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Game Experience Designer at Colonist Remote

Game Experience Designer job at Colonist. Remote.Position: Game Experience DesignerWorking Hours: We are asynchronous, work when you wantLocation: Fully RemoteSalary Range: $2,000 - $5,000 USD/monthEligible Locations: AnywhereAbout ColonistWe're building the biggest digital board game platform on the internet. Last year, our players spent 2,466 years playing 45 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.About The RoleAs a Game Experience Designer at Colonist, you will craft engaging, intuitive, and accessible interactions that bring our digital board game to life. You’ll design fluid animations, seamless interactions, and compelling UX that keep players immersed, leading to significant increasing in our game completion rates. Your work will directly impact millions of players, shaping how they experience strategy, competition, and fun.What You'll Do• Work closely with a dynamic, cross-functional team to drive design decisions that enhance the user experience• Independently create high-quality UX/UI designs that set a new standard for creativity and usability• Dive deep into player behavior, using data and research to refine game interactions and make every session more engaging• Conduct user research and interviews to gather insights, refine strategies, and implement feedback effectively• Leverage tools like Figma and other cutting-edge design platforms to ideate, prototype, and refine designsRequirements• 5+ years of experience as a Game Experience Designer• Proficiency in Figma or similar design tools• Strong analytical skills in player behavior and feedback interpretation• Extensive experience conducting user interviews and usability testing• Expertise in interaction and motion design, animation principles, and 2D asset implementation• Deep understanding of game mechanics and accessibility best practices (e.g., colorblind modes, UX clarity)• Solid grasp of graphic design principles and game sound designNice to Have• Familiarity with game engines (e.g., Unity, Unreal)• Basic scripting knowledge for prototyping (e.g., C#, JavaScript)Our Values at ColonistWe strongly adhere to these values in our team - if these resonate, then you’ll love working here!DependabilityWe're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.OwnershipWe take full responsibility and go beyond our roles to improve Colonist. Each of us acts like we own the company, because through our stock options, we do.Clear CommunicationIn our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.Efficient ExecutionWe move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.Continuous LearningWe're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.Benefits and CompensationCompensation• Competitive salary paid in USD• Stock options (own a piece of Colonist)Benefits• Fully remote work• Flexible hours - Work on your own time, we’re async• Unlimited vacation• Work equipment providedGrowth• Work directly impacts 5M+ yearly active players• Rapid learning opportunities• Work with exceptional colleagues on challenging projects• Freedom to identify and solve problems• Access to all company metrics and discussions

Average salary estimate

$42000 / YEARLY (est.)
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$24000K
$60000K

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What You Should Know About Game Experience Designer at Colonist Remote, Colonist

Join us as a Game Experience Designer at Colonist, where you’ll be part of a fantastic, fully remote team that's revolutionizing the way people experience digital board games. With the world's largest digital platform based on Settlers of Catan, our community has already spent a whopping 2,466 years playing 45 million games! As a Game Experience Designer, you will play a crucial role in crafting intuitive interactions and mesmerizing animations that keep players immersed in the spirit of competition and strategy. Collaborating closely with talented professionals, you will gather insights from player behavior and conduct user interviews to refine game experiences. Imagine the satisfaction of knowing your designs will enhance the gameplay for millions around the globe! You’ll utilize cutting-edge design tools like Figma to bring your ideas to life, contributing to a game that people genuinely love. With a salary range of $2,000 - $5,000 per month and a culture that values dependability, ownership, clear communication, efficient execution, and continuous learning, Colonist offers you the freedom to work when and where you want. Are you ready to leave a mark on the gaming world? If you’re passionate about innovative game design and want to be part of a dynamic team, we can’t wait to meet you!

Frequently Asked Questions (FAQs) for Game Experience Designer at Colonist Remote Role at Colonist
What are the main responsibilities of a Game Experience Designer at Colonist?

As a Game Experience Designer at Colonist, your primary responsibilities include creating engaging UX/UI designs that enhance user experiences, analyzing player behavior, conducting user research, and refining game interactions. You will collaborate with cross-functional teams to drive impactful design decisions, employing tools like Figma to prototype and ideate new ideas that revolutionize how players experience our digital board games.

