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Senior Game Designer - Casual Games

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.


Fully remote is accepted within a 2-3 hours time difference with France (CET). 


Team


Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.


Voodoo is creating a new Casual Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.


The Studio is working on refreshing and expanding our top legacy games – such as Helix Jump, Flappy Dunk, and Puff Up. These games have already achieved great success, and we're eager to build on that momentum to create the next big hit.



Role
  • Find core gameplay enhancements to unlock engagement uplift across new and existing users.
  • Define prioritized roadmaps and sprints for teams to implement on a bi-weekly basis.
  • Design and optimize meta gameplay features, such as progression systems, time-limited events, new game modes, quests, or player-driven goals, ensuring they contribute to monetization and player engagement.
  • Continuously analyze in-game data to identify opportunities for optimizing and growing game economies.
  • Drive close collaboration with other Game Designers, Developers, Artists and Analysts to align feature strategies with game design goals and clear KPIs that prove success.
  • Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior.
  • Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making;
  • Stay up-to-date with industry trends and competitor strategies in midcore games to identify opportunities for innovation and differentiation.
  • Apply industry best practices and learnings to enhance game monetization and player experiences.


Profile
  • 4+ years of experience as a Hypercasual or Hybridcasual Game Designer
  • Track record of working on hit games, either creating them or by improving them significantly
  • Demonstrated success in leading multidisciplinary teams to achieve design excellence and deliver engaging player experiences
  • Clear communication skills in English, both written and verbal; clear and concise
  • Entrepreneurial mindset essential


Benefits
  • Best-in-class compensation
  • Other benefits according to the country you reside


Voodoo Glassdoor Company Review
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CEO of Voodoo
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Alexandre Yazdi
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Average salary estimate

$75000 / YEARLY (est.)
min
max
$60000K
$90000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior Game Designer - Casual Games, Voodoo

Are you a creative mastermind with a passion for fun and engaging mobile games? Voodoo, based in the heart of Paris, is on the hunt for a Senior Game Designer - Casual Games to join our vibrant team of gaming experts! As a top player in mobile publishing, we boast an impressive portfolio filled with hits like Mob Control and Block Jam, not to mention our innovative apps such as BeReal. This role is not just about design—it's about enhancing existing successful games like Helix Jump, Flappy Dunk, and Puff Up, leveraging your ideas to propel them to new heights! You'll have the exciting opportunity to find core gameplay enhancements that will amplify engagement for both new and existing users. Collaborating with a talented team of developers, artists, and analysts, you will craft designs that contribute to our players’ experiences and boost monetization effectively. With a focus on continuous analysis of in-game data, your recommendations will shape the future of our gaming efforts. At Voodoo, we believe in a balance between innovation and fun, so if you have over 4 years of experience, a track record of launching hit games, and an entrepreneurial mindset, we want to hear from you! Join us in our mission to entertain the world through gaming excellence, where your voice and ideas will make a real impact. Let’s create the next big game together!

Frequently Asked Questions (FAQs) for Senior Game Designer - Casual Games Role at Voodoo
What are the responsibilities of a Senior Game Designer at Voodoo?

As a Senior Game Designer - Casual Games at Voodoo, you will be responsible for finding core gameplay enhancements to boost user engagement, designing and optimizing meta gameplay features, and analyzing in-game data for growth opportunities. Collaboration is key, as you'll work closely with developers and artists to align feature strategies with game design goals, ensuring that all game economy models are adaptable and scalable. Regularly presenting findings to stakeholders and staying updated on industry trends will also be part of your role.

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What qualifications are needed for the Senior Game Designer position at Voodoo?

To qualify for the Senior Game Designer - Casual Games position at Voodoo, you should have at least 4 years of experience in game design, preferably focusing on Hypercasual or Hybridcasual games. A successful track record of contributing to hit games, strong communication skills in English, and a demonstrated ability to lead multidisciplinary teams toward design excellence are essential. An entrepreneurial mindset will also be crucial for innovating and enhancing player experiences.

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What types of games will I be working on as a Senior Game Designer at Voodoo?

In the Senior Game Designer role at Voodoo, you will focus on refreshing and expanding hit legacy games such as Helix Jump, Flappy Dunk, and Puff Up. Your expertise will help reshape these titles, enhancing their appeal to both existing players and new audiences while driving engagement and monetization strategies.

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What are the expected career growth opportunities for a Senior Game Designer at Voodoo?

At Voodoo, a Senior Game Designer can expect numerous opportunities for career growth. With a culture that prioritizes creativity and innovation, you can advance to higher strategical roles, lead larger teams, or even transition into broader areas such as game production or project management based on your interests and proven capabilities.

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What is the company culture like at Voodoo for a Senior Game Designer?

Voodoo’s company culture is dynamic, engaging, and highly collaborative, especially for a Senior Game Designer. The team is composed of talented veterans who are passionate about crafting world-class games. We embrace creativity and innovation, ensuring that all voices are heard and that everyone has the opportunity to contribute to our mission of entertaining the world.

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Common Interview Questions for Senior Game Designer - Casual Games
Can you describe your experience with enhancing existing games?

When answering this question, be specific and highlight notable projects where your design decisions led to increased player engagement or revenue. Provide metrics if possible and emphasize your collaborative approach with teams.

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How do you prioritize features when working on multiple game projects?

Discuss your strategy for assessing player feedback, data analytics, and aligning features with business goals. Mention any tools or methodologies you use for prioritization, such as Agile sprints or user story mapping.

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What methodologies do you use for game design and development?

Explain the frameworks you prefer, such as Agile or Lean methodologies. Discuss how you apply these methods to ensure continuous improvement and collaboration across teams during the game development process.

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How do you keep abreast of industry trends and competitor strategies?

Mention your regular sources of industry news, such as gaming conferences, online forums, and specific publications. Also, share how you apply this knowledge to innovate within your projects.

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Can you provide an example of a successful game feature you created?

Offer a concise yet comprehensive example that illustrates your design process, the challenge you faced, how you approached it, and the positive outcome achieved. Metrics and user feedback can strengthen your response.

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What role does data play in your game design process?

Discuss how you leverage data analytics tools to monitor player behavior, test game mechanics, and validate design decisions. Provide examples of how data informed your recommendations in past projects.

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What do you think are the key elements of a successful casual game?

Highlight aspects such as engaging gameplay, intuitive user experience, and sustainable monetization strategies. Support your answer with examples of casual games that exemplify these qualities.

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Describe a time when you had to pivot your design based on feedback.

Share a relatable story where you gathered feedback from users or stakeholders that prompted you to change your approach. Discuss the final outcomes and what you learned from the experience.

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How do you foster collaboration within a multidisciplinary team?

Talk about your communication style and the importance of setting shared goals. Consider mentioning collaborative tools you use to enhance teamwork and keep everyone aligned throughout the design process.

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What are your long-term career goals as a game designer?

Share your vision for your career path, such as leading larger projects, developing your own game concepts, or mentoring junior designers. Relate your aspirations to the opportunities available at Voodoo, aligning them with the company’s mission.

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Full-time, remote
DATE POSTED
January 5, 2025

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