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Senior 3D Rigging Artist

Company Description

Join The Game! 

Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 2,700 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.  

All trademarks referenced above are owned by their respective trademark owners.

Job Description

  • Create and integrate high-quality rigs for various game assets (characters, creatures, environment, etc.) in Maya and 3ds Max for game engine compatibility.
  • Act as a bridge among Animators and various game teams to develop engaging gameplay animation system, best practices and on-time delivery.
  • Debug issues and advocate for best animation practices.
  • Design, maintain and troubleshoot animation tools and adapt animation pipelines considering project's technical constraint.
  • Inspire, coach animators and provide technical assistance when needed, while ensuring the accuracy of task status reporting.

Qualifications

  • 4-5 years of experience in the gaming industry with a background in animation or related field.
  • Proficiency in rigging, skinning with ability to do complex rigs (bone based & blendshapes), animation, and integration workflows.
  • Proficient in Maya, 3ds Max, Unity, and Unreal, with programming skills in Python and C#; familiarity with Maxscript and MEL.
  • Strong understanding of human anatomy, proportion, perspective, composition, color, shading, lighting, and post-processing.
  • Excellent problem-solving and English communication skills for artistic and technical challenges.
  • Demonstrates strong mindset, commitment, flexibility, self-discipline, teamwork, and a passion for video games.

Additional Information

Recruitment Process:

  • (1) 30-minute Call. Only qualified candidates will be contacted by our recruiters.
  • (2) Test.
  • (3) Interview.
  • (4) Offer.

Work Location and Hour:

  • Work location: 26 Ung Van Khiem, Binh Thanh, HCMC.
  • Work hours: 08:30 AM - 06:00 PM, Monday - Friday.

Why Join Gameloft?

  • You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
  • You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
  • You want to contribute to a vibrant and dynamic atmosphere.
  • You want to join a global company and meet great people around the world.
  • You will work on an employment contract with competitive remuneration and benefits package.
  • You are looking for a fun place to work in the heart of the city.

What We Offer

  • A hybrid working model (3 days WFO and 2 days WFH).
  • A dynamic workplace environment, with over 18 nationalities, where hundreds of world-renowned game titles were born.
  • A range of well-being events and policies to support employees physically, mentally, and emotionally.
  • An open-space office, a cafeteria, a terrace and a Gaming Area.
  • Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy,...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...
  • 100% coverage of mandatory insurance and extra healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Other benefits from one of the best employers in Vietnam.

What's more?

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What You Should Know About Senior 3D Rigging Artist, Gameloft

Are you passionate about shaping the digital world? Join Gameloft as a Senior 3D Rigging Artist in the vibrant city of Ho Chi Minh! With over 20 years of experience, Gameloft is a trailblazer in the gaming industry, known for creating remarkable experiences across mobile, PC, and console platforms. In this role, you will create and integrate high-quality rigs for game assets, bridging the gap between animators and game teams. You’ll work closely with talented individuals to develop engaging gameplay animations and ensure timely delivery of assets. Your expertise in tools like Maya and 3ds Max will shine as you troubleshoot, design, and maintain animation tools, adapting them to align with project needs. You will also have the opportunity to inspire and coach fellow animators while advocating for best animation practices, all within an exciting and collaborative environment. This isn’t just another job; it’s a chance to be part of an extraordinary team that has captivated audiences with blockbuster titles like Asphalt and Modern Combat. If you have 4-5 years of experience and a knack for complex rigging and perfecting animation workflows, Gameloft is excited to welcome you aboard. Come and bring your passion for games to life in a dynamic workplace where your talents can thrive!

Frequently Asked Questions (FAQs) for Senior 3D Rigging Artist Role at Gameloft
What are the responsibilities of a Senior 3D Rigging Artist at Gameloft?

As a Senior 3D Rigging Artist at Gameloft, your primary responsibilities include creating and integrating high-quality rigs for various game assets, acting as a liaison among animators, and troubleshooting animation tools. You will also maintain animation pipelines and advocate for best practices, ensuring that all gameplay animations are engaging and delivered on time.

