At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can’t wait for you to play.
For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.
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You will be a key member of the growing engineering team for a new project. You will be
responsible for all aspects of the development related to graphics and visual presentation of the game. You will be a bridge between the engineering and hardware and the creative team and their game vision.
The salary range for this position in Los Angeles is $150,000 – $170,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.
#Interactive #LI-hybrid
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com.
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At Skydance Interactive, we’re looking for a talented Senior Graphics Engineer II to join our innovative team in Santa Monica. As a crucial member of our engineering crew, you’ll work on projects that challenge the boundaries of interactive entertainment, contributing to groundbreaking VR titles like The Walking Dead: Saints & Sinners. Your focus will be on developing and optimizing graphics and visual presentation elements, ensuring they align perfectly with the creative vision of our games. In this role, you’ll architect and maintain rendering pipelines, work closely with our technical art team to create new features, and refine existing systems to ensure peak performance across platforms. We’re a passionate team that thrives on collaboration, so your insights will bridge the gap between engineering and creativity, enabling us to produce games that captivate players. Joining us means more than just a job; it’s about being part of a culture that celebrates innovation, diverse voices, and taking ownership of your work. If you have 5+ years of experience with graphics-related development in commercial games and a robust knowledge of C++, shader languages, and GPU performance analysis, we’d love to see what you can bring to Skydance Interactive’s table. Join us as we continue to redefine the future of gaming!
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Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences.
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