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Senior UI Artist

Please note that this is a hybrid position with a mixture of in-office and home-based working. 

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale. 

About the Role:

Crafting first-class player experiences is at the core of our process. As a Senior UI Artist, you'll play a critical role in creating intuitive and visually stunning user interfaces that enhance player engagement and elevate gaming experiences. Our UI artists thrive in collaborative co-development environments, working seamlessly with design and engineering teams.

You will:

  • Prioritize accessibility and frictionless usability, ensuring all types of players can fully enjoy our partners' games.

  • Work directly in game engines (e.g., Unreal, Unity) to build and iterate on UI layouts, systems, and assets.

  • Bridge the gap between design and engineering to implement solutions that are both functional and beautiful.

This role is ideal for experienced UI artists with a deep understanding of game development pipelines and a passion for games themselves.

About the role:

Crafting first-class player experiences is at the core of our process. As a Senior UI Artist, you'll play a critical role in creating intuitive and visually stunning user interfaces that enhance player engagement and elevate gaming experiences. Our UI artists thrive in collaborative co-development environments, working seamlessly with design and engineering teams.

You will:

  • Prioritize accessibility and frictionless usability, ensuring all types of players can fully enjoy our partners' games.

  • Work directly in game engines (e.g., Unreal, Unity) to build and iterate on UI layouts, systems, and assets.

  • Bridge the gap between design and engineering to implement solutions that are both functional and beautiful.

This role is ideal for experienced UI artists with a deep understanding of game development pipelines and a passion for games themselves.

What We Value:

  • Experience designing UI/UX for AAA or independent game titles, with a strong portfolio showcasing your work.

  • Deep understanding of game development pipelines, including direct experience implementing UI assets and layouts in game engines (e.g., Unreal, Unity, Godot).

  • Proficiency in design tools such as Figma, Photoshop, Illustrator, and After Effects. (Knowledge of motion graphics, animation, and 3D design is a plus.)

  • Ability to design, implement, and maintain robust UI systems, including screens, menus, HUDs, and features.

  • Excellent problem-solving abilities, with strong attention to detail and a commitment to delivering immersive gaming experiences.

  • Ability to thrive in a fast-paced, collaborative, and deadline-driven environment while maintaining high standards of quality. 

You May Also Have:

  • Experience leading the implementation of impactful features in shipped games.

  • Experience working on globalization, accessibility features, or live-service content.

  • Knowledge of motion graphics, animation, and 3D design.

  • Familiarity with modern industry trends in game development and UI/UX design.

What We Can Offer: 

  • Hybrid Working Arrangement: Our office in Cardiff is located right in City Centre, just a couple minutes away from the Cardiff Central Train Station! As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow crew mates in person.

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including: 

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills! 

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries. 

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch! 

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

  • Office Perks: In addition to everything above, we also provide: 

    • Weekly Team Lunches

    • Snacks, Including the Good (Yorkshire) Tea

    • Fully Equipped Team Lounge, Including our Favourite Consoles and Games

    • And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn't an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

#li-hybrid

Average salary estimate

$70000 / YEARLY (est.)
min
max
$60000K
$80000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior UI Artist, Rocket Science Group

Join the incredible team at Atomic Theory as a Senior UI Artist in the heart of Cardiff! In this hybrid position, you'll work alongside a multinational crew of seasoned AAA veterans, coming from gaming giants like Blizzard and Epic. Your mission? To craft visually stunning and intuitive user interfaces that enhance player engagement in exhilarating gaming experiences. Collaboration is key here, so you'll be working closely with designers and engineers alike, ensuring that every UI you create is not only beautiful but also accessible to all types of players. Dive into game engines such as Unreal and Unity as you build and iterate on layouts, systems, and assets. If you have a deep understanding of game development pipelines and a passion for gaming, this role is perfect for you! With flexibility in work arrangements, a supportive team culture, and a fantastic benefits package, including professional development opportunities, you can grow your skills while making a meaningful impact. If you're ready to elevate the standards of player experience, we want to hear from you!

Frequently Asked Questions (FAQs) for Senior UI Artist Role at Rocket Science Group
What are the responsibilities of a Senior UI Artist at Atomic Theory?

