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Senior 2D Generalist Artist- Prototyping, remote image - Rise Careers
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Senior 2D Generalist Artist- Prototyping, remote

We're looking for a Senior 2D Generalist Artist to join our prototyping team!

We have a special prototyping team with the goal of making prototypes and finding successful concepts. And looking for a Senior 2D Artist who will be part of this team together with a Developer, Designer and Creative Director, with the main goal of coming up with unique interesting art solutions for games prototypes. You will create mockups and turn into life the most promising ideas! We have a flat structure, and we give our teams as much autonomy and responsibility as possible because we believe this is the most promising way to get the best results.

Responsibilities:

  • Work in a small team on the production of game concepts/prototypes:
  • Set up art styles for future prototypes;
  • Create mockups and 2D game assets;
  • Work on game interfaces;
  • Implement these assets to Unity;
  • Create layout of game UI in Unity;
  • Animate game 2d assets and UI;
  • Basic work with 3D assets and animation;
  • Create VFX;
  • Create screenshots packs in different art styles for CPI tests.

What we expect from you:

  • Solid casual game art portfolio;
  • Minimum 4 years of experience in the game industry;
  • Desire to work in a small research team on new ideas;
  • Ability to produce creative solutions;
  • Ability to work with Unity store assets;
  • Ability to keep the balance quality/speed, understanding priorities;
  • Solid level of producing 2D game assets;
  • Good knowledge of UI / UX;
  • Basic knowledge of work with 3D assets;
  • Solid knowledge of Adobe Photoshop, Blender;
  • Advanced Unity knowledge;
  • Basics of Animation and VFX knowledge in Unity;
  • Positive and proactive attitude;
  • Open and willing to learn mindset;
  • Good communication skills;
  • English proficiency Upper Intermediate / Advanced.

These would be considered a plus:

  • Shaders knowledge
  • Solid 3D knowledge and work with 3D in Unity (assets, animation)
  • Basics knowledge of work with video (Adobe Premier or Adobe After effects);
  • Knowledge of Adobe Animate, Spine, Adobe After Effects.

Why join us:

  • We operate in a challenging and rapidly growing mobile gaming industry;
  • ZeptoTeam - is a cohesive team of enthusiastic professionals - so your input will be heard, and your role in the project will be weighty;
  • Diversity and inclusion are important to us. ZeptoLab is committed to creating a diverse environment and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, colour, religion, age, gender, gender identity or expression, sexual orientation, or disability;
  • And at last – we’ll offer you an attractive compensation package (from wages to social intangible elements. Package includes medical insurance, education budget, fitness and a lot of additional services).

Average salary estimate

$70000 / YEARLY (est.)
min
max
$60000K
$80000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior 2D Generalist Artist- Prototyping, remote, ZeptoLab

Join us at ZeptoLab as a Senior 2D Generalist Artist on our dynamic prototyping team! In this remote role, you’ll collaborate closely with a Developer, Designer, and Creative Director to bring innovative game prototypes to life. Your main focus will be on creating compelling 2D art solutions and establishing art styles that resonate with players. You’ll have the freedom to explore your creativity while working in a flat team structure designed to foster autonomy and responsibility. As part of the exciting responsibilities, you will develop mockups, craft beautiful game assets, and design intuitive game interfaces, as well as animate these elements and implement them into Unity. Your expertise will also extend to handling basic 3D assets and creating eye-catching VFX. To thrive in this role, you'll need a solid portfolio showcasing your casual game art, along with at least four years of experience in the gaming industry. We're looking for someone with a positive, proactive attitude and excellent communication skills, who understands the balance between quality and speed. Plus, if you've got experience with tools like Photoshop and Blender, we want to hear from you! At ZeptoLab, you'll be part of a diverse, talented team dedicated to pushing the boundaries of gaming, all while receiving an attractive compensation package that ensures you feel valued and motivated. If you’re passionate about creating unique gaming experiences, we’d love for you to join us!

Frequently Asked Questions (FAQs) for Senior 2D Generalist Artist- Prototyping, remote Role at ZeptoLab
What are the responsibilities of a Senior 2D Generalist Artist at ZeptoLab?

