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Destiny Technical UI/UX Designer

Love a good Destiny Holiday event? Or working to distill complex problem spaces into clean and elegant player facing solutions? Passionate about player onboarding and creating elegant bridges into deep gameplay without adding undo complexity? Bungie’s Destiny 2 team is seeking a Technical UI/UX Designer to join our UI/UX Org. This design role will plan and implement large-scale UI/UX features in... close collaboration with Design, Art, and Engineering Leads to deliver major experiential features for future releases of Destiny. RESPONSIBILITIES • Implement and maintain large-scale UI/UX features within our Systems Org and contribute directly to our design guidelines and style guides. • Gain proficiency in proprietary software tools and pipeline processes to implement visual designs (including visual elements like text, bitmaps, and animations) to a fully-functional and polished state. • Collaborate with engineering on toolbox, technical requirements, and data flows. • Collaborate closely with fellow designers to creatively solve design problems, taking into account UX principles and technical limitations. • Devise and champion best practices for implementation in the areas of structure, organization, reusability, and maintainability. • Advocate best practices for UI content development and principles and communicate changes to stakeholders across a whole project. • Utilize graphics software applications to design and produce graphics for UI content. • Aid and support in final design and visual polish of various in-game elements, as needed. REQUIRED SKILLS • Experience in the field of technical implementation and deployment of large-scale games or software solutions. • Skills in implementing a fully functional and visually polished User Interface. • Practical understanding of UX methodology, UI mechanics, and Design theory. • Effective at communication and problem solving. • An understanding of graphics optimization and engine constraints. • Ability to take creative approach to solving challenging, complex problems. • Strong organization skills and the ability to follow established conventions. • Technical ability to pick up complex authoring tools effectively. • Enthusiasm for making industry leading game UI. NICE-TO-HAVE SKILLS • Scripting/programming experience. • Experience working in Agile and using a User-Centered Design process. • Previous working experience in games across multiple platforms. • Motion Graphics and Visual Effects. Bungie full-time (non-contract) employees in the U.S. also receive: • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position • 10 paid Floating Days annually, prorated in the first year of employment based on start date • 10 paid Bungie-observed holidays annually • One hour of Paid Sick Time (PST) for every 30 hours worked Contract and International FTE employees receive competitive benefits through their relevant contracting agency
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Full-time, on-site
DATE POSTED
June 25, 2024

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