As a Senior UI Artist at Atomic Theory, you'll take on responsibilities that include designing and creating intuitive user interfaces, ensuring accessibility for all players, and collaborating with engineering teams to implement functional yet aesthetically pleasing UI systems. You'll work directly within game engines like Unreal and Unity, focusing on enhancing player engagement through visually appealing layouts and assets.

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What qualifications do I need to apply for the Senior UI Artist position at Atomic Theory?

For the Senior UI Artist position at Atomic Theory, you'll need a strong portfolio showcasing your UI/UX design work for AAA or independent games. A deep understanding of game development pipelines and proficiency with design tools such as Figma, Photoshop, and Illustrator are essential. Additionally, experience implementing UI assets in game engines and excellent problem-solving skills will help you succeed in this role.

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What is the work environment like for a Senior UI Artist at Atomic Theory?

The work environment at Atomic Theory for a Senior UI Artist is collaborative and fast-paced, with flexible hybrid arrangements that balance in-office and remote work. You will enjoy a supportive atmosphere that promotes creativity, with team perks such as weekly lunches and a fully equipped lounge. The company values work-life balance and an inclusive culture, allowing you to thrive both personally and professionally.

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What tools and technologies do Senior UI Artists at Atomic Theory use?

Senior UI Artists at Atomic Theory often use tools such as Figma, Photoshop, and Illustrator to design interfaces, along with game engines like Unreal and Unity for implementing those designs directly into gameplay. Familiarity with motion graphics and 3D design can also be an advantage, as it allows for a more dynamic approach to creating engaging user experiences.

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How can I advance my career as a Senior UI Artist at Atomic Theory?

At Atomic Theory, career advancement for a Senior UI Artist is supported through professional development opportunities, including biannual reviews and collaborative tech talks. The company encourages personal growth by providing credits for enhancing your skills, allowing you to stay current with industry trends and potentially take on leadership roles in project implementation.

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Common Interview Questions for Senior UI Artist
Can you describe your experience working with UI design for games?

When answering this question, highlight specific projects you've worked on, detailing the design challenges you faced and how your solutions enhanced player experience. Be sure to mention the game engines and tools you used, emphasizing your collaboration with other departments.

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How do you prioritize accessibility in your UI designs?

Discuss your understanding of accessibility principles and how you apply them in your UI designs. Share examples of past work where you ensured your designs catered to players with different needs, showcasing your commitment to inclusivity.

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What is your process for creating user interfaces that enhance player engagement?

Explain your design process step-by-step, from initial concept sketches to final implementation in game engines. Emphasize research, user feedback, and iterations, and how these aspects help improve player engagement.

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How do you balance aesthetics and functionality in UI design?

Share your strategies for ensuring that both aesthetics and functionality coexist harmoniously in your designs. Provide examples of compromises you've had to make and how you resolved them without sacrificing user experience.

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What tools do you prefer for UI design and why?

Discuss the tools you're most comfortable with, like Figma or Photoshop, and explain why you prefer them. Share how these tools have aided you in past projects and helped you meet deadlines effectively.

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Can you give an example of a challenging project you worked on and how you overcame difficulties?

Use this opportunity to describe a specific project, emphasizing the obstacles you encountered, your problem-solving approaches, and how the end result positively impacted the game or user experience.

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How do you collaborate with engineers and designers in game development?

Illustrate your teamwork skills by providing examples of successful collaborations. Explain how you communicate, share feedback, and blend your inputs with others to create cohesive designs.

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What current trends in UI design do you find most exciting?

This is a chance to showcase your industry knowledge. Discuss current trends you follow, such as minimalism or adaptive interfaces, and how they can improve player experiences in games.

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How do you handle constructive criticism of your designs?

Explain your open-mindedness and growth mindset when receiving feedback. Share an instance where you received constructive criticism and how you used it to improve your work.

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What inspires your UI design work?

Share sources of inspiration that fuel your creativity, whether it be other games, art, nature, or cultural influences. Make connections to how these inspirations translate into your designs.

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EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
January 9, 2025

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