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Cloud Chamber is on the lookout for an enthusiastic Object Bank Specialist to become a part of our vibrant studio in Montreal. If you have a sharp artistic vision and an innate talent for organization, this might just be the perfect fit for you! In this role, you’ll report directly to the Lead Object Bank Specialist and collaborate with a talented team of artists. Your mission will be to ensure that the Modeling and Texture team’s output meets our high standards and integrates seamlessly into the game, enhancing the player experience. You’ll inspect placeholder and final game assets, refine existing assets, optimize them for integration, and even lend a hand in fixing issues that may arise. We value your creativity and willingness to learn as you work closely with our Environment Artists and Level Designers to elevate the quality of our assets. Utilizing software like Confluence and Slack, you’ll help us streamline our asset production process, while documenting and addressing any defects using databases such as Jira. If you have a Bachelor’s Degree in Fine Art, Studio Art, or Digital Art, plus 1-3 years of experience in AAA gaming or a similar environment, we want to hear from you! Your keen eye for detail and proactive mindset will help us merge artistry with technical prowess as we work on the next BioShock. Join us as we create visual experiences that captivate players and push the boundaries of gaming. We’re a diverse team passionate about our work, and we believe in the power of collaboration. Let's make magic together!
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