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Lead Software Engineer- AAA Video Games

Join Our Team as a Lead Software Engineer!

Company: PTW

Location: Remote

Your Role:

As a Lead Software Engineer, you will take on an exciting role that often complements the responsibilities of a Software Engineer or Sr. Software Engineer. Beyond direct programming, you will provide hands-on technical support to a dedicated Ghostpunch project development team. You'll collaborate closely with the Producer and Director of Technology to ensure the optimal use of programming resources for your team.

As the appointed Lead, you’ll have the authority to guide your fellow programmers, sharing insights on quality and the technical aspects of their work. Your valuable input will help the Producer strategize on the efficient utilization and scheduling of technical resources, fostering a smooth workflow throughout the project.

In your role as a Programming adviser, you’ll work with the Producer to maintain the overall quality of Ghostpunch programming, ensuring it meets or exceeds the standards set by the Director of Technology, all while requiring minimal supervision. Alongside your programming duties, you will also engage in other management responsibilities such as project scoping, technical documentation writing, and personnel evaluation.

What We're Looking For:

  • AAA Video game Industry Experience Highly Preferred
  • Bachelor’s degree in Computer Science or related field and at least 4 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.
  • Experience in Programming/Software Design on at least 1 shipping game product from beginning to end.
  • Prior management/leadership training and/or experience.

Responsabilities:

· Establish a collaborative relationship with the Director of Technology, team programmers, and Producer.

· Provide leadership and technical guidance to Software Engineers on the development team.

· Engage in game programming design processes.

· Maintain communication with other disciplines (Art, Design, Audio) regarding their impact on programming.

· Write and debug core engine and game code.

· Develop advanced tools and utilities to support projects.

· Identify and resolve potential problem areas proactively.

· Assist less experienced Software Engineers as needed.

· Estimate time requirements for tasks accurately.

· Advise on technical feasibility and ensure alignment of project design with platform requirements.

· Create and manage the Technical Design Document (TDD), detailing project modules and their connections.

· Work with the Lead Artist to set up a directory structure for team collaboration and archiving.

· Keep the Producer informed of changes to the work schedule, resource needs, and any issues affecting team dynamics.

· Plan and coordinate programming resources under the Producer's guidance to ensure efficient workflow.

Why PTW? We believe in creating a culture that promotes growth, innovation, and fun. Join us in transforming the future of gaming while developing your career alongside brilliant minds!

About us:

PTW is a boutique-with-scale games services company with over 40 studios in 12 countries worldwide. Our range of services includes art and audio production, game development, quality assurance, player support, community management, localization, localization QA, voice production, and data collection.

PTW Bucharest opened its doors in 2016 and has grown from providing Player Support to a range of mobile and AAA games publishers to also offering QA and Localization QA services.

We’re part of a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer’s experience as perfect as possible. For over 25 years, PTW has been providing industry-leading services to every part of the globe. From our humble beginnings as a single office in Japan in 1994, we’ve become a global force with offices across North America, Europe, India, and Asia. The PTW family of brands includes SIDE, and OR Esports. For more information, visit www.ptw.com.

Welcome to PTW

Average salary estimate

$125000 / YEARLY (est.)
min
max
$100000K
$150000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Lead Software Engineer- AAA Video Games, Side

Join Our Team as a Lead Software Engineer at PTW! If you're passionate about video games and possess a wealth of technical expertise, this role might be the perfect fit for you. As a Lead Software Engineer, you will play a pivotal role not just in programming but also in guiding a talented team working on our Ghostpunch project. Collaboration is key; you'll work hand-in-hand with the Producer and the Director of Technology to maximize the programming resources at your disposal. Your experience in the AAA video game industry will shine as you provide essential leadership and technical support to other Software Engineers, ensuring that your team produces high-quality code that adheres to established standards. Your tasks will be diverse—ranging from writing and debugging core game code to engaging in project scoping and crafting technical documentation. With a focus on collaboration, you will also maintain communication with various departments, such as Art, Design, and Audio, to understand their programming needs and align them with the project vision. We are looking for someone with a Bachelor's degree in Computer Science or a related field, at least four years of programming experience in gaming, and experience managing or leading teams. If you’re ready to embrace a culture of growth and innovation while working among enthusiastic game lovers, PTW is the place for you! We proudly foster a creative work environment that encourages teamwork, all while transforming the gaming experience for players around the globe. Welcome to PTW, where your contributions can make a real impact!

