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Associate Motion/Production Designer (Remote / Flexible)

Insulet started in 2000 with an idea and a mission to enable our customers to enjoy simplicity, freedom and healthier lives through the use of our Omnipod® product platform. In the last two decades we have improved the lives of hundreds of thousands of patients by using innovative technology that is wearable, waterproof, and lifestyle accommodating.We are looking for highly motivated, performance driven individuals to be a part of our expanding team. We do this by hiring amazing people guided by shared values who exceed customer expectations. Our continued success depends on it!Job Title: Associate Motion/Production DesignerDepartment: Instructional DesignManager/Supervisor: Senior Manager, Instructional DesignFLSA Status: ExemptSOP Group: CPXOPosition OverviewInsulet started in 2000 with an idea and a mission to enable people living with diabetes to enjoy simplicity, freedom, and healthier lives using the tubeless Omnipod® product platform. In the last two decades, we have improved the lives of hundreds of thousands of people living with diabetes by using innovative technology that is wearable, waterproof, and lifestyle-accommodating. Insulet recently launched the Omnipod® 5 System, a tubeless automated insulin delivery system featuring integration with multiple glucose Sensors and the option to control the System using an App on the user’s mobile phone.We are looking for a creative, user-focused motion/production designer to develop dynamic digital learning experiences. We’re re-imagining how our customers learn to use our products through innovation in our product training methods, learning materials, user guides, and embedded mobile learning.We’re looking for someone who wants to use design to change the face of diabetes; someone who can innovate and translate a high-level vision into compelling digital experiences. If you are a creative and innovative motion graphic designer with a passion for bringing ideas to life through motion, a creative thinker, and positive team player with experience delivering world-class look and feel customer experiences, we want you.Associate Motion/Production Designer Responsibilities• Conceptualize and develop visual content, including graphics, motion, animation, and video for online instructional use• Work closely with the Instructional Design and broader UX team, including writers, designers, and researchers, on storytelling to define and create safe, effective, and delightful learning experiences• Work in a fast-paced agile environment with cross-functional teams, generating motion graphics and video learning that tells a story and engages our audience• Work with User Research and Human Factors team to iteratively test early concepts and apply user-centered design best practices to our work. Proactively engage with research to drive testing of your concepts.• Present design concepts and user experience vision in a compelling and positive manner (storyboards, prototypes, wireframes, or interactive presentations) to all levels of the company-from tactical agile software teams to executive leadership and to our customers.• Collaborate with Clinical and Human Factors to ensure our designs are safe and effective and meet regulatory agency guidelines for a medical device experience but hold a high bar on how we can delight the user as well.• Contribute to corporate UX/ID design language development, standards, and frameworks as our brand evolves.• Contribute to tactical and innovation instructional design initiatives within an agile environment on digital learning experiences for the UX Instructional Design (ID) team.• Be mentored by Sr staff in all aspects of UX/ID work to grow and develop as a motion/production designer.Skills / Characteristics• Love of brainstorming and participating in discovery sessions• Great storyteller both visually and verbally and can drive decision making at a tactical feature level• Builds and maintains positive relationships throughout the organization• Perpetuates a high-performance, customer-centric culture throughout the organization, continuously monitoring the needs of the customer• Charismatic, collaborative, and creative contributor who can articulate a vision to achieve outstanding results• Sensitive to and can contribute cross-culturally and with distributed teams.Qualifications• Bachelor's degree or Master’s (Interaction Design, Motion Design, Graphic Design, Psychology, Computer Science, HCI, Industrial Engineering, , Human Factors or equivalent) required• 1-2 years of relevant experience in UX, web, and mobile design, ideally with a focus on developing and implementing customer-centric products, with video, motion and animation design• Strong portfolio required with strong storytelling and presentation skills• Proficiency in video publishing tools in Adobe Creative Cloud suite (After Effects, Animate) and Camtasia• Experience incorporating elements from audio tools like Audacity, Adobe Audition, Pro Tools, or similar• Intellectual curiosity, including the willingness to dig in and learn more about things• Ability to prototype when necessary preferredPhysical Requirements• Ongoing US travel as needed (at least once per quarter)NOTE: This position is eligible for 100% remote working arrangements (may work from home/virtually 100%; may also work hybrid on-site/virtual as desired).  Additional InformationThe US base salary range for this full-time position is $65,600.00 - $98,600.00. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position in the primary work location in the US. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your Talent Acquisition Specialist can share more about the specific salary range for your preferred location during the hiring process. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits.At Insulet Corporation all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.(Know Your Rights)

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What You Should Know About Associate Motion/Production Designer (Remote / Flexible), Insulet Corporation

Join Insulet as an Associate Motion/Production Designer and help transform the way people living with diabetes engage with our products! At Insulet, our mission since 2000 has been to empower our customers to lead healthier lives through innovative technology—specifically our tubeless Omnipod® product platform. As a creative motion designer, you will collaborate with cross-functional teams to develop captivating digital learning experiences that make a lasting impact. Your role will include conceptualizing motion graphics, visual content, and engaging videos for online instructional purposes, ensuring that users not only learn but enjoy their journey with our products. We value innovation and user-centered design, so your ideas will be embraced as you work closely with our UX and instructional design teams. If you're passionate about storytelling and design, and you want to make a difference with your work, you’ll find a welcoming home at Insulet. We offer flexible, remote working options allowing you to balance personal and professional commitments while being part of a mission-driven team dedicated to improving lives through technology. If this sounds like the right fit for you, we can’t wait to see how your creative vision can enhance our customers' experiences!