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What qualifications are required for the Senior 3D Rigging Artist position at Gameloft?

To qualify for the Senior 3D Rigging Artist role at Gameloft, candidates should possess 4-5 years of experience in the gaming industry, proficiency in rigging and skinning, and a strong understanding of animation workflows. Familiarity with software such as Maya, 3ds Max, Unity, and Unreal is essential, along with programming skills in Python and C#. A passion for video games and a strong artistic mindset are also required.

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What tools and software should a Senior 3D Rigging Artist know when working at Gameloft?

A Senior 3D Rigging Artist at Gameloft should be proficient in tools such as Maya and 3ds Max for rigging and skinning assets. Knowledge of Unity and Unreal engines is also crucial, along with programming skills in Python and C#. Familiarity with Maxscript and MEL can provide further edge in this dynamic position.

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What opportunities for growth exist for a Senior 3D Rigging Artist at Gameloft?

At Gameloft, a Senior 3D Rigging Artist can expect numerous opportunities for growth through ongoing training and collaboration with worldwide experts in the gaming industry. The company provides various learning platforms, such as internal training and e-learning options, empowering you to advance your technical skills and artistic abilities in an exciting and supportive environment.

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What is the work environment like for a Senior 3D Rigging Artist at Gameloft?

The work environment for a Senior 3D Rigging Artist at Gameloft is vibrant and collaborative. You will join a talented team from diverse nationalities in an open-space office equipped with modern amenities. Gameloft emphasizes employee well-being through various events and policies, making it a dynamic place to create innovative games.

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Common Interview Questions for Senior 3D Rigging Artist
What is your experience with rigging and skinning for game assets?

When answering this question, highlight specific projects where you utilized rigging and skinning. Share details about the challenges you faced and how you resolved them, demonstrating your problem-solving skills and technical expertise.

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How do you ensure effective communication with animators and game teams?

Discuss the methods you use for maintaining clear and collaborative communication with animators and other teams. Examples may include regular check-ins, using project management tools, and encouraging feedback loops to ensure all parties are aligned on animation goals.

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Can you describe a time when you debugged an animation issue?

Use the STAR method to structure your answer. Describe the situation, the task at hand, the action you took to debug the issue, and the result. Be precise about your analytical approach to solving complex animation problems.

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What animation tools have you designed or maintained in your previous roles?

Highlight any custom animation tools you’ve developed or existing tools you have improved. Explain how these tools enhanced efficiency or creativity within the animation pipeline, focusing on your contributions and the results achieved.

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How do you stay current with the latest rigging techniques and software?

Mention the resources you use to keep your skills updated, such as online courses, workshops, industry conferences, or forums. Discuss how continuous learning impacts your work and adds value to your role.

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What are the key principles of good rigging in character animation?

Provide an overview of the fundamental principles involved, such as maintaining a joint hierarchy, ensuring the correct pivot points, and understanding the importance of skin weight painting for realistic movement. Relate your knowledge to past experiences.

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Describe your process for integrating rigs with game engines like Unity or Unreal.

Detail out your step-by-step process for integrating rigs, from exporting rigs from your 3D modeling software to how you import them into the game engine. Emphasize any challenges you've encountered and how you overcame them.

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How do you mentor junior animators and support their development?

Discuss your approach to mentoring, emphasizing accessibility, providing constructive feedback, and creating development plans. Share any mentorship success stories to illustrate your impact on junior staff.

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What challenges have you faced in the gaming industry, and how did you overcome them?

Identify specific challenges related to timelines, collaborative projects, or technical issues. Explain the strategies you implemented to overcome these hurdles, emphasizing determination and teamwork.

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Why do you want to work at Gameloft as a Senior 3D Rigging Artist?

Focus on your alignment with Gameloft’s values and mission. Mention specific projects or games you admire, and express your enthusiasm for being part of a pioneering team dedicated to creating engaging gaming experiences that captivate players worldwide.

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We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented people from across the globe and have built the world’s largest distribution ne...

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Full-time, hybrid
DATE POSTED
December 11, 2024

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