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Senior Combat Designer

Free Range Games grows games the old fashioned way: we don't put our team in cages, we work distributedly, and we don't use toxic work/life trade-offs. Some of our crafters have worked together from PS1 to PS5 and will tell you about carving games one triangle at a time from punch cards.We are some of the folk behind Spider-man, Tony Hawk, Lord of the Rings, Twitch Sings, Oddworld, Callisto Protocol, Shrek Super Slam, and dozens of mobile and web games. We believe every member of the team has a voice in what the game should be.We prioritize community, family, and love-of-gaming over process, crunching, and TPS reports. And maybe that's what you want too.As a Senior Combat Designer, you will be responsible for creating intense and exhilarating combat experiences in our upcoming open world, 3rd person action game. It will be your job to envision, design, prototype and refine enemies that feel memorable and challenging. You will work closely with all parts of the development team to ensure that the combat in our game is both visually stunning and responsive, providing players with a visceral and engaging experience.Key Responsibilities:Design, prototype, and implement combat mechanics that align with the game's vision and narrative.Work closely with the animation team to create and iterate on fluid and impactful combat animations that convey the weight and intensity of each action.Balance player abilities and enemy AI to create dynamic and exciting combat scenarios.Iterate on combat systems based on player feedback and playtesting results.Qualifications:Shipped at least one 3rd person action video game.Strong understanding of animation principles and the ability to work closely with animators to achieve a visceral melee combat feel.Familiarity with AI design and enemy behavior systems.Experience working with scripting and blueprinting.Strong problem-solving skills and the ability to adapt to changing project requirements.Excellent communication and collaboration skills.Preferred Qualifications:Proficiency in Unreal Engine 5 is a plus.Experience with open-world game design and non-linear level design.Knowledge of industry-standard software such as Maya, 3ds Max, or Blender.An understanding of what makes combat engaging and memorable.Equal Opportunity Employer StatementFree Range Games is an equal opportunity employer that is committed to diversity and inclusion in the workplace. We prohibit discrimination and harassment of any kind based on race, color, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.This policy applies to all employment practices within our organization, including hiring, recruiting, promotion, termination, layoff, recall, leave of absence, compensation, benefits, training, and apprenticeship. Free Range Games makes hiring decisions based solely on qualifications, merit, and business needs at the time.E-Verify participantFederal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States. Free Range Games participates in E-Verify.
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What You Should Know About Senior Combat Designer, Free Range Games

Are you ready to take your skills in game design to the next level? Free Range Games is on the lookout for a talented Senior Combat Designer to join our unique team in Des Moines, IA. We don’t just build games; we craft experiences that resonate with players. With a legacy that includes iconic titles like Spider-man, Tony Hawk, and Lord of the Rings, our culture thrives on creativity and collaboration, ensuring every voice is heard. In this role, you’ll have the exciting opportunity to create intense and exhilarating combat mechanics for our upcoming open-world, 3rd person action game. Imagine envisioning and designing memorable enemies while working closely with animators to bring fluid, impactful combat animations to life. Collaboration is key here; you'll balance player abilities with AI design, ensuring every battle is dynamic and engaging. We highly value your strong problem-solving skills and ability to adapt to the evolving game design landscape. If you have shipped at least one action game and possess a solid understanding of animation principles, let’s chat about bringing your expertise to Free Range Games. Join a team that prioritizes community and love for gaming without the toxicity of crunch culture. Come help us redefine what combat means in gaming!

Frequently Asked Questions (FAQs) for Senior Combat Designer Role at Free Range Games
What responsibilities does a Senior Combat Designer at Free Range Games have?

At Free Range Games, the Senior Combat Designer is tasked with creating intense and thrilling combat experiences for our upcoming 3rd person action game. This role involves designing, prototyping, and implementing combat mechanics that align with the game's vision, refining enemy designs to ensure they offer a memorable challenge, and working with the entire development team to maintain a visually stunning and responsive combat system.

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What are the qualifications needed for the Senior Combat Designer position at Free Range Games?

