Join Our Team as a Lead Software Engineer!
Company: PTW
Location: Remote
Your Role:
As a Lead Software Engineer, you will take on an exciting role that often complements the responsibilities of a Software Engineer or Sr. Software Engineer. Beyond direct programming, you will provide hands-on technical support to a dedicated Ghostpunch project development team. You'll collaborate closely with the Producer and Director of Technology to ensure the optimal use of programming resources for your team.
As the appointed Lead, you’ll have the authority to guide your fellow programmers, sharing insights on quality and the technical aspects of their work. Your valuable input will help the Producer strategize on the efficient utilization and scheduling of technical resources, fostering a smooth workflow throughout the project.
In your role as a Programming adviser, you’ll work with the Producer to maintain the overall quality of Ghostpunch programming, ensuring it meets or exceeds the standards set by the Director of Technology, all while requiring minimal supervision. Alongside your programming duties, you will also engage in other management responsibilities such as project scoping, technical documentation writing, and personnel evaluation.
What We're Looking For:
Responsabilities:
· Establish a collaborative relationship with the Director of Technology, team programmers, and Producer.
· Provide leadership and technical guidance to Software Engineers on the development team.
· Engage in game programming design processes.
· Maintain communication with other disciplines (Art, Design, Audio) regarding their impact on programming.
· Write and debug core engine and game code.
· Develop advanced tools and utilities to support projects.
· Identify and resolve potential problem areas proactively.
· Assist less experienced Software Engineers as needed.
· Estimate time requirements for tasks accurately.
· Advise on technical feasibility and ensure alignment of project design with platform requirements.
· Create and manage the Technical Design Document (TDD), detailing project modules and their connections.
· Work with the Lead Artist to set up a directory structure for team collaboration and archiving.
· Keep the Producer informed of changes to the work schedule, resource needs, and any issues affecting team dynamics.
· Plan and coordinate programming resources under the Producer's guidance to ensure efficient workflow.
Why PTW? We believe in creating a culture that promotes growth, innovation, and fun. Join us in transforming the future of gaming while developing your career alongside brilliant minds!
About us:
PTW is a boutique-with-scale games services company with over 40 studios in 12 countries worldwide. Our range of services includes art and audio production, game development, quality assurance, player support, community management, localization, localization QA, voice production, and data collection.
PTW Bucharest opened its doors in 2016 and has grown from providing Player Support to a range of mobile and AAA games publishers to also offering QA and Localization QA services.
We’re part of a global team of passionate, hard-working, ambitious gamers, whose goal is always to make every gamer’s experience as perfect as possible. For over 25 years, PTW has been providing industry-leading services to every part of the globe. From our humble beginnings as a single office in Japan in 1994, we’ve become a global force with offices across North America, Europe, India, and Asia. The PTW family of brands includes SIDE, and OR Esports. For more information, visit www.ptw.com.
Welcome to PTW
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