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Online Game Engineer, SDK

About the Studio

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. 



About the Role

Rushdown Studios is looking for an experienced Online Game Engineer to join us in support of our partner studio! In this role, you’ll work alongside our team to build and integrate central technologies capable of servicing multiple games with unique needs.


Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!


Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, NC, PA, TX, WI).


Responsibilities
  • Build in-game features that integrate with online APIs with an eye towards both performance and usability for other developers.
  • Write clean and intuitive code that can easily be understood by external developers and extended in the future.
  • Integrate first-party platform features and ensure console certification requirements are met.
  • Collaborate with external programmers to enable their features to run as quickly and efficiently as possible.
  • Solve crashes and other problems on both PC and console.


Requirements
  • Three (3) years of professional experience with C++.
  • Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code.
  • Experience integrating with online systems and related best practices.
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.


Nice-to-Haves
  • Background developing games for consoles and integrating with console SDKs.
  • Experience with multiple game engines, including Unreal Engine or bespoke game engines.
  • Experience developing SDKs or plugins to be used by other developers you may not be working with directly.


Benefits
  • Compensation: $100,000-125,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave


At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.


We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.

Average salary estimate

$112500 / YEARLY (est.)
min
max
$100000K
$125000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Online Game Engineer, SDK, Rushdown Studios

Are you passionate about gaming and eager to make a real impact in the industry? As an Online Game Engineer at Rushdown Studios, you'll dive headfirst into the thrilling world of game development alongside a team of experienced game industry veterans. We believe in nurturing talent, and that’s why we empower our developers to take ownership of their work, leading to extraordinary creations. In this role, you'll focus on building and integrating cutting-edge technologies to support our partner studios in the multiplayer gaming landscape. You’ll be responsible for developing in-game features that communicate with online APIs, ensuring they are not only high-performing but also easy for other developers to understand and utilize. A solid background in C++ and experience with game development is beneficial, but if you’re passionate and eager to learn, we’d love to hear from you! We offer a flexible working model, allowing you to work hybrid or remotely, especially for candidates across New York State and select other states. Your contributions will directly enhance player experiences, and with a competitive salary, great benefits, and a fun work environment, this is an opportunity you won’t want to miss. Join us at Rushdown Studios, where your ideas can help shape games for billions of players worldwide!

Frequently Asked Questions (FAQs) for Online Game Engineer, SDK Role at Rushdown Studios
What responsibilities does the Online Game Engineer at Rushdown Studios have?

As an Online Game Engineer at Rushdown Studios, your primary responsibilities include building in-game features that integrate with online APIs, writing clean and maintainable code, collaborating with external programmers, and ensuring console certification requirements are met. You will also be responsible for troubleshooting crashes and issues on both PC and console platforms, making your role crucial to enhancing the gaming experience.

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What are the qualifications needed for the Online Game Engineer position at Rushdown Studios?

To qualify for the Online Game Engineer role at Rushdown Studios, candidates should have at least three years of professional experience with C++ and experience in developing and shipping commercial games. It's also essential to be proactive in communication and to prioritize player experiences over personal ego. While not mandatory, previous game development experience and familiarity with console SDKs can be advantageous.

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Is remote work an option for the Online Game Engineer role at Rushdown Studios?

Yes, Rushdown Studios offers a hybrid working option for local candidates in Saratoga Springs, NY, but also supports fully remote work for candidates residing across New York State and in select other registered states like California, Georgia, and others. This flexibility allows you to integrate into the team while working in an environment that suits you best.

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What benefits can an Online Game Engineer expect at Rushdown Studios?

Online Game Engineers at Rushdown Studios enjoy a competitive salary in the range of $100,000 to $125,000, along with benefits such as flexible PTO, paid parental leave, medical, dental, and vision insurance, and even an annual video game budget for professional development. There’s also a 401(k) retirement plan to help secure your future.

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How does Rushdown Studios foster a supportive work environment for Online Game Engineers?

Rushdown Studios fosters a supportive work environment by encouraging a culture of collaboration and open communication. They value diverse perspectives and believe in empowering their team members to voice their ideas. Even if you don’t meet every requirement for the Online Game Engineer role, Rushdown Studios welcomes applicants who are passionate and eager to contribute.

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Common Interview Questions for Online Game Engineer, SDK
Can you describe your experience with C++ programming relevant to online game development?

In responding to this question, highlight specific projects where you utilized C++ within a game development context. Discuss challenges faced and how you overcame them, showcasing your problem-solving abilities and how your programming skills directly impacted the game’s performance.

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What strategies do you use to ensure the features you build are user-friendly for other developers?

When answering this question, emphasize your approach to writing clean and maintainable code. Discuss the importance of documentation and feedback within your team, and explain how you collaborate with external developers to gather insights on usability.

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How do you handle debugging and problem-solving in games, particularly on different platforms?

Discuss your systematic approach to debugging, including the tools and methods you use to identify issues on both PC and console platforms. Mention specific examples where your problem-solving skills led to significant improvements in the game's performance.

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Explain a time when you had to integrate new online systems into an existing game.

Provide a detailed account of a specific project where you successfully integrated online systems. Include information about the technology used, the challenges faced during the integration, and how your efforts improved the overall game experience.

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What are some best practices for integrating with online APIs in game development?

Share key best practices that you follow, such as using clear and intuitive APIs for accessibility, maintaining robust error handling, and ensuring seamless data flow between the game and server. Highlight how these practices enhance both developer and player experiences.

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How do you prioritize and manage multiple tasks as an Online Game Engineer?

Talk about your time management strategies, such as using task lists and project management tools. Explain how you prioritize tasks based on urgency and importance while staying flexible to adapt to changing project needs.

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What do you think is essential for fostering collaboration among team members working on multiplayer features?

Discuss the importance of regular communication, shared tools, and documentation to ensure everyone is on the same page. You might also touch on how scheduled meetings and collaborative problem-solving sessions help strengthen the team's bond.

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How do you approach feedback from peers and integrate it into your development process?

Mention your openness to feedback and how you view it as a vital part of the development cycle. Discuss specific instances where you successfully integrated peer feedback into your work that led to tangible improvements.

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What motivates you to work in the gaming industry and specifically at Rushdown Studios?

Express your passion for gaming and how Rushdown Studios aligns with your professional goals. Discuss their commitment to innovation and teamwork, and how these factors motivate you to contribute actively to projects.

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What is your experience with console certification requirements and how do you ensure compliance during development?

Share your understanding of console certification processes and discuss how you've navigated these requirements in past projects. Emphasize the importance of thorough testing and communication with certification teams to ensure smooth compliance.

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MATCH
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FUNDING
DEPARTMENTS
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
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HQ LOCATION
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EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
March 24, 2025

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