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What qualifications are required for the Game Experience Designer position at Colonist?

To qualify for the Game Experience Designer role at Colonist, you should have at least 5 years of relevant experience, proficiency in design tools like Figma, strong analytical skills concerning player behavior, and extensive experience with user interviews. A solid understanding of game mechanics, accessibility best practices, and graphic design principles is also paramount to succeed in this position.

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What tools and technologies will I use as a Game Experience Designer at Colonist?

In your role as a Game Experience Designer at Colonist, you will primarily use Figma for UX/UI design. Additionally, familiarity with game engines such as Unity or Unreal, along with basic scripting knowledge in languages like C# or JavaScript, will allow you to prototype effectively and create dynamic game interactions that elevate player engagement.

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How does Colonist support the professional development of its Game Experience Designers?

Colonist is committed to the continuous learning and professional growth of its team members. As a Game Experience Designer, you'd have access to rapid learning opportunities, the ability to work on challenging projects with experienced colleagues, and the freedom to identify and solve problems. Participation in discussions around company metrics also enhances your understanding of player engagement and game design impact.

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What does team culture look like for a Game Experience Designer at Colonist?

The team culture at Colonist emphasizes values like dependability, ownership, clear communication, efficient execution, and continuous learning. As a Game Experience Designer, you'll thrive in our fully remote environment, where asynchronicity allows for flexibility in working hours. Our team's direct communication style fosters collaboration and ensures everyone is aligned, while our focus on impact empowers you to take ownership of your projects.

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Common Interview Questions for Game Experience Designer at Colonist Remote
Can you describe your experience with UX/UI design as a Game Experience Designer?

When answering this question, be sure to highlight specific projects where you successfully designed engaging interfaces. Discuss the tools you used, your design process, and how you incorporated user feedback to enhance the end product. Your goal is to demonstrate your ability to create intuitive experiences that resonate with players.

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How do you approach user research and usability testing?

In your response, explain your methodology for conducting user research, including how you gather data through interviews and testing sessions. Illustrate the importance of applying this data to design decisions and provide examples of how you've used research findings to refine game interactions in past roles.

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How important is collaboration with other teams in your design process?

Discuss the value of cross-functional collaboration by providing examples of how you’ve worked with game developers, product managers, and other designers. Emphasize how these partnerships have led to enhanced user experiences and how you actively seek input and feedback throughout the design process.

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What strategies do you use to interpret player feedback effectively?

Explain your approach to synthesizing player feedback, citing specific techniques you utilize to categorize, analyze, and prioritize feedback. Highlight an instance where feedback dramatically improved a design, showcasing your ability to adapt based on player insights.

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What tools do you prefer for designing and prototyping, and why?

Share your experience with design tools, specifically your proficiency with Figma and why it's your go-to for prototyping. Mention features you find invaluable and how you stay updated with new design technologies to enhance your workflow and outcomes.

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Can you give an example of a design challenge you overcame in a previous project?

Reflect on a specific challenge you faced in a past role. Clearly describe the problem, your thought process, the solution you implemented, and the positive outcome. This will demonstrate your critical thinking skills and ability to navigate obstacles in the design process.

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What is your understanding of accessibility in game design?

Discuss the importance of accessibility in your design work and provide examples of how you've implemented features like colorblind modes or adjustable UI elements. Showcase your commitment to creating inclusive experiences for all players.

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How do you stay updated with trends in game experience design?

Share your strategies for staying abreast of industry trends, whether through reading design blogs, attending webinars, or participating in design communities. Mention specific resources or events that inspire you and contribute to your professional growth.

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How do you handle tight deadlines and ensure quality in your designs?

Provide insight into your time management techniques, such as prioritization and breaking down tasks. Highlight a situation where you successfully met a deadline while maintaining high-quality work, reflecting your ability to balance speed with excellence.

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What excites you most about working for Colonist as a Game Experience Designer?

Express your enthusiasm for Colonist, referencing its innovative approach to digital board gaming and the opportunity to impact millions of players. Discuss how the company’s values align with your personal philosophy and why this motivates you to contribute your best work.

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Colonist.io is a web-based, free online alternative to the challenging social and strategy-based board game.

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Full-time, remote
DATE POSTED
March 20, 2025

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