Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy
Jobs / Job page
UX Designer - Diablo IV image - Rise Careers
Job details

UX Designer - Diablo IV

Team Name:Diablo IVJob Title:UX Designer - Diablo IVRequisition ID:R024533Job Description:We Need YouThe minions of Hell are growing stronger...Do you geek out on user flows, visual communication, hierarchy of information, as well as pixel-perfect layouts, interaction details, readability, and all other things connected to successful user interfaces in games?The Diablo IV team is looking for a motivated and experienced UX/UI Designer to come work with us and help us craft something extraordinary.This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Albany, NY, or Irvine, CA.Responsibilities• Generate UX/UI designs that both achieve game experience goals and improve the player experience in the form of mockups, prototypes, flows, and layouts.• Implement interface screens using efficient and flexible layout design and collaborate with engineers to ensure features are built to design specifications. Iterate on presentation and interaction to both look pixel perfect and feel great.• Continually evaluate the UX/UI based on feedback from users, user research, lead social designer, product managers and UX/UI leads.• Integrate within the UX/UI team and system design team, contributing to the gameplay UX/UI experience roadmap with relevant stakeholders.Qualifications• Minimum 3 years of experience as a UI/UX designer, interaction designer, or similar on public products.• Experience with UI implementation in a modern engine or platform (e.g. Unity, Unreal or HTML5).• Ability to adhere to a project’s existing visual and interaction patterns.• Experience with designing for multiple control schemes (e.g. Controllers, Mouse & Keyboard and/or Touch Screen etc.).• Positive attitude around receiving and providing objective feedback.• A passion for video games and user interface design.• A portfolio showing a solid grasp of usability design principles, user flows and prototypes you have created for UI screens, as well as samples of your visual design ability.Pluses• Passion for the Diablo franchise and ARPG genre.• Interests in ARPG gameplay and nurturing a healthy game community.• Experience designing interfaces for a variety of platforms and/or control schemes.Application Materials• Resume.• Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album).• Willingness to complete a test.Your PlatformBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our WorldActivision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.  We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.  We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristicsRewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;• 401(k) with Company match, tuition reimbursement, charitable donation matching;• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.In the U.S., the standard base pay range for this role is $34.28 - $63.42 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Average salary estimate

Estimate provided by employer
$135000 / ANNUAL (est.)
min
max
$90K
$180K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About UX Designer - Diablo IV, Blizzard Entertainment

Are you ready to unleash your creativity and passion for design in a role where your contributions will truly make a mark? Blizzard Entertainment is on the hunt for a talented UX Designer for Diablo IV, based in Albany, NY! Here, you will be diving into user flows, visual communication, and user interface elements that resonate with players. Your day-to-day will involve generating stunning UX/UI designs that not only meet the ambitious goals of the game but also elevate the overall player experience. Collaborating closely with engineers, product managers, and fellow designers, you'll ensure that each interface screen is crafted not only to meet pixel-perfect standards but also enhance player interaction. You’ll rely on user feedback and research to continually iterate and improve design elements, bringing our gameplay UX/UI experience to the next level. If you’ve got a minimum of three years in UX/UI design, a portfolio that showcases your mastery in usability principles, and experience with modern engines like Unity or Unreal, we want to hear from you. A genuine love for video games, especially within the ARPG genre, is a big plus! Join us on this epic adventure and help shape a legendary gaming experience that players worldwide will enjoy!

Frequently Asked Questions (FAQs) for UX Designer - Diablo IV Role at Blizzard Entertainment
What are the key responsibilities of a UX Designer at Blizzard Entertainment for Diablo IV?

As a UX Designer for Diablo IV at Blizzard Entertainment, your primary responsibility will be to create UX/UI designs that enhance player experiences. You'll generate mockups, prototypes, and flows, ensuring the designs align with the game’s objectives. Collaborating with engineers and stakeholders, your role will involve ensuring that interface screens are user-friendly while adhering to design specifications. Continuous evaluation based on user feedback will be crucial in fine-tuning the UX/UI elements of the game.

Join Rise to see the full answer
What qualifications are required for the UX Designer position at Diablo IV?

