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Senior UX/UI Designer (World of Tanks Blitz)

Wargaming is searching for a Senior UX/UI Designer to elevate the World of Tanks Blitz experience, contributing to feature development and player engagement in a fast-paced environment.

Skills

  • 3-5 years of experience in the video game industry.
  • Ability to deliver interactive prototypes.
  • Experience with Unity, Unreal, or similar engines.
  • Strong communication skills with stakeholders.

Responsibilities

  • Conceptualize and refine UI solutions for gameplay, menus, and events.
  • Create wireframes, user flows, logic trees, and interactive prototypes.
  • Configure UI elements in Unreal Engine.
  • Align with cross-functional teams to set UX/UI goals.
  • Optimize mobile interfaces for various screen resolutions.

Education

  • Relevant experience in UX/UI design.

Benefits

  • Additional paid time off
  • Sick Leave Compensation
  • Pregnancy and Childbirth Leave Benefit
  • Career development opportunities
  • Meal Allowance
To read the complete job description, please click on the ‘Apply’ button
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CEO of Wargaming
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Victor Kislyi
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Average salary estimate

$73800 / YEARLY (est.)
min
max
$60000K
$87600K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior UX/UI Designer (World of Tanks Blitz), Wargaming

Wargaming is on the lookout for a talented Senior UX/UI Designer to join our exciting World of Tanks Blitz team in Vilnius. If you’re someone with a passion for multiplayer shooter games and a knack for creating seamless user experiences, this role could be your next great adventure! Here, you'll be diving into crafting engaging UI solutions for all in-game screens and menus while working with cutting-edge Unreal Engine 5 technology. You’ll be responsible for making sure that everything from user flows to interactive prototypes reflects not just the game’s aesthetics but also enhances player engagement. Collaborating closely with art, game design, and development leads, you will help turn ambitious game ideas into reality, all while optimizing interfaces for mobile platforms. This role isn't just about design; it’s about guiding the UX/UI vision of our products and advocating for improvements based on player feedback and analytics. If you have 3-5 years of experience in the gaming industry and a standout portfolio to show for it, we want to hear from you! Add your creative flair to our team and help us elevate the World of Tanks Blitz experience while enjoying a supportive hybrid work environment and a comprehensive benefits package tailored just for you.

Frequently Asked Questions (FAQs) for Senior UX/UI Designer (World of Tanks Blitz) Role at Wargaming
What are the primary responsibilities of a Senior UX/UI Designer at Wargaming?

As a Senior UX/UI Designer at Wargaming, you'll conceptualize and refine UI solutions for all components of World of Tanks Blitz, including in-game screens and menus. Your role involves creating wireframes, user flows, logic trees, and prototypes while working in Unreal Engine. You'll align closely with leads across departments to set clear goals and advocate for UI/UX improvements based on user analysis.

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What qualifications do I need to be a Senior UX/UI Designer at Wargaming?

To qualify for the Senior UX/UI Designer position at Wargaming, candidates should have 3-5 years of relevant experience in the video game industry, including at least one shipped product in a senior role. You should possess strong portfolio work that showcases your design capabilities, as well as a passion for multiplayer shooter games and proficiency in using Unity, Unreal, or similar technologies.

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How does Wargaming support the career development of Senior UX/UI Designers?

Wargaming is dedicated to the professional growth of its employees. As a Senior UX/UI Designer, you will have access to various career development and education opportunities tailored to enhance your skills. Additionally, the company encourages mentorship and collaboration which can further enrich your learning experience while working on innovative projects.

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Can I work remotely as a Senior UX/UI Designer at Wargaming?

Wargaming offers a hybrid work model for the Senior UX/UI Designer role, allowing for flexibility with 2-3 days of work from the office in Vilnius. This setup is designed to foster team collaboration while giving you the freedom to balance remote work.

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What benefits can a Senior UX/UI Designer expect at Wargaming?

As a Senior UX/UI Designer at Wargaming, you will enjoy a robust benefits package that includes additional paid time off, sick leave compensation, and a premium private health care plan. Additional perks include meal allowances, office snacks, mental well-being programs, and a referral program, all aimed at enhancing your work-life balance and overall job satisfaction.

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Common Interview Questions for Senior UX/UI Designer (World of Tanks Blitz)
Can you describe your design process when creating UI elements?

A solid way to answer this is to outline your process step-by-step, emphasizing research, wireframing, and prototyping. Explain how you incorporate feedback from stakeholders and users into your iterations, resulting in a user-centric design that resonates well within gameplay.

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How do you ensure your designs are user-friendly across different devices?

Discuss your approach to responsive design and how you utilize analytics to make informed adjustments. Highlight your experience in optimizing UI for mobile platforms to ensure functionality and aesthetics are preserved across all screen sizes.

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What techniques do you use to keep up with current UX/UI trends?

Explain your habits for staying updated with industry trends, such as following design blogs, attending webinars, and participating in UX/UI communities. Mention how these insights influence your designs and contribute to your work at Wargaming.

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How do you handle feedback on your designs from stakeholders?

Illustrate your ability to accept constructive criticism as a way to improve your work. Share examples of past experiences where you adapted your designs based on feedback, showcasing your collaborative spirit and flexibility.

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Can you give an example of a challenging project you worked on?

Be ready to share a specific project wherein you faced challenges during the UX/UI design process. Focus on your problem-solving strategies and how you successfully collaborated with your team to reach a solution that met all expectations.

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How do you prioritize tasks in a fast-paced environment like gaming?

Make sure to convey your method for assessing project priorities—time constraints, impact on user experience, and team goals. Share tools and techniques you employ to stay organized and efficient under pressure.

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What is your process for conducting user research?

Describe how you collect user feedback through surveys, interviews, and usability testing. Emphasize the importance of understanding user behavior and how the insights gained from this research inform your design decisions.

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What’s your approach to creating a cohesive design style guide?

Discuss your experience maintaining and updating UI style guides, emphasizing the importance of consistency in design. Explain how you work with team leads to align on visual elements and ensure adherence to the established guidelines throughout development.

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How would you advocate for a UI/UX improvement based on user analytics?

Provide an example of how you’ve analyzed data to identify pain points in user experience and articulate proposed solutions. Discuss how you would present findings to stakeholders to support your case for necessary design changes.

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How do you incorporate accessibility considerations into your designs?

Emphasize your commitment to inclusive design by discussing the principles of accessibility you follow, such as color contrast, keyboard navigability, and screen reader support. Mention relevant past projects where you successfully implemented these considerations.

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We deliver legendary online games. Globally. With passion.

24 jobs
MATCH
VIEW MATCH
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
SALARY RANGE
$60,000/yr - $87,600/yr
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
April 17, 2025

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