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World Designer - skate. (Remote / Hybrid)

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


Location: Hybrid and remote work options available across most North American locations.


WE MAKE FUN...FUNNER.


We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.


As a World Designer reporting to the World Architect, you will:


Responsibilities


  • Create environments that are immersive, authentic, and believable while adhering to gameplay metrics and worldbuilding style guides
  • Work with the gameplay team to explore compelling ways for world geometry to interact with our physics systems
  • Assist in driving the development of worlds tools through concise feedback


Qualifications


Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.


  • Experience shipping a AAA-quality (or equivalent) game title in a level designer/world artist role
  • 3+ years game industry experience.
  • Proficiency with 3D modeling packages to whitebox level layouts and prove out gameplay.
  • Well versed in architectural terminology/Urban Layout/Planning concepts.


US COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.


EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES


• California (depending on location e.g. Los Angeles vs. Sacramento):

º $95,450 - $141,800

• New York (depending on location e.g. Manhattan vs. Buffalo):

º $89,200 - $141,800

• Jersey City, NJ:

º $105,250 - $141,800

• Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $89,200 - $118,550

• Washington (depending on location e.g. Seattle vs. Spokane):

º $89,200 - $130,750


Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.


We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.


Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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CEO of Electronic Arts
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Andrew Wilson
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Electronic Arts (EA) is a global leader in digital interactive entertainment, known for developing and delivering high-quality games, content, and online services for internet-connected consoles, mobile devices, and personal computers.

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CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Take Risks
Casual Dress Code
Collaboration over Competition
BENEFITS & PERKS
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Conferences Stipend
Education Stipend
Learning & Development
Bias Training
Performance Bonus
Equity
Paid Time-Off
Maternity Leave
FUNDING
TEAM SIZE
DATE POSTED
April 12, 2023

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