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VFX Artist (Remote)

Design, Development & Production

Remote (United States)


WE ARE SUPERSOCIAL


Founded in 2020, Supersocial operates a cutting-edge studio and a next-generation agency, developing, producing and publishing world-class games, experiences and brand worlds on Roblox, metaverse, and other emerging platforms. Our mission is to create and empower digital communities to play, explore, socialize and meaningfully express themselves in the next era of the Internet.


Supersocial was founded by Yonatan Raz-Fridman “Yon" (CEO), Pedro Romi (CFO), Luiza Justus (Head of Creative) and Tatiana Wlasek (Chief Operations Officer), together bringing demonstrable track record in building and scaling consumer tech companies and brands. Our CEO Yon is recognized as a trailblazer and thought leader in the metaverse space both for his work with Supersocial and his podcast Into The Metaverse.


Our special sauce is combining creator talent who grew up on the Roblox platform with creatives and operators with decades of experience building consumer brands and telling stories in creative ways. The Supersocial team combines deep Roblox expertise with AAA experience and creative storytellers who, together, design cutting edge experiences that feels authentic to metaverse communities.


HOW YOU'LL MAKE AN IMPACT


As a VFX Artist, you will play a pivotal role in creating captivating and memorable visual effects for our games and experiences. You will collaborate closely with our art and design teams to enhance gameplay experiences and immerse players in our virtual worlds. Your creative flair, technical expertise, and attention to detail will be essential in delivering top-tier visual effects that set our games and experiences apart on the platform.


YOU'LL ENJOY THIS ROLE IF YOU CAN...


  • Design, create, and implement a wide range of visual effects, including but not limited to particle systems, environmental effects, character abilities, and dynamic simulations.
  • Collaborate closely with artists, designers, and engineers to ensure that visual effects align with the overall game vision, art style, and gameplay requirements.
  • Utilize industry-standard tools and software (e.g., Adobe After Effects, Maya, Houdini, Unreal) to develop and optimize visual effects for real-time rendering.
  • Maintain a high standard of quality by testing and iterating on visual effects, ensuring they are visually impressive, performant, and bug-free.
  •  Optimize visual effects to ensure they run smoothly across various platforms while maintaining the desired visual impact.
  • Create clear and concise documentation for visual effects, including guidelines and best practices for the art and engineering teams.
  •  Keep up-to-date with industry trends, tools, and techniques related to visual effects to continually improve and innovate our game visuals.


QUALIFICATIONS


  • Proven experience as a VFX Artist in the gaming industry, with a strong portfolio showcasing your work.
  • Proficiency in industry-standard software and tools for VFX creation and integration.
  • Strong understanding of game engines (e.g. Unreal) and their VFX pipelines.
  • Excellent artistic and technical skills, with a keen eye for detail and aesthetics.
  • Solid understanding of physics, motion, and animation principles.
  • Ability to work effectively in a collaborative, cross-functional team environment.
  • Strong problem-solving skills and the ability to troubleshoot and optimize visual effects for performance.
  • Excellent communication and interpersonal skills.

Creating cutting-edge games, experiences and brand worlds for the metaverse, starting with Roblox.

13 jobs
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
DATE POSTED
October 16, 2024

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