Frequently Asked Questions (FAQs) for Lead Software Engineer- AAA Video Games Role at Side
What are the responsibilities of a Lead Software Engineer at PTW?

As a Lead Software Engineer at PTW, your primary responsibilities include providing leadership and technical guidance to the development team, engaging in game programming design, maintaining communication across various disciplines, writing and debugging game code, and developing tools to support projects. You'll also work on project management tasks like creating technical documentation and evaluating team performance.

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What qualifications are needed for a Lead Software Engineer position at PTW?

To qualify for the Lead Software Engineer role at PTW, you should have a Bachelor's degree in Computer Science or a related field, coupled with a minimum of four years of programming experience, preferably in the AAA video game industry. Experience on at least one shipped game product from start to finish, along with prior leadership or management training, is highly valued.

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How does PTW support the career growth of Lead Software Engineers?

PTW is committed to nurturing talent and fostering growth in the careers of Lead Software Engineers through continuous learning opportunities, mentorship programs, and a collaborative environment that encourages innovative thinking. At PTW, you’ll have the chance to work alongside experienced professionals and participate in projects that challenge and expand your skill set.

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What is the company culture like at PTW for a Lead Software Engineer?

The company culture at PTW is built around innovation, creativity, and teamwork. As a Lead Software Engineer, you’ll be part of a vibrant community of gamers and tech enthusiasts who share a common goal of delivering outstanding gaming experiences. PTW believes in an enjoyable work atmosphere that promotes both professional growth and personal well-being.

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What tools do Lead Software Engineers use at PTW?

At PTW, Lead Software Engineers utilize a variety of programming tools and technologies tailored to game development, including advanced code editors, debugging tools, and project management software. The specific tools you’ll work with may vary based on project requirements, but proficiency in industry-standard languages and development environments is crucial.

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Common Interview Questions for Lead Software Engineer- AAA Video Games
Can you describe your experience in developing AAA video games?

In responding to this question, emphasize specific projects you’ve worked on, highlighting your contributions and the technologies used. Mention any relevant hurdles you’ve overcome during the development process to showcase your problem-solving skills.

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How do you approach leadership and mentorship within a programming team?

Talk about your leadership style, providing examples of how you've supported team members in their professional growth. Highlight your experience in fostering an environment that encourages open communication and collaboration.

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What strategies do you use for effective project scoping and estimation?

Explain your process for defining project scope, including how you gather requirements and how you involve your team in the estimation process. Discuss how you ensure deadlines are met without compromising quality.

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How would you handle conflicts between team members during a project?

Focus on your conflict resolution skills, emphasizing your ability to listen to both sides, facilitate discussions, and guide the team toward a mutually acceptable solution, ensuring that productivity remains intact.

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What do you believe is the most critical aspect of game programming?

Highlight the importance of writing clean, efficient code and maintaining a strong collaboration with other departments. Discuss how game performance and player experience drive your programming decisions.

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Can you share an example of a problem you encountered during game development and how you resolved it?

Provide a specific example that illustrates your analytical skills and creativity in problem-solving. Detail the steps you took to address the issue and the impact of your solution on the project.

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How do you keep up with the latest trends and technologies in game development?

Discuss strategies you use to stay informed about industry trends, such as attending conferences, participating in online forums, reading relevant publications, and taking online courses to enhance your skill set.

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What is your experience with technical documentation, and why is it important?

Explain how you view technical documentation as an essential part of the development process. Discuss your experience creating and maintaining documentation and how it aids in communication and knowledge transfer within the team.

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How do you ensure that your team's work aligns with project requirements?

Talk about the importance of constant communication and regular check-ins with your team. Discuss how you guide your team in understanding project specifications and ensure deliverables meet expectations.

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What programming languages and tools are you most proficient in?

Be prepared to discuss your expertise in programming languages relevant to game development, mentioning any specific frameworks and tools you have used. Provide examples of projects where you applied these skills effectively.

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SIDE is a multi-award-winning provider of creative services, and has worked with many of the leading developers and publishers in the video games industry. Founded in 1997, SIDE's team of experienced casting and performance directors, production m...

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Full-time, remote
DATE POSTED
April 20, 2025

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