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Software Development Engineer - UI

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description


APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Research, design, and develop computer and network software or specialized utility programs. Understand user needs, build innovative systems and algorithms, write software, and test, analyze, optimize, debug, and fix the software through interaction and visual design techniques. Create design prototypes and UI renderings to help understand and visualize new product concepts, features, and interfaces. Write prototype software in Xcode, Apple prototyping tools, and using visual and design interaction tools like Photoshop, Illustrator, Keynote, and Final Cut Pro. Collaborate with technical artists to ensure graphic fidelity and high-performance standards. Work with designers to build and review the graphics in software to match design specifications. Analyze software performance to achieve faster graphics performance, and research new methods for achieving desired functionality and visual effects. Use interaction and visual design techniques and develop new software features and apps by creating design prototypes. Test software features and apps by writing functional, nonfunctional, stress, and performance tests to verify that software works as designed, reviewing testing plans for completeness and accuracy, and manually testing software and identifying new defects. Review software source code, write comments on issues found, and approve source code changes. Lead software teams from a technical role by planning work that requires multiple engineers across teams to write new software, organizing and leading meetings to review and agree on work with other engineers, and answering questions and reviewing work proposals and progress. Train engineers by scheduling regular meetings, giving guidance on projects, technical decisions, and source code, and answering any questions. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 - $264,200/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Minimum Qualifications


Bachelor’s degree or foreign equivalent in Computer Science, Information Technology or related field and 1 year of experience in job offered or related occupation. 1 year of experience with each of the following skills is required: Proposing and visualizing new software features using design tools, including Photoshop, Sketch, Keynote, and Final Cut Pro. Developing user interface software for embedded devices, including user interface frameworks UIKit and AppKit, and development languages Objective-C, C, Swift, and JavaScript. Developing high performance graphics (GPU) software for embedded devices, including graphics technologies CoreGraphics, CoreImage, and CoreAnimation. Developing new software features for embedded devices, including using Xcode, clang. Using performance optimization skills to increase performance of software for embedded devices, including using Instruments and other software profilers. Using debugging skills to increase reliability of software for embedded devices, including LLDB and other software debugging tools. Applying engineering practices, including analyzing complexity, memory use, object oriented design. Using software version control and issue tracking tools, including Git and Bugzilla.

Preferred Qualifications


N/A
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Average salary estimate

$220000 / YEARLY (est.)
min
max
$175800K
$264200K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Software Development Engineer - UI, Apple

At Apple, we are on the lookout for a passionate Software Development Engineer - UI to join our innovative team in Cupertino, California. Imagine being a part of a group where extraordinary people create products and experiences that transform lives. As a Software Development Engineer - UI, your role will involve researching, designing, and developing software solutions that push the boundaries of user interaction. You'll be responsible for understanding user needs, crafting innovative systems and algorithms, and debugging them to ensure seamless performance. Collaborating closely with designers and technical artists, you will bring new product concepts to life by creating design prototypes and UI renderings using tools like Xcode, Photoshop, and Final Cut Pro. Your expertise will help in analyzing software performance, leading discussions to review software designs, and mentoring fellow engineers. With numerous opportunities to grow within the role, you'll be an essential part of ongoing projects, making impactful contributions to the software engineering field. The environment at Apple encourages diversity and innovation, so your ideas and perspectives will always be valued. Join us and contribute to the exciting evolution of technology that people can’t imagine living without.

Frequently Asked Questions (FAQs) for Software Development Engineer - UI Role at Apple
What are the responsibilities of a Software Development Engineer - UI at Apple?

As a Software Development Engineer - UI at Apple, you will engage in researching, designing, and developing innovative user interface software. Your responsibilities include creating design prototypes, optimizing software for performance, testing features, and collaborating with technical teams to ensure the high quality of graphics and functionality.

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What qualifications are needed for the Software Development Engineer - UI position at Apple?

To qualify for the Software Development Engineer - UI role at Apple, you should have at least a Bachelor’s degree in Computer Science or a related field, along with experience in proposing new software features using design tools and developing user interface software for embedded devices. Proficiency in programming languages like Objective-C, Swift, and JavaScript is also required.

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What programming skills are essential for a Software Development Engineer - UI at Apple?

For the Software Development Engineer - UI position at Apple, essential programming skills include knowledge of development languages such as Objective-C, Swift, and JavaScript, as well as experience with user interface frameworks like UIKit and AppKit. Understanding graphics technologies like CoreGraphics and CoreAnimation is also important.

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What tools does a Software Development Engineer - UI at Apple use?

A Software Development Engineer - UI at Apple utilizes a variety of tools, including Xcode for software development, design tools like Photoshop and Sketch for visualizing features, and performance profiling tools such as Instruments to optimize graphics software performance.

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What is the work culture like for a Software Development Engineer - UI at Apple?

The work culture for a Software Development Engineer - UI at Apple is dynamic, collaborative, and focused on innovation. You’ll be part of a diverse team that values creativity and fresh ideas, fostering an environment where you can contribute and grow while developing cutting-edge technologies.

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Common Interview Questions for Software Development Engineer - UI
Can you describe your experience with user interface frameworks like UIKit?

In answering this question, highlight specific projects where you applied UIKit to build interfaces. Discuss the features you implemented, the challenges faced, and how you optimized the user experience to enhance performance.

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What design tools are you familiar with, and how have you used them in your previous projects?

When responding, name the design tools you are skilled in, such as Photoshop or Sketch, and provide examples of how you used them to visualize new software features, focusing on the impact your designs had on the final product.

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How do you approach performance optimization for UI software?

To respond effectively, discuss your understanding of performance issues in UI software and specific techniques you’ve applied, such as using Instruments for profiling and optimizing resource-heavy processes to enhance responsiveness.

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Describe how you manage collaboration with designers and technical artists.

For this question, emphasize your communication skills. Provide an example of a project where collaboration led to successful outcomes, detailing how you aligned technical aspects with design specifications to meet both goals.

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Explain how you handle debugging in your software development process.

Discuss your approach to debugging, mentioning specific tools like LLDB and your methodical process for isolating issues, identifying solutions, and testing to ensure reliability and performance in your software.

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What strategies do you use for writing effective test cases?

When answering, detail your strategies for testing, including the types of tests you write—such as functional and performance tests—and how they help verify that your software meets design requirements and operates as intended.

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Can you give an example of a challenging project you worked on and how you overcame obstacles?

Share a specific project where you faced significant challenges, describing the problems encountered, your thought process in addressing them, and the ultimate solutions that led to a successful outcome.

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What do you think are the key qualities of a good Software Development Engineer - UI?

In your response, identify key qualities such as creativity, technical expertise, collaboration, and adaptability. Provide reasoning for each quality as it relates to the success of a Software Development Engineer - UI role.

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How do you stay current with changes and trends in UI development?

Discuss the resources you utilize to keep up to date, such as industry blogs, webinars, or conferences, emphasizing how ongoing education aids your work as a Software Development Engineer - UI.

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Why do you want to work for Apple as a Software Development Engineer - UI?

In your answer, convey your enthusiasm for Apple’s innovative culture and products. Mention specific Apple initiatives or values that resonate with you, highlighting why you believe your skills align with their goals.

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CULTURE VALUES
Inclusive & Diverse
Diversity of Opinions
Work/Life Harmony
Dare to be Different
Reward & Recognition
Empathetic
Take Risks
Growth & Learning
Transparent & Candid
Mission Driven
Passion for Exploration
Feedback Forward
BENEFITS & PERKS
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Learning & Development
Paid Time-Off
Maternity Leave
Social Gatherings
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
April 18, 2025

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