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Software Engineer - Unreal

Please note that this is a hybrid position with a mixture of in-office and home-based working.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

We are looking for a talented and experienced Unreal Engineer to join our team. In this role, you will be a key contributor to upcoming video games. You will work on challenging projects to bring a range of features to life within Unreal Engine. Whether implementing core technology, gameplay, UI, networking audio or rendering a software engineer creates efficient, readable, and maintainable code to ship quality features. You’ll join a team to collaborate together to build engaging and innovative experiences.

What You'll Do:

  • Feature Development: Implement, maintain, and collaborate on new features, systems and workflows within Unreal Engine.

  • Debugging: Use critical thinking skills to address bugs efficiently and safely as projects finalise.

  • Technical Design: Bring creative ideas and solutions to life with collaborative software engineering processes.

  • Code Review: Conduct code reviews, provide constructive feedback, and set an example of quality code implementation that adheres to coding standards.

What We Value:

  • Strong Technical Skills: Proficiency in C++ and significant experience with Unreal Engine, including a deep understanding of game architecture, optimization, and 3D math.

  • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.

  • Feature Ownership: Experience as the primary owner of a feature or system within a shipped product.

  • Team Collaboration: Excellent communication skills and the ability to work collaboratively with cross-functional teams.

  • Problem-Solving: Strong analytical and problem-solving skills, with a proactive approach to identifying and addressing technical challenges.

  • Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players.

  • Interest in Learning: Eagerness to learn about other technologies and practices to stay current and versatile.

What You May Also Have:

  • Console Experience: Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus.

  • Mentorship Skills: Previous experience coaching, teaching or mentoring less experienced engineers to learn new technical skills.

  • Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.

What We Can Offer:

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! 

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches

    • Snacks, Including the Good Tea (Yorkshire)

    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. 

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. 

#li-hybrid

Average salary estimate

$70000 / YEARLY (est.)
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$60000K
$80000K

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What You Should Know About Software Engineer - Unreal, Rocket Science Group

Are you ready to embark on an exciting journey as a Software Engineer - Unreal at Atomic Theory in Cardiff? Join a talented team of AAA veterans who have worked on blockbuster titles from legendary studios like Blizzard and Epic Games. In this hybrid role, you'll have the perfect blend of in-office collaboration and flexible home-based working, allowing you to craft incredible player experiences in the world of gaming. You'll be diving deep into Unreal Engine, where your coding skills will bring new features, systems, and workflows to life. Whether you're tackling core technology, gameplay mechanics, UI, or audio, your mission is to produce clean, maintainable, and efficient code. This isn't just a job; it's an opportunity to innovate alongside passionate colleagues who value creativity and engineering excellence. You will take ownership of your feature from start to finish, debug like a pro, and participate in dynamic code reviews that raise the bar for quality. We value strong problem-solving skills, a love for gaming, and an eagerness to learn. Atomic Theory is not just about building games; it's about nurturing an inclusive environment where diverse experiences converge. So, if you're ready to step up and Get Sh!t Done while having fun in a supportive workspace, we invite you to apply and be part of our exciting journey!

Frequently Asked Questions (FAQs) for Software Engineer - Unreal Role at Rocket Science Group
What are the primary responsibilities of a Software Engineer - Unreal at Atomic Theory?

As a Software Engineer - Unreal at Atomic Theory, your core responsibilities involve implementing and maintaining features within Unreal Engine, collaborating with team members on systems and workflows, debugging efficiently as projects finalize, and conducting code reviews to ensure quality and adherence to coding standards. You will also have the chance to bring creative ideas and solutions to life, making a significant impact on upcoming video games.

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What qualifications are needed for the Software Engineer - Unreal position at Atomic Theory?

To qualify for the Software Engineer - Unreal position at Atomic Theory, you should have strong technical skills, particularly in C++, with extensive experience using Unreal Engine. Experience with game architecture, optimization, and 3D mathematics is essential. Additionally, candidates should exhibit excellent communication and collaboration skills, problem-solving abilities, and a genuine passion for gaming.

