer:

  • Hybrid Working Arrangement: We are currently looking for an office in Brighton centre, until we have one set up, this role will be remote Brighton. As soon as we have one up and running, we will transition to hybrid working. As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow engineers in person.

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! 

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches

    • Snacks, Including the Good (Yorkshire) Tea

    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. 

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. 

Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms.  

#li-hybrid

Average salary estimate

$60000 / YEARLY (est.)
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$50000K
$70000K

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What You Should Know About Software Engineer - Unity, Rocket Science Group

Join Atomic Theory, a part of the Rocket Science Group based in Brighton, as a Software Engineer - Unity! In this hybrid role, you will collaborate with an enthusiastic team comprised of seasoned AAA veterans, and your passion for gaming will shine as you contribute to developing compelling gaming experiences. Utilize your skills in Unity and C# to develop systems and game features that captivate players. You will troubleshoot and fix bugs, ensuring stable and high-performance gameplay while also engaging in code reviews to maintain a top-notch codebase. It's not just about coding; you'll work closely with cross-functional teams to strategize and implement your ideas, making a meaningful impact on exciting game titles. We believe in continuous improvement, so your insights into enhancing our tools and processes will be highly valued. If you're excited about fostering a culture of technical excellence, problem-solving, and innovation, then Atomic Theory is your new creative sanctuary, where your experiences can lead to greater solutions.

Frequently Asked Questions (FAQs) for Software Engineer - Unity Role at Rocket Science Group
What are the key responsibilities of a Software Engineer - Unity at Atomic Theory?

As a Software Engineer - Unity at Atomic Theory, you will primarily focus on developing systems and game features using Unity and C#. Your role involves troubleshooting issues to maintain game stability, collaborating with cross-functional teams, performing code reviews, and suggesting improvements to development processes. Your passion and expertise will significantly influence exciting new game titles.

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What qualifications are needed for a Software Engineer - Unity at Atomic Theory?

To qualify for the Software Engineer - Unity position at Atomic Theory, you should have proficiency in C# and proven experience with Unity, including a solid understanding of game architecture. Additionally, strong analytical and problem-solving skills, along with a commitment to producing clean and maintainable code, are essential. A genuine passion for gaming and a willingness to continuously learn will set you apart!

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Can a Software Engineer - Unity at Atomic Theory work remotely?

Absolutely! The Software Engineer - Unity position at Atomic Theory supports a hybrid work arrangement. Initially, you can work remotely, and once our Brighton office is up and running, you will have the flexibility to work both from home and in the office, allowing you to collaborate closely with your team.

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What benefits does Atomic Theory offer for the Software Engineer - Unity role?

Atomic Theory offers a competitive salary and a comprehensive benefits package for the Software Engineer - Unity position. This includes private pension options, optional medical, dental, and vision coverage, generous leave policies, annual research credits for personal growth, and a family-friendly workplace environment. We also prioritize work-life balance, ensuring no crunch time, and provide great office perks!

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What kind of projects can a Software Engineer - Unity expect to work on at Atomic Theory?

As a Software Engineer - Unity at Atomic Theory, you will be involved in the development of engaging and high-quality gaming experiences. You will work on exciting titles that are player-centric, with the opportunity to bring creative ideas to life alongside a talented team. Expect to contribute to both new projects and enhance existing games, utilizing cutting-edge tools and frameworks.

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Common Interview Questions for Software Engineer - Unity
Can you describe your experience with Unity and C#?

In your response, focus on specific projects you’ve worked on using Unity and C#, detailing your role, the challenges faced, and how you overcame them. Highlight any particular game features or systems you developed and any performance optimizations you implemented.

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How do you approach debugging and resolving issues in a game?

Explain your debugging process step-by-step, including how you identify problems, the tools you use for troubleshooting, and how you prioritize issues based on their impact on the player's experience. Providing an example of a challenging bug you resolved will showcase your problem-solving skills.

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What is your experience working in cross-functional teams?

Discuss your collaboration experience in previous roles, emphasizing effective communication, teamwork, and any conflicts you successfully navigated. Highlight how your contributions helped achieve a shared goal within a diverse team.

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What best practices do you follow for writing clean and maintainable code?

Talk about the coding standards or principles you adhere to, such as SOLID principles or code commenting. Provide examples of how you’ve implemented these practices in past projects and their positive impact on the development process.

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Can you explain a significant challenge you faced during game development?

Choose a specific challenge related to game development, explain the context, your thought process in tackling it, and the ultimate outcome. This illustrates your resilience and ability to adapt in a dynamic environment.

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What experience do you have with multiplayer game development?

If applicable, detail any projects where you implemented multiplayer features. Share your understanding of network programming concepts and how you ensured smooth gameplay for multiple users.

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How do you stay updated with the latest trends and technologies in game development?

Share your strategies for keeping current, such as following industry news, participating in forums, attending workshops or conferences, and leveraging online courses. Show your commitment to continuous learning in the ever-evolving gaming landscape.

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How would you handle receiving critical feedback on your work?

Demonstrate your openness to feedback by discussing a past experience where you received constructive criticism. Highlight your ability to learn and grow from such experiences and how it positively influenced your future work.

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What’s your approach to optimizing game performance?

Describe the techniques you utilize for optimizing game performance, like profiling tools, asset management, and code optimization strategies. Providing examples will reinforce your expertise in maintaining high-performance gameplay.

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Why do you want to work at Atomic Theory?

Be sincere and enthusiastic about your motivation for joining Atomic Theory. Align your values and skills with their mission, emphasizing your passion for gaming and how you see yourself contributing to their innovative projects.

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DATE POSTED
December 14, 2024

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