VFX Artist | Seedworld
We are seeking an experienced VFX Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.3.
As a VFX artist, you will deploy your excellent understanding of Unreal (Niagara & Blueprint) and usual artist software (Photoshop, Substance, 3D modeling package, etc.) to create and optimize particle systems, shaders, and other VFX that match with the Seedworld unique style.
Responsibilities:
- Create visual effects art assets that balance performance, efficiency, and artistry to achieve optimal run time visual quality and game performance;
- Research, conceptualize, and derive quality visual effects from references to apply to various aspects of the game;
- Collaborate with the art director, game designers, and developers to ensure that VFX meets the game requirements while adhering to artistic standards;
- Share knowledge and best practices with teammates;
- Actively participate in technical and artistic discussions and problem-solving;
- Ability to summarize his work and documentation for internal & external communication.
Required Qualifications:
- 4+ years of experience in similar roles with at least one AAA game shipped on PC or console;
- Prior experience creating 2D and 3D stylized visual effects;
- Experience working with Unreal game engine and Niagara;
- Knowledge of software like Maya/Blender/Houdini, Photoshop/Substance, Embergen, etc.
Desired Qualifications:
- Good visual and technical understanding of FX shader;
- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director;
- Strong knowledge of all the 3D requirements before shader (UV, Texture) and full game pipelines;
- Experience with developing shaders/materials;
- Fast, organized, collaborative, and able to handle feedback;
- Strong organizational, and communication skills and a fluent level in English along with an understanding of production values, deadlines, and priorities.
Bonus Skills:
- Knowledge of scripting (Python, HLSL, Blueprint) would be useful.
Location:
100% remote
Benefits:
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training/courses.
Budget towards purchasing work equipment such as laptops.
Monthly salary paid in stable coins (USDC)
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At Seedworld, we are thrilled to announce an exciting opportunity for a Senior VFX Artist to join our creative team, working on one of the largest Metaverse projects ever conceived! This role is perfect for someone who has a solid understanding of Unreal Engine, specifically versions 5.3, and is equally skilled in various artist software like Photoshop and Substance. We’re looking for a talented VFX Artist who can develop stunning visual effects that not only captivate users but also optimize performance and visual quality. Your main responsibilities will include creating and optimizing particle systems and shaders that seamlessly integrate with the distinct style of Seedworld. Collaboration is key here as you’ll be working alongside our art director and game designers to ensure that all visual effects align with the artistic vision and technical specifications. You’ll dive deep into research and concept development to derive quality effects from references, while also sharing your invaluable insights with teammates. With a minimum of 4 years in a similar role and a shipped AAA game under your belt, you’ll bring your knowledge of 2D and 3D stylized effects to the table and effectively communicate your ideas. The position is remote, offering 21 days of holidays yearly plus sick leave, alongside a budget for training and work equipment. Join us at Seedworld and bring your artistic passion to life in the Metaverse!
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