As a Senior 2D Generalist Artist at ZeptoLab, you will work with a prototyping team to create mockups, 2D game assets, and user interfaces for games. You'll produce artwork that aligns with future prototypes, animate game assets, and implement these into Unity. Additionally, you'll engage in basic 3D asset work, create visual effects (VFX), and develop screenshot packs for CPI tests.

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What qualifications are required for the Senior 2D Generalist Artist position at ZeptoLab?

To qualify for the Senior 2D Generalist Artist position at ZeptoLab, you should have a solid casual game art portfolio and a minimum of four years of experience in the gaming industry. Proficiency in Adobe Photoshop and Blender, advanced knowledge of Unity, and a basic understanding of animation and VFX in Unity are also required.

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What tools do Senior 2D Generalist Artists at ZeptoLab work with?

Senior 2D Generalist Artists at ZeptoLab primarily work with Adobe Photoshop and Blender for art creation, and they use Unity for implementing 2D assets and animating them. Familiarity with other tools like Adobe Animate, Spine, or video editing software (e.g., Adobe Premier, After Effects) will be considered a plus.

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What kind of team culture can a Senior 2D Generalist Artist expect at ZeptoLab?

At ZeptoLab, the culture is focused on collaboration and inclusivity. As a Senior 2D Generalist Artist, you will become part of a cohesive team where your contributions are valued. The company promotes diversity and an environment where everyone's voice is heard, allowing for a dynamic and supportive workplace.

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What benefits does ZeptoLab offer to its Senior 2D Generalist Artists?

ZeptoLab offers an attractive compensation package that includes competitive wages, medical insurance, an education budget, fitness benefits, and additional services. The company values its employees and strives to create an environment where they feel appreciated and motivated.

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Common Interview Questions for Senior 2D Generalist Artist- Prototyping, remote
Can you describe your experience in developing 2D assets for games?

When answering this question, highlight specific projects you worked on, detailing the type of assets you created and the tools you used. Mention how your contributions impacted the overall game development and the learning processes you underwent during those projects.

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How do you approach creating mockups for a new game concept?

Explain your creative process for developing mockups. Discuss how you gather inspiration, the iterative process you follow, and any collaboration with team members. Provide examples of how your mockups have helped shape final designs in previous projects.

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What is your experience with UI/UX design in games?

Share your understanding of UI/UX principles and how you've applied them in game development. Provide examples of user interface projects you completed, focusing on how you balanced aesthetics with functionality to enhance player experience.

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Can you give an example of how you handled feedback on your work?

Discuss a specific instance where you received feedback from teammates or clients, explaining how you applied that feedback to improve your work. Emphasizing your willingness to learn and adapt showcases your positive attitude and ability to grow.

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What techniques do you use to animate 2D assets?

In your response, you can outline specific techniques or software tools you use for animation, demonstrating your understanding of animation principles and how they apply to game design. Share examples of animations you created and their impact on gameplay.

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How familiar are you with working in Unity?

Be honest about your level of experience with Unity. Highlight specific functionalities you are proficient in, such as integrating assets, animating elements, or building user interfaces. Mention any projects where you extensively used Unity.

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What art style do you feel most comfortable working in, and why?

Discuss the art styles you enjoy and excel at, backing it up with examples from your portfolio. Explain your passion for those styles and how they influence your work, showcasing the versatility necessary for a role at ZeptoLab.

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What methods do you use to ensure high quality and speed in your work?

Describe the strategies you implement to maintain a balance between quality and timeliness. Discuss time management methods, prioritization techniques, and tools that help you streamline your creative process.

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How do you approach collaboration with a team?

Elaborate on your communication style and how you engage with team members to foster a collaborative environment. Provide insights into your experience in working across departments, emphasizing your ability to share ideas and feedback effectively.

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What motivates you to create innovative game prototypes?

Share your passion for gaming and art, explaining how the challenge of creating prototypes drives your creativity. Discuss the joy of exploring new ideas, experimenting, and the satisfaction of seeing concepts come to life.

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ZeptoLab is a global company that creates FUN games filled with INNOVATION and polished with its signature QUALITY. After the success of Cut the Rope series, which has more than 1 BLN downloads and is now a part of the ZeptoLab Green business un...

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Full-time, remote
DATE POSTED
December 28, 2024

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