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Do I need prior console development experience to apply for the Software Engineer - Unreal position at Atomic Theory?

While console development experience is a plus for the Software Engineer - Unreal role at Atomic Theory, it is not a strict requirement. The company values a diverse range of experiences, and if you're passionate about gaming and have strong Unreal Engine skills, we encourage you to apply regardless of your background.

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What work-life balance initiatives does Atomic Theory offer for Software Engineers - Unreal?

Atomic Theory prioritizes work-life balance for its Software Engineer - Unreal team members. They promote a flexible working environment that allows for a mix of in-office and home-based work. Additionally, there are no crunch periods, and the company is committed to providing generous parental leave options to support family needs.

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How does Atomic Theory support the professional development of its Software Engineers - Unreal?

Atomic Theory is dedicated to the growth of its Software Engineers - Unreal. They provide biannual reviews, opportunities for collaboration across disciplines, and annual research credits for personal skill enhancement. The company also encourages participation in internal tech talks and learning opportunities from specialists in the games and software development industries.

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Common Interview Questions for Software Engineer - Unreal
Can you explain your experience with Unreal Engine and how you've utilized it in past projects?

In answering this question, focus on specific projects you’ve worked on using Unreal Engine. Mention the features you've implemented, the challenges faced, and how you overcame them. This demonstrates your hands-on experience and problem-solving skills, which are crucial for the Software Engineer - Unreal role at Atomic Theory.

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How do you ensure the quality of your code in software engineering?

Describe your approach to writing clean, maintainable code, emphasizing best practices like code reviews, testing, and documentation. Mention any tools or processes you utilize to track issues and maintain code quality. This shows your commitment to engineering excellence, aligning with Atomic Theory's values.

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What is your approach to debugging complex problems in Unreal Engine?

Share specific strategies you use to debug effectively. Highlight your critical thinking skills, and perhaps discuss a particular challenging bug you resolved in a project. This response illustrates your analytical skills and problem-solving approach as a Software Engineer - Unreal.

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Describe a feature you took ownership of and how you managed its development.

Illustrate your ownership of a feature by detailing your responsibilities throughout the development process, from initial concept to final implementation. Discuss collaboration with team members, any roadblocks encountered, and how you communicated progress with stakeholders. This emphasizes your experience with feature ownership essential for the role.

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How do you incorporate feedback from code reviews into your work?

Discuss how you view code reviews as an opportunity for growth. Highlight your willingness to accept constructive criticism and how you implement feedback to enhance your coding practices. This showcases your team collaboration skills, essential in a dynamic environment like Atomic Theory.

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What new technologies are you excited to learn about that could apply to your role?

Express your enthusiasm for ongoing learning and how staying updated with industry trends is important to you. Mention specific technologies relevant to gaming or software development you're interested in exploring further. This reflects your eagerness to grow, aligning with Atomic Theory's emphasis on professional development.

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How do you handle conflicting priorities or tight deadlines in projects?

Share your strategies for managing time and priorities effectively, such as using project management tools, setting clear goals, and maintaining open communication with your team. Provide an example of a high-pressure situation and how you navigated it. This shows your adaptability and team collaboration, qualities valued at Atomic Theory.

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What does your typical workflow look like when starting a new feature in Unreal Engine?

Describe your systematic approach to starting a new feature, outlining steps such as researching requirements, creating design documents, collaborating with stakeholders, coding, and testing. This gives insight into your organizational skills and workflow process, which are crucial for success as a Software Engineer - Unreal.

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How do you balance creativity with technical constraints in game development?

Discuss how you balance innovative ideas with the limitations posed by the project scope, technology, or timelines. Provide examples demonstrating your creative problem-solving abilities while adhering to technical requirements, showcasing how you fit into Atomic Theory's focus on innovative solutions.

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What motivates you to work in the gaming industry as a Software Engineer?

Articulate your passion for gaming and technology, perhaps referencing specific games or experiences that inspired your career choice. Convey how this motivation drives your commitment to creating engaging player experiences, resonating with Atomic Theory's mission and values.

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EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
December 20, 2024

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