To be considered for the UX Designer role at Diablo IV with Blizzard Entertainment, you'll need at least three years of experience in UI/UX design or a similar field. Experience with UI implementation in engines like Unity or Unreal is essential. Candidates should have a solid portfolio demonstrating their understanding of design principles and user flows. A passion for video games, particularly the Diablo franchise and ARPGs, is highly desirable!

Join Rise to see the full answer
Does the UX Designer for Diablo IV need experience with various control schemes?

Yes! As a UX Designer for Diablo IV at Blizzard Entertainment, you should have experience designing for multiple control schemes, including controllers and touchscreens. Understanding how different control inputs affect user interactions will be crucial in creating a seamless user experience across various gaming platforms.

Join Rise to see the full answer
What kind of design feedback process should the UX Designer expect at Blizzard Entertainment for Diablo IV?

UX Designers at Blizzard for Diablo IV will actively engage in a collaborative feedback culture. You should expect to receive and provide constructive feedback from user research, social designers, and product managers. This iterative process is vital for refining designs and ensuring they meet both aesthetic and functional goals.

Join Rise to see the full answer
What type of work environment can UX Designers expect at Blizzard Entertainment for Diablo IV?

The UX Designer role for Diablo IV at Blizzard Entertainment is set to be a hybrid work position. This means you will have the flexibility to work both on-site in Albany, NY, and remotely. This setup allows for a balance between in-person collaboration and personal productivity in your home office.

Join Rise to see the full answer
Common Interview Questions for UX Designer - Diablo IV
Can you describe your design process when creating user interfaces?

Start by discussing how you conduct user research to gather insights on player needs. Emphasize the importance of creating wireframes and prototypes and how you iterate based on feedback. Highlight your collaboration with engineers to ensure the design integrity of the final product.

Join Rise to see the full answer
What tools do you use for UX design, and why?

Mention your experience with industry-standard tools such as Adobe XD, Sketch, or Figma for creating mockups and prototypes. Also, highlight how you use usability testing tools for gathering player feedback, ensuring your designs meet user expectations.

Join Rise to see the full answer
How do you ensure your designs are user-friendly?

Discuss your approach to usability testing and how it informs your design decisions. Explain how you prioritize user flow and the importance of clarity in information hierarchy to create intuitive interfaces.

Join Rise to see the full answer
Can you give examples of how you handled constructive criticism on your designs?

Share a specific instance where you received feedback, how you approached it positively, and the changes you made as a result. Emphasize your belief in an iterative design process and collaboration.

Join Rise to see the full answer
How do you handle tight deadlines while ensuring quality in your designs?

Talk about your time management skills and how you break down projects into manageable tasks. Share how prioritizing tasks and maintaining clear communication with team members helps you stay on track without sacrificing quality.

Join Rise to see the full answer
What role do you think aesthetics play in UX design for games?

Acknowledge that while functionality is crucial, aesthetics play a vital role in setting the game's tone and enhancing user immersion. Explain how visual design elements can guide users and elevate the overall experience.

Join Rise to see the full answer
What would your ideal design team look like?

Describe a collaborative team environment where diverse talents contribute ideas. Emphasize the importance of open communication, shared goals, and a mutual respect for creativity and feedback.

Join Rise to see the full answer
How do you adapt your designs for different platforms and control schemes?

Illustrate your approach to designs that accommodate various input methods by considering user contexts and expectations. Mention how you test designs across platforms to ensure a consistent and enjoyable experience.

Join Rise to see the full answer
Can you discuss a challenging project you worked on and what you learned?

Discuss a specific project that presented significant challenges. Explain how you tackled it, what strategies you employed, and what valuable lessons you took away, such as enhancing your problem-solving skills or teamwork.

Join Rise to see the full answer
Why specifically do you want to work on Diablo IV as a UX Designer?

Share your passion for the Diablo franchise and ARPGs, along with your excitement to contribute your skills to such an iconic title. Convey your understanding of how impactful UX design can significantly improve player engagement and satisfaction.

Join Rise to see the full answer

Dedicated to creating the most epic entertainment experiences... ever.

55 jobs
MATCH
Calculating your matching score...
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
December 17, 2024

Subscribe to Rise newsletter

Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!