The ideal candidate for the Senior Combat Designer role at Free Range Games should have released at least one 3rd person action video game and possess a strong understanding of animation principles, especially for creating visceral melee combat. Familiarity with AI design, experience in scripting and blueprinting, along with excellent communication and teamwork skills are also crucial for this role.

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What game design principles are important for a Senior Combat Designer at Free Range Games?

For a Senior Combat Designer at Free Range Games, it is essential to have a firm grasp of industry-standard design principles, particularly those that enhance player engagement and enjoyment. Candidates should focus on creating a balanced relationship between player abilities, enemy AI behavior, and engaging combat scenarios, ensuring feedback from playtesting is used to refine and improve the overall gaming experience.

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Is knowledge of Unreal Engine 5 required for the Senior Combat Designer role at Free Range Games?

While proficiency in Unreal Engine 5 is preferred for the Senior Combat Designer position at Free Range Games, it isn't strictly required. However, having experience in this area could be advantageous, especially for those focusing on open-world game design and non-linear level creation. Candidates should be willing to learn and adapt, as the team values diverse skill sets.

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What makes the culture at Free Range Games unique for a Senior Combat Designer?

The culture at Free Range Games is centered around creativity, community, and a genuine passion for gaming, setting it apart in the industry. Our team works distributedly, prioritizes work-life balance, and avoids the toxic crunch mentality often seen in game development. As a Senior Combat Designer, you’ll find an environment where innovation thrives, and every member’s voice is considered an essential part of the development process.

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Common Interview Questions for Senior Combat Designer
Can you describe your experience with designing combat mechanics for action games?

When answering this question, focus on specific examples from your previous projects. Highlight the design processes you’ve implemented, the challenges faced, and how you ensured that the combat mechanics were engaging and aligned with the game's vision.

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How do you approach balancing player abilities and enemy AI in your designs?

Discuss your methodology for achieving balance in gameplay. This could include iterative playtesting, analyzing player feedback, and how you’ve adjusted parameters to create exciting and fair combat scenarios in your previous projects.

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What animation principles do you think are crucial for creating satisfying combat experiences?

Explain your understanding of animation principles and how they contribute to the gameplay experience. Share examples of how you have collaborated with animators to create combat that feels fluid and impactful, enhancing the player's immersion.

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Describe a time you had to deal with significant changes in a project. How did you handle it?

Provide an example of a project where unexpected changes occurred. Discuss how you adapted your designs and collaborated with your team to adjust effectively, ensuring that the project remained on track.

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What do you believe makes combat memorable in games?

Share your thoughts on the elements that create memorable combat experiences, emphasizing the importance of immersion, player feedback systems, and strong visual and auditory cues that enhance the excitement of combat.

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How do you incorporate player feedback into your combat design process?

Discuss the methods you use to gather and analyze player feedback, such as focus groups or playtesting sessions. Illustrate how you translate this feedback into actionable changes in your design to enhance gameplay.

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What programming or scripting languages are you comfortable using in combat design?

List the programming and scripting languages you have experience with, providing examples of how you've utilized them in your previous combat designs. Emphasize your willingness to learn new languages if needed.

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What excites you most about the role of Senior Combat Designer at Free Range Games?

Share your enthusiasm for the unique atmosphere at Free Range Games and how that aligns with your passion for game design. Discuss your eagerness to contribute to innovative projects alongside a talented team.

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How would you describe your collaboration style when working with other departments such as animation and AI design?

Talk about your approach to collaboration, emphasizing communication, openness to ideas, and willingness to compromise to ensure that design visions align across departments for a cohesive gameplay experience.

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Do you have any experience with open-world game design?

If you have experience in open-world design, illustrate that with examples of your work and how it affected combat systems in your games. If not, discuss your enthusiasm for the genre and your willingness to learn and grow in this area.

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Free Range Games’ mission is to make video games that people find meaningful, memorable, and fun. To do so, we've assembled a diverse group of talented developers who are given the freedom and resources to unleash their full creative potential. We...

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Full-time, remote
DATE POSTED
December 11, 2024

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