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Game Designer (f/m/d)

At Sunday, we fuel hybrid-casual games by developing and marketing fun, easy-to-play mobile games that consistently top the charts and generate hundreds of millions of downloads globally.


Our talented team of developers, artists, designers, and marketers work together to build games that are easy to jump into but hard to put down, striking the perfect balance between enjoyment and monetization.


As proud members of the applike group, our primary focus is on leveraging their cutting-edge advertising technology to deliver smart, player-friendly monetization and contribute to a thriving mobile ecosystem. Supported by Bertelsmann, Europe's largest media company, we are equipped with the resources to push the boundaries of the mobile gaming space.


We are currently looking for a well experienced Game Designer to join our team of designers and work on our live hyper-casual and hybrid-casual games.


What you will do:
  • You will create high level feature concepts and pitch them to the team.
  • You will define and scope feature details and tailor them to the product needs.
  • You will work and communicate within a cross-functional team.
  • You will take ownership and share your vision for the game.
  • You will analyze competitors and be in touch with the latest trends in the free-to-play mobile market.
  • You will use our tracking tools to check-in on the performance of the features you have implemented.


Who you are:
  • Minimum 3 years of professional experience in Mobile Game Design.
  • You have an understanding and passion for Hyper Casual and Hybrid Casual Games.
  • Feature Design. Advanced experience in concepting cohesive features, showing a deep understanding of game systems and their effect on game balance.
  • Nice to have: Expertise in prototyping and ideation with a focus on (Hyper Casual) Game Mechanics.
  • Proactivity. You are able to work self-sufficiently and get feedback from your peers and stakeholders.
  • Good command of English as this is the official language in Sunday


Why you will love working here:
  • Work-Life Package: 2 remote days per week, 30 vacation days, 3 weeks per year of remote work, flexible working hours, dog-friendly kick-ass office in the center of the city.
  • Relocation Package: Visa & legal support, relocation bonus, reimbursement of German Classes costs, and more.
  • Happy Belly Package: Monthly company lunch, tons of free snacks and drinks, free breakfast & fresh delicious pastries every Monday
  • Physical & Mental Health Package: In-house gym with a personal trainer, various classes like Yoga with expert teachers & free of charge access to our EAP (Employee Assistance Program)  to support your mental health and well being
  • Activity Package: Regular team and company events, and hackathons.
  • Education Package: Opportunities to boost your professional development with courses and training directly connected to your career goals
  • Wealth building: virtual stock options for all our regular employees


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What You Should Know About Game Designer (f/m/d), AppLike Group

Join Sunday as a Game Designer (f/m/d) in our vibrant Hamburg or Berlin office and dive into the thrilling world of hybrid-casual mobile games! At Sunday, we pride ourselves on crafting games that are not just fun but also addictive, topping the charts worldwide with millions of downloads. You'll be collaborating with a passionate team of developers, artists, and marketers, all working together to create experiences that players can easily jump into yet are hard to put down. As part of the applike group and supported by Bertelsmann, we have the tools and resources to innovate in the mobile gaming landscape. In this role, you will pitch high-level feature concepts, define and scope feature details tailored to our products, and work closely with a cross-functional team. Your analytical skills will come into play as you study competitors and trends in the free-to-play mobile market, ensuring our games remain competitive. If you have a minimum of 3 years of experience in Mobile Game Design and a deep passion for Hyper Casual and Hybrid Casual games, we would love to see how you can contribute to our exciting journey in the gaming industry!

Frequently Asked Questions (FAQs) for Game Designer (f/m/d) Role at AppLike Group
What are the primary responsibilities of a Game Designer at Sunday?

As a Game Designer at Sunday, your primary responsibilities include creating high-level feature concepts, defining and scoping feature details tailored to our mobile games, and working collaboratively within a cross-functional team. You will also take ownership of your visions for the game, analyze competitors, and stay updated with the latest trends in the mobile gaming market.

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What qualifications are required for the Game Designer position at Sunday?

To qualify for the Game Designer position at Sunday, you should have a minimum of 3 years of professional experience in Mobile Game Design. A strong understanding and passion for Hyper Casual and Hybrid Casual games is essential. Additionally, experience in feature design, prototyping, and ideation focused on game mechanics is highly valued.

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How does Sunday support professional development for Game Designers?

Sunday is committed to supporting the professional growth of its Game Designers by offering an Education Package that includes opportunities for courses and training directly aligned with career goals. We believe in empowering our team members to continuously enhance their skills and expertise in mobile game design.

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What unique benefits does Sunday offer to its Game Designers?

As a Game Designer at Sunday, you will enjoy numerous benefits, including a flexible Work-Life Package with options for remote work, 30 vacation days, and an engaging office environment. Additional perks include a Happy Belly Package with monthly lunches, a Physical & Mental Health Package with in-house fitness options, and opportunities for participation in regular team events and activities.

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What tools and technologies do Game Designers use at Sunday?

Game Designers at Sunday utilize various tracking tools to monitor the performance of implemented features, ensuring they meet player engagement and monetization goals. Additionally, designers collaborate with developers and marketers using project management and design software to bring their creative visions to life.

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Common Interview Questions for Game Designer (f/m/d)
Can you describe your process for developing game concepts?

When asked about your game concept development process, highlight your research phase where you analyze market trends and player feedback. Discuss how you brainstorm ideas, collaborate with team members for input, and refine concepts by focusing on gameplay mechanics and player engagement.

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How do you handle feedback from peers and stakeholders?

In response to this question, emphasize your openness to feedback and how you actively seek it during the design process. Provide an example of how constructive criticism has led to improved features or gameplay experiences in your previous projects.

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What do you consider when designing features for mobile games?

Explain that when designing features for mobile games, you consider aspects such as player engagement, game balance, monetization strategies, and overall user experience. Highlight your approach to ensuring features enhance gameplay while also being enjoyable and fair to players.

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Can you give an example of a successful game you designed?

When discussing a successful game you've designed, share specific metrics like player retention rates or download numbers. Describe your role in the project, the features you developed, and what you learned from the experience that you can apply to future projects.

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How do you keep up with the latest trends in mobile gaming?

In your response, mention utilizing industry resources such as gaming news websites, attending conferences, and participating in online gaming communities. Highlight how staying informed about trends helps you innovate and create relevant game features that appeal to players.

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What role do analytics play in your design process?

Explain that analytics are crucial in your design process, as they help you gauge the success of features and understand player behavior. Discuss how you use data to make informed decisions, iterate on designs, and optimize gameplay for better engagement.

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Describe a time you worked on a cross-functional team.

Talk about your experience collaborating with developers, artists, and marketers, emphasizing communication and alignment. Share specific challenges that arose and how teamwork helped to overcome them and resulted in a successful project outcome.

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What do you think are the key elements of a successful hyper-casual game?

Discuss elements like simplicity, instant engagement, addictive gameplay loops, and the importance of breathability in game mechanics. Highlight how these factors create an enjoyable experience that keeps players coming back.

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How do you approach competition analysis in mobile gaming?

Explain your strategy for competition analysis, such as identifying top competitors, studying their game mechanics, monetization strategies, and player engagement tactics. Emphasize how this analysis informs your design choices and helps you innovate within the mobile gaming landscape.

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What is your preferred prototyping tool and why?

Discuss your preferred prototyping tool, highlighting its strengths, such as ease of use, collaboration features, and integration with other development tools. Explain how this tool helps you visualize ideas quickly and iterate efficiently before full development begins.

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Full-time, hybrid
DATE POSTED
December 21, 2024

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