Frequently Asked Questions (FAQs) for Associate Motion/Production Designer (Remote / Flexible) Role at Insulet Corporation
What are the primary responsibilities of the Associate Motion/Production Designer at Insulet?

As an Associate Motion/Production Designer at Insulet, you'll be responsible for developing visual content aimed at enhancing online learning experiences. This includes creating graphics, animations, and videos that help demystify product training for our users. You'll collaborate with the Instructional Design team to craft engaging stories and presentations that effectively communicate our vision, all while ensuring that your designs adhere to user-centered design principles and regulatory guidelines.

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What skills do I need to apply for the Associate Motion/Production Designer position at Insulet?

To qualify for the Associate Motion/Production Designer role at Insulet, applicants should have a Bachelor's or Master’s degree in design or related fields and 1-2 years of relevant experience in UX, motion design, or video production. Proficiency in Adobe Creative Cloud tools, particularly After Effects and Camtasia, is essential. Applicants should also bring strong storytelling abilities and a collaborative mindset. A robust portfolio showcasing your motion graphics and animation work will be a great asset in the application process.

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Can I work remotely as an Associate Motion/Production Designer for Insulet?

Yes! The Associate Motion/Production Designer position at Insulet offers 100% remote working arrangements. You can choose to work from home or utilize a hybrid on-site/virtual model as you see fit. This flexibility allows you to maintain a healthy work-life balance while contributing effectively to our innovative team.

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What kind of projects will I work on as an Associate Motion/Production Designer at Insulet?

In the role of an Associate Motion/Production Designer at Insulet, you'll engage in dynamic projects aimed at enhancing the digital learning experience for our customers. This includes conceptualizing and producing visual materials for training that helps users interact with our Omnipod® platform. You will also collaborate closely with UX professionals to refine and test your concepts, ensuring that every piece of content serves to educate and engage our users effectively.

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What is the salary range for the Associate Motion/Production Designer position at Insulet?

The base salary range for the Associate Motion/Production Designer role at Insulet is between $65,600.00 and $98,600.00, depending on your location, experience, and specific skills. It's important to note that this figure reflects base salary only and does not include potential bonuses, equity, or benefits that may be part of your overall compensation package.

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Common Interview Questions for Associate Motion/Production Designer (Remote / Flexible)
How do you approach creating motion graphics for instructional content?

When creating motion graphics for instructional content, the first step is to understand the core message and learning objectives. I begin by researching my audience's needs, then brainstorm ideas that effectively convey the content visually. I leverage storytelling techniques to ensure that the motion graphics engage viewers and facilitate retention of the material. Collaborating with instructional designers helps me align visual content with educational goals.

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Can you tell us about a time you had to present a design concept to stakeholders?

Certainly! In a previous role, I was tasked with presenting a new motion design concept for an educational program. I prepared a comprehensive presentation that included storyboards, prototypes, and a clear narrative around the design process. I highlighted the user-centered approach I took, the research I conducted, and anticipated feedback. My ability to communicate the vision and address questions led to approval and excitement for the project.

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What tools do you use for video production and design?

For video production and design, I primarily use Adobe Creative Cloud tools, especially After Effects for motion graphics and Premiere Pro for video editing. Additionally, I utilize Camtasia for screen recordings and audio tools like Audacity to enhance audio quality. My proficiency in these tools allows me to produce high-quality, engaging content efficiently.

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How do you ensure your designs are user-centered?

I ensure my designs are user-centered by conducting thorough user research at the project's outset. This includes gathering feedback from users, observing their interactions with products, and applying human-centered design principles. Throughout the design process, I stay flexible, iterating on designs based on user testing and feedback to create safe and effective learning experiences.

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Describe your experience working with cross-functional teams.

In my past positions, I regularly collaborated with diverse teams, including instructional designers, UX researchers, and subject matter experts. This collaboration has taught me the importance of clearly communicating my ideas and being open to feedback. I actively participate in brainstorming sessions, ensuring every voice is heard and we collectively push our projects forward.

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How do you handle tight deadlines without compromising quality?

When faced with tight deadlines, I prioritize effective time management and clear communication with my team. I often break larger projects into smaller, manageable tasks and set achievable milestones to track progress. By focusing on the most critical elements of a project first, I can ensure that quality is not compromised while still meeting deadlines. Additionally, I maintain an open line of communication to adjust timelines if necessary.

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What is your strategy for keeping up with design trends?

I keep up with design trends by actively participating in online design communities, subscribing to design blogs, and following industry leaders on social media. I also attend webinars and workshops to learn new techniques and applications that I can integrate into my work. Staying informed helps me innovate and ensure that my designs remain fresh and relevant.

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What projects are you most proud of and why?

I am particularly proud of a digital training module I created for a health tech company that significantly improved user engagement. I utilized a blend of motion graphics and video storytelling to simplify complex concepts, contributing to a measurable increase in user satisfaction and retention rates. Seeing how my work directly impacted users’ learning made it a fulfilling experience.

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How do you incorporate feedback into your design process?

Incorporating feedback into my design process is essential for growth. I actively solicit feedback from team members, stakeholders, and users and appreciate constructive criticism. I analyze the feedback objectively, identifying actionable items I can implement in my designs. This iterative approach not only improves the final product but also helps foster collaboration and trust within the team.

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How would you describe your design style?

My design style is user-centric, flexible, and visually engaging. I prioritize clarity and simplicity in my work, aiming for designs that not only captivate but also inform. I believe in the power of storytelling through visuals and adapt elements to suit the project’s objectives while ensuring that the end users’ needs always remain at the forefront.

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Enable our customers to enjoy simplicity, freedom, and healthier lives through innovative technology.

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Full-time, remote
DATE POSTED
December 23, 2024

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